<?xml version="1.0" encoding="UTF-8"?>

<!-- SMG1/2 Object Database, generated 09/30/2012 01:08:51 for Whitehole -->

<database timestamp="1348952931">

	<categories>
		<category id="1">Uncategorized</category>
		<category id="2">Platforms and ropes</category>
		<category id="3">Event controllers</category>
		<category id="4">Bosses and cutscenes</category>
		<category id="5">Gravity controllers</category>
		<category id="6">Camera controllers</category>
		<category id="7">Deprecated/useless objects</category>
		<category id="8">Effects and decorations</category>
		<category id="13">Enemies</category>
		<category id="21">Planets</category>
		<category id="23">NPCs</category>
		<category id="24">Items</category>
		<category id="25">Warps</category>
		<category id="22">Beta objects</category>
	</categories>

	<object id="Abekobe2DMoveLift">
		<name>Rightside-Down 2D Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>These are the moving platforms in the 2D section of Rightside-Down galaxy. This does NOT use a obj_arg. It is located in MapParts. Needs a ClippingGroup ID and a Path.</notes>
		<files></files>
	</object>

	<object id="AbekobeCircleMoveLift">
		<name>Rightside-Down Top Down Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Moving platforms from the top-down section of Rightside Down Galaxy.</notes>
		<files>/ObjectData/AbekobeCircleMoveLift.arc</files>
	</object>

	<object id="AbekobeIntroducePlanet">
		<name>Rightside-Down Intro Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The &quot;intro&quot; planet to Rightside-Down Galaxy, it has no collision.</notes>
		<files>/ObjectData/AbekobeIntroducePlanet.arc</files>
	</object>

	<object id="AirBubble">
		<name>Air Bubble</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A simple water bubble used for getting more air.</notes>
		<files>/ObjectData/AirBubble.arc</files>
	</object>

	<object id="AirBubbleGenerator">
		<name>Air Bubble Generator</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Small nozzle-like objects that you find underwater, which generate air bubbles.</notes>
		<files>/ObjectData/AirBubbleGenerator.arc</files>
	</object>

	<object id="AirBubbleMiniGenerator">
		<name>Air Bubble Mini-Generator</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a mini bubble generator. It makes small bubbles that help restore your life.</notes>
		<files>/ObjectData/AirBubbleMiniGenerator.arc</files>
	</object>

	<object id="AirGliderBalloon">
		<name>Fluzzard Balloon</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A balloon from Wild Glide Galaxy that you can hit to get some starbits.</notes>
		<files>/ObjectData/AirGliderBalloon.arc</files>
	</object>

	<object id="AirGliderCource">
		<name>AirGliderCource</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object is not in SMG2's objectdata. So this object is unknown.</notes>
		<files></files>
	</object>

	<object id="Anagon">
		<name>Anagon</name>
		<flags games="2" known="0" complete="0" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object is not in the game's files, therefor, it's unused but has code.</notes>
		<files></files>
	</object>

	<object id="AncientCage">
		<name>Ancient Cage</name>
		<flags games="2" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the cage that the Luma was trapped inside of in Clockwork Ruins Galaxy. Can be opened with a switch.</notes>
		<files>/ObjectData/AncientCage.arc</files>
	</object>

	<object id="AquariumPlanetA">
		<name>Cosmic Cove 2D Cave</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The 2D cave area from the second mission of Cosmic Cove Galaxy.</notes>
		<files>/ObjectData/AquariumPlanetA.arc</files>
	</object>

	<object id="AquariumPlanetB">
		<name>Cosmic Cove Floating Water Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The area with the floating water in Cosmic Cove Galaxy, up until the moving water block.</notes>
		<files>/ObjectData/AquariumPlanetB.arc</files>
	</object>

	<object id="AquariumRailMoveObj">
		<name>Underwater Gate</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A gate in Cosmic Cove's 2D underwater cave, it can be activated to move aside with a switch.</notes>
		<files>/ObjectData/AquariumRailMoveObj.arc</files>
	</object>

	<object id="AreaMoveSphere">
		<name>AreaMoveSphere</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ArrowBoard">
		<name>Arrow Sign</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An arrow sign that points to a direction.</notes>
		<files>/ObjectData/ArrowBoard.arc</files>
	</object>

	<object id="ArrowSwitch">
		<name>Gravity Switch</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An arrow switch that upon being hit will turn 90 degrees.</notes>
		<files>/ObjectData/ArrowSwitch.arc</files>
	</object>

	<object id="ArrowSwitchMulti">
		<name>ArrowSwitchMulti</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ArrowSwitchTarget">
		<name>ArrowSwitchTarget</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AssemblyBlock">
		<name>AssemblyBlock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AssemblyBlockPartsA">
		<name>Square Space Junk Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Square blue Space Junk Platform</notes>
		<files>/ObjectData/AssemblyBlockPartsA.arc</files>
	</object>

	<object id="AssemblyBlockPartsB">
		<name>Rectangular Space Junk Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Long green Space Junk Platform</notes>
		<files>/ObjectData/AssemblyBlockPartsB.arc</files>
	</object>

	<object id="AssemblyBlockPartsC">
		<name>Cubed Space Junk Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a cubed Space Junk Platform.</notes>
		<files>/ObjectData/AssemblyBlockPartsC.arc</files>
	</object>

	<object id="AssemblyBlockPartsD">
		<name>Hexagon Space Junk Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a Hexagon-Shaped Space Junk Platform.</notes>
		<files>/ObjectData/AssemblyBlockPartsD.arc</files>
	</object>

	<object id="AssemblyBlockPartsE">
		<name>Triangular Space Junk Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Triangular space junk platform.</notes>
		<files>/ObjectData/AssemblyBlockPartsE.arc</files>
	</object>

	<object id="AssemblyBlockPartsIceB">
		<name>Ice Block B</name>
		<flags games="1" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An Ice block as it appaers in SMG1 final boss galaxy</notes>
		<files>/ObjectData/AssemblyBlockPartsIceB.arc</files>
	</object>

	<object id="AssemblyBlockPartsIceC">
		<name>AssemblyBlockPartsIceC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AssemblyBlockPartsIceD">
		<name>AssemblyBlockPartsIceD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AssemblyBlockPartsIceE">
		<name>AssemblyBlockPartsIceE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AssemblyBlockPartsTimerA">
		<name>AssemblyBlockPartsTimerA</name>
		<flags games="1" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Ice blocks just stand for a few seonds, this object is doing that.</notes>
		<files>/ObjectData/AssemblyBlockPartsTimerA.arc</files>
	</object>

	<object id="AssemblyBlockPlanet">
		<name>Space Junk Final Planet (Star 1)</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The platform you land on before you collect the silver stars in Space Junk Galaxy.</notes>
		<files>/ObjectData/AssemblyBlockPlanet.arc</files>
	</object>

	<object id="AsteroidA">
		<name>Asteroid Cluster 1</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A group of small asteroids with no collision used for atmosphere.</notes>
		<files>/ObjectData/AsteroidA.arc</files>
	</object>

	<object id="AsteroidB">
		<name>Asteroid Cluster 2</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A group of small asteroids with no collision used for atmosphere.</notes>
		<files>/ObjectData/AsteroidB.arc</files>
	</object>

	<object id="AsteroidBlockPlanet">
		<name>Mario Squared Main Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A planet containing all the lava pieces and the starting platform of Mario Squared Galaxy.</notes>
		<files>/ObjectData/AsteroidBlockPlanet.arc</files>
	</object>

	<object id="AsteroidBlockRotateStepA">
		<name>AsteroidBlockRotateStepA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AsteroidC">
		<name>Asteroid Cluster 3</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A group of small asteroids with no collision.</notes>
		<files>/ObjectData/AsteroidC.arc</files>
	</object>

	<object id="AsteroidD">
		<name>AsteroidD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AsteroidMoveA">
		<name>AsteroidMoveA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroBaseA">
		<name>Observatory Base A</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a chunk of the Comet Observatory. It's where you start, to Rosalina, and everything to the left, minus the domes and the garage.</notes>
		<files>/ObjectData/AstroBaseA.arc</files>
	</object>

	<object id="AstroBaseB">
		<name>Observatory Base B</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A chunk of the Comet Observatory. It's the part to the right of Rosalina, the Bedroom, Kitchen, and Library, minus the actual domes.</notes>
		<files>/ObjectData/AstroBaseB.arc</files>
	</object>

	<object id="AstroBaseC">
		<name>Observatory Base C</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is basically those metal platforms around the Engine Room section of the Comet Observatory.</notes>
		<files>/ObjectData/AstroBaseC.arc</files>
	</object>

	<object id="AstroBaseCenterA">
		<name>Observatory Center A</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the part up to the Engine Room, above the two cones that go into the energy sphere in the Comet Observatory. </notes>
		<files>/ObjectData/AstroBaseCenterA.arc</files>
	</object>

	<object id="AstroBaseCenterB">
		<name>Observatory Center B</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is basically the two cones that the tips go into the energy sphere in the Comet Observatory.</notes>
		<files>/ObjectData/AstroBaseCenterB.arc</files>
	</object>

	<object id="AstroBaseCenterTop">
		<name>Observatory Center Top</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The tallest part of the Comet Observatory. It's the center part from the Garden dome to the very top.</notes>
		<files>/ObjectData/AstroBaseCenterTop.arc</files>
	</object>

	<object id="AstroBaseKitchen">
		<name>Observatory Base Kitchen</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The tall round platform with stairs that you go up to access the kitchen.</notes>
		<files>/ObjectData/AstroBaseKitchen.arc</files>
	</object>

	<object id="AstroChangeStageCube">
		<name>AstroChangeStageCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroChildRoom">
		<name>Observatory Field Platform</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the platform with the small house and small hills with flowers that you can access by the transportation pod on the one part by the engine room.</notes>
		<files>/ObjectData/AstroChildRoom.arc</files>
	</object>

	<object id="AstroCore">
		<name>Observatory Core</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The glowing ball in the center of the Comet Observatory that grows bigger and changes color with each grand star that it absorbs.</notes>
		<files>/ObjectData/AstroCore.arc</files>
	</object>

	<object id="AstroCountDownPlate">
		<name>Observatory star countdown</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/AstroCountDownPlate.arc</files>
	</object>

	<object id="AstroDecoratePartsA">
		<name>Observatory Decor A</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The purple/red-ish decoration that rotates around the center of the Comet Observatory</notes>
		<files>/ObjectData/AstroDecoratePartsA.arc</files>
	</object>

	<object id="AstroDecoratePartsGearA">
		<name>Observatory Decor B</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The red and blue rotating decoration by where you start/spawn on the Comet Observatory.</notes>
		<files>/ObjectData/AstroDecoratePartsGearA.arc</files>
	</object>

	<object id="AstroDome">
		<name>AstroDome</name>
		<flags games="1" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is basically all the outside models for the domes. obj_arg0 tells the game which dome to load.</notes>
		<files>/ObjectData/AstroDomeEntranceBedroom.arc
/ObjectData/AstroDomeEntranceKitchen.arc
/ObjectData/AstroDomeEntranceMachine.arc
/ObjectData/AstroDomeEntranceObservatory.arc
/ObjectData/AstroDomeEntranceTower.arc
/ObjectData/AstroDomeEntranceWell.arc</files>
		<field id="0" type="list" name="Dome" values="1=Terrace, 2=Well, 3=Kitchen, 4=Bedroom, 5=Machine room, 6=Garden" notes="Decides what dome to load." />
	</object>

	<object id="AstroDomeAsteroid">
		<name>AstroDomeAsteroid</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeBlueStar">
		<name>AstroDomeBlueStar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeComet">
		<name>AstroDomeComet</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeDemoAstroGalaxy">
		<name>AstroDomeDemoAstroGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeDemoStarter">
		<name>AstroDomeDemoStarter</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeEntrance">
		<name>Observatory Dome Entrance</name>
		<flags games="3" known="1" complete="1" />
		<category id="25" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Shows the reduced model of an Observatory Dome and allows the player to enter the dome.</notes>
		<files></files>
		<field id="0" type="list" name="Dome" values="1=Terrace, 2=Well, 3=Kitchen, 4=Bedroom, 5=Machine room, 6=Garden" notes="" />
	</object>

	<object id="AstroDomeGalaxySelector">
		<name>AstroDomeGalaxySelector</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeMirrorReflection">
		<name>AstroDomeMirrorReflection</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroDomeSky">
		<name>Observatory Sky</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Apparently Nintendo made it simple and used one object for several entries. It uses the obj_arg0 to tell which dome it is. Then it loads the correct model.</notes>
		<files>/ObjectData/AstroDomeSkyA.arc
/ObjectData/AstroDomeSkyB.arc
/ObjectData/AstroDomeSkyC.arc</files>
		<field id="0" type="list" name="Sky" values="1=Terrace, 2=Well, 3=Kitchen, 4=Bedroom, 5=Machine room, 6=Garden" notes="Decides what sky to load based on the dome." />
	</object>

	<object id="AstroDomeSkyA">
		<name>Bigmouth Galaxy Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A sky. It has a purple backround and small stars too. Used in Bigmouth Galaxy.</notes>
		<files>/ObjectData/AstroDomeSkyA.arc</files>
	</object>

	<object id="AstroLibrary">
		<name>AstroLibrary</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is basically the outside chunk of the library in the Comet Observatory.</notes>
		<files>/ObjectData/AstroLibrary.arc</files>
	</object>

	<object id="AstroMapBoard">
		<name>Observatory Map Board</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the giant map board that you can view if you talk to polari when he is by the star plate.</notes>
		<files>/ObjectData/AstroMapBoard.arc</files>
	</object>

	<object id="AstroOverlookAreaCylinder">
		<name>AstroOverlookAreaCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroOverlookObj">
		<name>AstroOverlookObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroParking">
		<name>Observatory parking</name>
		<flags games="1" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The platform on which the Toad Ship is parked on the Observatory.</notes>
		<files>/ObjectData/AstroParking.arc</files>
	</object>

	<object id="AstroRoomLibrary">
		<name>AstroRoomLibrary</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroRotateStepA">
		<name>Observatory green rotating platforms</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Green rotating platforms on the observaty</notes>
		<files>/ObjectData//ObjectData/AstroRotateStepA.arc</files>
	</object>

	<object id="AstroRotateStepB">
		<name>Observatory orange rotating platforms</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Orange rotating platform on the Obvervaty</notes>
		<files>/ObjectData/AstroRotateStepB.arc</files>
	</object>

	<object id="AstroStarPlate">
		<name>Observatory Dome Starplate and Pipe</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
		<field id="0" type="list" name="Dome" values="1=Terrace, 2=Well, 3=Kitchen, 4=Bedroom, 5=Machine room, 6=Garden" notes="" />
	</object>

	<object id="AstroTorchLightBlue">
		<name>AstroTorchLightBlue</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AstroTorchLightRed">
		<name>AstroTorchLightRed</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AttackRock">
		<name>Bowser's Rock Attack</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The giant rocks Bowser makes impact various planets throughout the game, specifically in his boss battles.
</notes>
		<files>/ObjectData/AttackRock.arc</files>
	</object>

	<object id="AttackRockFinal">
		<name>AttackRockFinal</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AttackRockTutorial">
		<name>AttackRockTutorial</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AudioEffectArea">
		<name>AudioEffectArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AudioEffectCube">
		<name>AudioEffectCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AudioEffectCylinder">
		<name>AudioEffectCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AudioEffectSphere">
		<name>AudioEffectSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="AuroraSky">
		<name>Aurora Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A sky that is an Aurora with a starry sky. Used in Freezeflame and Snowcap in-game.</notes>
		<files>/ObjectData/AuroraSky.arc</files>
	</object>

	<object id="BackgroundComet">
		<name>Rosalina's Comet</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Rosalina's Comet in its egg-shaped form.</notes>
		<files>/ObjectData/BackgroundComet.arc</files>
	</object>

	<object id="BakuBaku">
		<name>Mattermouth</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Mattermouth, the skeletal head that eats away at the floor.</notes>
		<files>/ObjectData/BakuBaku.arc</files>
	</object>

	<object id="BakubakuCircleConveyor">
		<name>Circle Conveyor Carpet</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A giant rotating circular carpet found in Haunty Halls Galaxy.
</notes>
		<files>/ObjectData/BakubakuCircleConveyor</files>
	</object>

	<object id="BakuBakuClipStep">
		<name>BakuBakuClipStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BallBeamer">
		<name>BallBeamer</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BalloonDumbbellSphere">
		<name>BalloonDumbbellSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Balloonfish">
		<name>Porcupuffer</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An underwater pufferfish-like enemy.</notes>
		<files>/ObjectData/BalloonFish.arc</files>
	</object>

	<object id="BalloonFruit">
		<name>Blimp Fruit</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Blimp Fruit. Will turn normal Yoshi into Blimp Yoshi for a short amount of time, in which he can go up vertical things, like tall trees. Can be combined with the other Yoshi powerups. Credit to L3mm/Lemm/L3mmTK/LemmTK for finding the combination technique.</notes>
		<files>/ObjectData/BalloonFruit.arc</files>
	</object>

	<object id="BallOpener">
		<name>Star Ball Opener</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The hole found at the end of star ball levels that Mario must enter to get the Power Star out of the star ball.</notes>
		<files>/ObjectData/BallOpener.arc</files>
	</object>

	<object id="BallOpenerSlider">
		<name>Rolling Coaster Final Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The final planet from Rolling Coaster Galaxy where you release the star from the ball.</notes>
		<files>/ObjectData/BallOpenerSlider.arc</files>
	</object>

	<object id="BallOpenerTamakoro">
		<name>Rolling Masterpiece Final Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The final &quot;pencil&quot; from Rolling Masterpiece Galaxy where you release the star from the ball.</notes>
		<files>/ObjectData/BallOpenerTamakoro.arc</files>
	</object>

	<object id="BallRail">
		<name>Star Ball Rail</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Rail for a Starball, like here:

http://youtu.be/4G25gjw3V0Q?t=39s</notes>
		<files>/ObjectData/BallRail.arc</files>
	</object>

	<object id="Banekiti">
		<name>Banekiti</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BaoBaboo">
		<name>BaoBaboo</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BarrelCloudActionPlanet">
		<name>Bowser's Galaxy Generator Castle Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The cylinder castle planet from Bowser's Galaxy generator.</notes>
		<files>/ObjectData/BarrelCloudActionPlanet.arc</files>
	</object>

	<object id="BarrelCloudActionRotateLiftA">
		<name>Bowser's Galaxy Generator Castle Planet Platforms</name>
		<flags games="2" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The platforms that rotate around the cylindrical castle planet from Bowser's Galaxy Generator.</notes>
		<files>/ObjectData/BarrelCloudActionRotateLiftA.arc</files>
	</object>

	<object id="BarrelCloudActionRotateLiftB">
		<name>BarrelCloudActionRotateLiftB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BarrelColonyDoor">
		<name>Sky Station Cylinder Planet Entrance Door</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The door that leads you into the glass cylinder planet in the second mission of Sky Station.</notes>
		<files>/ObjectData/BarrelColonyDoor.arc</files>
	</object>

	<object id="BarrelColonyInnerPlanet">
		<name>Sky Station Cylinder Planet Interior</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The inside of the cylinder planet of Sky Station's second mission.</notes>
		<files>/ObjectData/BarrelColonyInnerPlanet.arc</files>
	</object>

	<object id="BarrelColonyLift">
		<name>Sky Station Cylinder Planet Platforms</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The platforms that rotate around the glass cylinder planet in the second mission of Sky Station Galaxy.</notes>
		<files>/ObjectData/BarrelColonyLift.arc</files>
	</object>

	<object id="BarrelColonyOuterPlanet">
		<name>Sky Station Cylinder Planet Glass</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The glass outside of the cylinder planet in Sky Station Galaxy.</notes>
		<files>/ObjectData/BarrelColonyOuterPlanet.arc</files>
	</object>

	<object id="BarrelElectricRailColonyPlanet">
		<name>Space Storm Galaxy Cylinder Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The cylinder planet from Space Storm Galaxy.</notes>
		<files>/ObjectData/BarrelElectricRailColonyPlanet.arc</files>
	</object>

	<object id="BarrelElectricRailMoveLift">
		<name>Space Storm Galaxy Cylinder Planet Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A platform on the cylinder planet in Space Storm that moves but does not rotate around the planet.</notes>
		<files>/ObjectData/BarrelElectricRailMoveLift.arc</files>
	</object>

	<object id="BarrelElectricRailRotateLift">
		<name>Space Storm Galaxy Cylinder Planet Rotating Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Moving platforms on the cylindrical Space Storm planet that rotate around the planet.</notes>
		<files>/ObjectData/BarrelElectricRailRotateLift.arc</files>
	</object>

	<object id="BarrelGravityAir">
		<name>BarrelGravityAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BasaBasa">
		<name>Swooper</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The bat enemy.</notes>
		<files>/ObjectData/BasaBasa.arc</files>
		<field id="0" type="int" name="Unknown" values="" notes="" />
	</object>

	<object id="BasaBasaIce">
		<name>Ice Swooper</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Ice Swoopers found in FreezeFlame, though they didn't appear in Galaxy 2, it is still possible to spawn them.</notes>
		<files>/ObjectData/BasaBasaIce.arc</files>
		<field id="0" type="int" name="Unknown" values="" notes="" />
	</object>

	<object id="BathtubPlanet">
		<name>BathtubPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BathtubPlanet.arc</files>
	</object>

	<object id="Battan">
		<name>Whomp</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Large stone slab like enemy that faceplants into the ground when it eyes Mario. Requires paths to move.</notes>
		<files>/ObjectData/Battan.arc</files>
	</object>

	<object id="BattanKing">
		<name>King Whomp</name>
		<flags games="2" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the boss &quot;King Whomp&quot;.</notes>
		<files>/ObjectData/BattanKing.arc</files>
	</object>

	<object id="BattanRoadPlanet">
		<name>Whomp Road Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet after you exit the castle for the first time in Gravity Gauntlet, where the whomps are.</notes>
		<files>/ObjectData/BattanRoadPlanet.arc</files>
	</object>

	<object id="BattleAsteroidCloud">
		<name>Battle Belt Asteroid Cloud</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Part of the background in Battle Belt Galaxy.</notes>
		<files>/ObjectData/BattleAsteroidCloud.arc</files>
	</object>

	<object id="BattleAsteroidStartPlanet">
		<name>Battle Belt First Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the first planet you fight the mini Goomba on in Battle Belt.</notes>
		<files>/ObjectData/BattleAsteroidStartPlanet.arc</files>
	</object>

	<object id="BattleGrapyonPlanet">
		<name>Battle Belt Swaphopper Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The inside of the mole planet from Battle Belt, containing switching gravity and Swaphoppers. However the actual ground is not a part of this model.</notes>
		<files>/ObjectData/BattleGrapyonPlanet.arc</files>
	</object>

	<object id="BattleGrapyonPlanetParts">
		<name>Battle Belt Swaphopper Planet Interior</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The ground in the Swaphopper Planet's core.</notes>
		<files>/ObjectData/BattleGrayponPlanetParts.arc</files>
	</object>

	<object id="BattleIceMerameraPlanet">
		<name>Battle Belt Brr Bit Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The icy planet in Battle Belt with the hungry luma, covered in Brr Bits.</notes>
		<files>/ObjectData/BattleIceMerameraPlanet.arc</files>
	</object>

	<object id="BattleKabokuriPlanet">
		<name>Battle Belt Jack 'O Goomba Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The pumpkin shaped planet with the Jack 'O Goombas in Battle Belt.</notes>
		<files>/ObjectData/BattleKabokuriPlanet.arc</files>
	</object>

	<object id="BattleKaninaPlanet">
		<name>Battle Belt Crabber Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The sandy planet with the crab enemies in Battle Belt.</notes>
		<files>/ObjectData/BattleKaninaPlanet.arc</files>
	</object>

	<object id="BattleMerameraPlanet">
		<name>Battle Belt Burn Bit Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The lava planet with Burn Bits in Battle Belt.</notes>
		<files>/ObjectData/BattleMerameraPlanet.arc</files>
	</object>

	<object id="BattleMogucchiPlanet">
		<name>Battle Belt Undergrunt Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The grass/dirt planet with the undergrunts in Battle Belt.</notes>
		<files>/ObjectData/BattleMogucchiPlanet.arc</files>
	</object>

	<object id="BattleShipElevator">
		<name>BattleShipElevator</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipElevatorCover">
		<name>BattleShipElevatorCover</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipExplosionMetal">
		<name>BattleShipExplosionMetal</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipExplosionRock">
		<name>BattleShipExplosionRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipMovePartsA">
		<name>BattleShipMovePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipMovePartsB">
		<name>BattleShipMovePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BattleShipWarpHole">
		<name>BattleShipWarpHole</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Portals that doomships come out of in Bowser Jr's Fearsome Fleet.</notes>
		<files>/ObjectData/BattleShipWarpHole.arc</files>
	</object>

	<object id="BattleUnizoLandPlanet">
		<name>Battle Belt Urchin Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The dirt plant with urchins from Battle Belt.</notes>
		<files>/ObjectData/BattleUnizoLandPlanet.arc</files>
	</object>

	<object id="BattleWanwanSearchPlanet">
		<name>Battle Belt Silver Chomp Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Silver Chomp planet from Battle Belt.</notes>
		<files>/ObjectData/BattleWanwanSearchPlanet.arc</files>
	</object>

	<object id="BattleWaterTeresaPlanet">
		<name>Battle Belt Pumpkin Underwater Interior</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the pumpkin shaped 2D water planet from Battle Belt where you use a shell to defeat boos.</notes>
		<files>/ObjectData/BattleWaterTeresaPlanet.arc</files>
	</object>

	<object id="BeachBall">
		<name>BeachBall</name>
		<flags games="1" known="0" complete="0" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Probably a beta beach ball. However it has no graphics file.</notes>
		<files></files>
	</object>

	<object id="BeachChair">
		<name>Beach deck-chair</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BeachChair.arc</files>
	</object>

	<object id="BeachParasol">
		<name>Beach parasol</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BeachParasol.arc</files>
	</object>

	<object id="BeamGoRoundPlanet">
		<name>BeamGoRoundPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BeamGoRoundPlanet.arc</files>
	</object>

	<object id="BeeEater">
		<name>Stretchy Spike Plants</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The spiky green plants that stretch and try to hit you, only found in the final 2D section of Honeybloom Galaxy.</notes>
		<files>/ObjectData/BeeEater.arc</files>
	</object>

	<object id="BeeFlowerHover">
		<name>Floating Flower Platform</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Floating flower platforms that only Bee Mario can stand on.</notes>
		<files>/ObjectData/BeeFlowerHover.arc</files>
	</object>

	<object id="BeeFurBall">
		<name>BeeFurBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object is not in the game's files, therefor, it's unused but has code.</notes>
		<files></files>
	</object>

	<object id="BeeJumpBall">
		<name>Purple Berry</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It seems this is a purple berry used in HoneyBloom.</notes>
		<files>/ObjectData/BeeJumpBall.arc</files>
	</object>

	<object id="BeeJumpBallB">
		<name>Purple Berry</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a round Purple Berry.</notes>
		<files>/ObjectData/BeeJumpBallB.arc</files>
	</object>

	<object id="BeeJumpBallC">
		<name>Purple Berry</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>ANOTHER Purple berry.</notes>
		<files>/ObjectData/BeeJumpBallC.arc</files>
	</object>

	<object id="BeeJumpBallD">
		<name>BeeJumpBallD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallClimbPartsA">
		<name>BeeWallClimbPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallClimbPlanetA">
		<name>BeeWallClimbPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallClimbPlanetB">
		<name>BeeWallClimbPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallClimbPlanetC">
		<name>BeeWallClimbPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallShortDistArea">
		<name>BeeWallShortDistArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeeWallShortDistAreaCube">
		<name>BeeWallShortDistAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BegomanBaby">
		<name>Topmini</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Mini Yellow Topmen. They don't give damage, they just push Mario back a bit.</notes>
		<files>/ObjectData/BegomanBaby.arc</files>
	</object>

	<object id="BegomanBabyLauncher">
		<name>Baby Topmen Spawner</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A BegomanBaby spawner</notes>
		<files>/ObjectData/BegomanBaby.arc</files>
	</object>

	<object id="BegomanLauncher">
		<name>Bounce Topmen</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The topmen whose heads you jump on to get launched into the air.</notes>
		<files>/ObjectData/BegomanLauncher.arc</files>
	</object>

	<object id="BegomanRoomPlanet">
		<name>BegomanRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BegomanRoomPlanet.arc</files>
	</object>

	<object id="BegomanSpike">
		<name>Red topman</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BegomanSpike.arc</files>
	</object>

	<object id="BegomanSpring">
		<name>Green Spring Topman</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The green topman that you can jump on for a boost.</notes>
		<files>/ObjectData/BegomanSpring.arc</files>
	</object>

	<object id="BegomanSpringHide">
		<name>BegomanSpringHide</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BellyDragon">
		<name>Gobblegut</name>
		<flags games="2" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Gobblegut, the final boss of World 1.</notes>
		<files>/ObjectData/BellyDragon.arc</files>
	</object>

	<object id="BellyDragonChaseMapSmallPlanet">
		<name>Gobblegut's Battle Planet (Lv)</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Gobblegut's Battle Planet</notes>
		<files>/ObjectData/BellyDragonChaseMapSmallPlanet.arc</files>
	</object>

	<object id="BellyDragonLv1Planet">
		<name>Gobblegut Battle Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet you fight Gobblegut on.</notes>
		<files>/ObjectData/BellyDragonLv1Planet.arc</files>
	</object>

	<object id="BellyDragonLv2">
		<name>Fire Gobblegut</name>
		<flags games="2" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Gobblegut as he appears for the second time in Battle Belt.</notes>
		<files>/ObjectData/BellyDragonLv2.arc</files>
	</object>

	<object id="BellyDragonLv2Planet">
		<name>Fire Gobblegut Battle Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet you fight Fire Gobblegut on.</notes>
		<files>/ObjectData/BellyDragonLv2Planet.arc</files>
	</object>

	<object id="BendSwanpPlanet">
		<name>Bending Swamp Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The swamp planet in Boo Moon that folds up.</notes>
		<files>/ObjectData/BendSwanpPlanet.arc</files>
	</object>

	<object id="BendSwanpStepA">
		<name>Bending Swamp Planet Platform 1</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A half-round, sinking castle-type swamp platform found on the swamp planet from Boo Moon Galaxy.</notes>
		<files>/ObjectData/BendSwanpStepA.arc</files>
	</object>

	<object id="BendSwanpStepB">
		<name>Bending Swamp Planet Platform 2</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A round sinking swamp platform (larger than BendSwanpStepA), with a dead tree on it.</notes>
		<files>/ObjectData/BendSwanpStepB.arc</files>
	</object>

	<object id="BendSwanpStepC">
		<name>Bending Swamp Planet Platform 3</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A curved, sloping stone platform with a spot for a snake block to go through and an arrow on it, found in Boo Moon when the swamp planet bends.</notes>
		<files>/ObjectData/BendSwanpStepC.arc</files>
	</object>

	<object id="BenefitItemInvincible">
		<name>Rainbow Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A rainbow star (invincibility powerup).</notes>
		<files>/ObjectData/BenefitItemInvincible.arc</files>
	</object>

	<object id="BenefitItemLifeUp">
		<name>Life Mushroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a Life mushroom. Gives 6 lives.</notes>
		<files>/ObjectData/BenefitItemLifeUp.arc</files>
	</object>

	<object id="BenefitItemOneUp">
		<name>1-Up Mushroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a 1-Up mushroom. Gives one life.</notes>
		<files>/ObjectData/BenefitItemOneUp.arc</files>
	</object>

	<object id="BeyondBlueAir">
		<name>BeyondBlueAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeyondDimensionAir">
		<name>BeyondDimensionAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BeyondGalaxySky">
		<name>Galaxy Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a starry sky background.</notes>
		<files>/ObjectData/BeyondGalaxySky.arc</files>
	</object>

	<object id="BeyondHellValleySky">
		<name>Shiverburn Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Shiverburn's Background.</notes>
		<files>/ObjectData/BeyondHellValleySky.arc</files>
	</object>

	<object id="BeyondHorizonSky">
		<name>Slimy Spring's Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The sunset background from the end of Slimy Spring Galaxy.</notes>
		<files>/ObjectData/BeyondHorizonSky.arc</files>
	</object>

	<object id="BeyondKoopaLv3Sky">
		<name>Bowser's Galaxy Generator Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Bowser's Galaxy Generator background.</notes>
		<files>/ObjectData/BeyondKoopaLv3Sky.arc</files>
	</object>

	<object id="BeyondOrbitSky">
		<name>Fiery Flotilla / Fearsome Fleet Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The background of the first two Bowser Jr levels.</notes>
		<files>ObjectData/BeyondOrbitSky.arc</files>
	</object>

	<object id="BeyondPhantomSky">
		<name>Haunty Halls' Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The background of Haunty Halls Galaxy.</notes>
		<files>/ObjectData/BeyondPhantomSky.arc</files>
	</object>

	<object id="BeyondSandNightSky">
		<name>Slipsand's Sky (Nighttime)</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a sandy backround with towers found in Slipsand Galaxy.</notes>
		<files>/ObjectData/BeyondSandNightSky.arc</files>
	</object>

	<object id="BeyondSandSky">
		<name>Slipsand's Sky (Daytime)</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a sandy backround with towers found in Slipsand Galaxy.</notes>
		<files>/ObjectData/BeyondSandSky.arc</files>
	</object>

	<object id="BeyondSummerSky">
		<name>Summer Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A nice, summer backround with a blue sky and clouds.</notes>
		<files>/ObjectData/BeyondSummerSky.arc</files>
	</object>

	<object id="BeyondTitleSky">
		<name>Title Screen Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the title screen's sky.</notes>
		<files>/ObjectData/BeyondTitleSky.arc</files>
	</object>

	<object id="BeyondVSKoopaSky">
		<name>Bowser Battle Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The background for when you fight Bowser.</notes>
		<files>/ObjectData/BeyondVSKoopaSky.arc</files>
	</object>

	<object id="BgmChangeArea">
		<name>BgmChangeArea</name>
		<flags games="2" known="1" complete="0" />
		<category id="25" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the area where the music changes when the area is entered.</notes>
		<files></files>
	</object>

	<object id="BgmProhibitArea">
		<name>BgmProhibitArea</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BgmVolumeFadeArea">
		<name>BgmVolumeFadeArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBirikyu">
		<name>Large Faceless Amp</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A large faceless amp that can be controlled by a path.</notes>
		<files>/ObjectData/BigBirikyu.arc</files>
	</object>

	<object id="BigBubbleCameraBox">
		<name>BigBubbleCameraBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleCameraCylinder">
		<name>BigBubbleCameraCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleCameraSphere">
		<name>BigBubbleCameraSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleGenerator">
		<name>BigBubbleGenerator</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleGoalAreaBox">
		<name>BigBubbleGoalAreaBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleGoalAreaCylinder">
		<name>BigBubbleGoalAreaCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleGoalAreaSphere">
		<name>BigBubbleGoalAreaSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleGuidanceCube">
		<name>BigBubbleGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleMoveLimitterCylinder">
		<name>BigBubbleMoveLimitterCylinder</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleMoveLimitterPlane">
		<name>BigBubbleMoveLimitterPlane</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleSwitchBox">
		<name>BigBubbleSwitchBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleSwitchCylinder">
		<name>BigBubbleSwitchCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigBubbleSwitchSphere">
		<name>BigBubbleSwitchSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigCake">
		<name>Big Cake</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The cake shown in the end credits of the game. It has collision.</notes>
		<files>/ObjectData/BigCake.arc</files>
	</object>

	<object id="BigCloudStep">
		<name>Large Cloud</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A large cloud platform from Fluffy Bluff which only Cloud Mario or Bee Mario can step on.</notes>
		<files>/ObjectData/BigCloudStep</files>
	</object>

	<object id="BigCloudStepMountainTop">
		<name>&quot;U&quot; Shaped Cloud</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A large cloud platform designed to fit around a mountain top in Fluffy Bluff.</notes>
		<files>/ObjectData/BigCloudStepMountainTop</files>
	</object>

	<object id="BigCoinBlockStep">
		<name>Huge ? Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A giant question mark block from Supermassive Galaxy.</notes>
		<files>/ObjectData/BigCoinBlockStep</files>
	</object>

	<object id="BigEarthenPipeExtend">
		<name>Huge Pipe</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A large pipe from supermassive that moves up and down. It should be placed in MapParts.</notes>
		<files>/ObjectData/BigEarthenPipeExtend</files>
	</object>

	<object id="BigEarthenPipeGround">
		<name>Huge Pipe Dirt</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A large dirt platform that can be placed inside a giant pipe from Supermassive galaxy.</notes>
		<files>/ObjectData/BigEarthenPipeGround.arc</files>
	</object>

	<object id="BigFallSky">
		<name>Hightail Falls' Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The waterfall background found in Hightail Falls</notes>
		<files>/ObjectData/BigFallSky.arc</files>
	</object>

	<object id="BigFan">
		<name>BigFan</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigFanCloud">
		<name>Metal Fan</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Big fans inside of metal cage-like containers that push around clouds.</notes>
		<files>/ObjectData/BigFanCloud.arc</files>
	</object>

	<object id="BigFanNoLeg">
		<name>Propeller</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigHanachanPlanet">
		<name>Supermassive Wiggler Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the giant Wiggler planet from the end of Supermassive.</notes>
		<files>/ObjectData/BigHanachanPlanet.arc</files>
	</object>

	<object id="BigNokonokoLandPlanet">
		<name>Supermassive Koopa Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Supermassive Galaxy planet with 3 giant Koopas on it.</notes>
		<files>/ObjectData/BigNokonokoLandPlanet.arc</files>
	</object>

	<object id="BigObstructBubbleGenerator">
		<name>BigObstructBubbleGenerator</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigPunchBoxStep">
		<name>Huge Brick Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A giant version of the standard brown breakable brick blocks.</notes>
		<files>/ObjectData/BigPunchBoxStep.arc</files>
	</object>

	<object id="BigRelayPlanetA">
		<name>Boss Blitz Moon Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Moon-like planet from Boss Blitz Galaxy.</notes>
		<files>/ObjectData/BigRelayPlanetA.arc</files>
	</object>

	<object id="BigRelayPlanetB">
		<name>BigRelayPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigRepeatWarpLift">
		<name>Supermassive Yellow Elevator Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The big yellow rising/descending platforms from Supermassive.</notes>
		<files>/ObjectData/BigRepeatWarpLift.arc</files>
	</object>

	<object id="BigRotateCoinWall">
		<name>Supermassive Rotating Coin</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The big rotating coin from the start of Supermassive Galaxy, should be placed in MapParts.</notes>
		<files>/ObjectData/BigRotateCoinWall.arc</files>
	</object>

	<object id="BigSandBirdDamageBall">
		<name>BigSandBirdDamageBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigSandBirdGoalStep">
		<name>Sand Bird Planet Final Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The platform holding the power star once you finish riding the sand bird in Slipsand Galaxy.</notes>
		<files>/ObjectData/BigSandBirdGoalStep.arc</files>
	</object>

	<object id="BigSandBirdRoutePlanet">
		<name>Sand Bird Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet you ride the sandbird on in the second mission of slipsand.</notes>
		<files>/ObjectData/BigSandBirdRoutePlanet.arc</files>
	</object>

	<object id="BigSandBirdStartStep">
		<name>Sand Bird Planet Starting Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The starting platform fo the Sand Bird Planet.</notes>
		<files>/ObjectData/BigSandBirdStartStep.arc</files>
	</object>

	<object id="BigSignBoard">
		<name>Supermassive Sign Board</name>
		<flags games="2" known="1" complete="1" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A large signboard found in Supermassive Galaxy</notes>
		<files>/ObjectData/BigSignBoard.arc</files>
	</object>

	<object id="BigStrongBlockStep">
		<name>Used Supermassive Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Used Supermassive block.</notes>
		<files>/ObjectData/BigStrongBlockStep.arc</files>
	</object>

	<object id="BigTreeLeafSplash">
		<name>BigTreeLeafSplash</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BigTreePlanet">
		<name>Tall Trunk Huge Tree Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The starting planet of Tall Trunk.</notes>
		<files>/ObjectData/BigTreePlanet.arc</files>
	</object>

	<object id="BigTreePlanetBranchA">
		<name>Tall Trunk Huge Tree Branch 1</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Star 1 planks for Tall Trunk Galaxy's big tree.</notes>
		<files>/ObjectData/BigTreePlanetBranchA.arc</files>
	</object>

	<object id="BigTreePlanetBranchB">
		<name>Tall Trunk Huge Tree Branch 2</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planks the vines hang from in Star 2 of Tall Trunk Galaxy.</notes>
		<files>/ObjectData/BigTreePlanetBranchB</files>
	</object>

	<object id="BigYellowChipStep">
		<name>Supermassive Star Chip</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A huge star chip platform found in Supermassive Galaxy.</notes>
		<files>/ObjectData/BigYellowChipStep.arc</files>
	</object>

	<object id="BindEndCube">
		<name>BindEndCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BirdLouseL">
		<name>BirdLouseL</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BirdLouseS">
		<name>BirdLouseS</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BiriBiriBegomanSpikePistonA">
		<name>BiriBiriBegomanSpikePistonA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BiriBiriBegomanSpikePlanet">
		<name>BiriBiriBegomanSpikePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BiriBiriBegomanSpikePlanet.arc</files>
	</object>

	<object id="Birikyu">
		<name>Amp</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Amp, an electrical ball with a face that can be given a path to move along.</notes>
		<files>/ObjectData/Birkyu.arc</files>
	</object>

	<object id="BirthdayCakePlanet">
		<name>Birthday Cake Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The birthday cake planet from Toy Time Galaxy.</notes>
		<files>/ObjectData/BirthdayCakePlanet.arc</files>
	</object>

	<object id="BlackHole">
		<name>Black Hole</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>As the name states, this is a Black Hole.</notes>
		<files>/ObjectData/BlackHole.arc</files>
	</object>

	<object id="BlackHoleCube">
		<name>BlackHoleCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BlackMist">
		<name>BlackMist</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BlackMistCreature">
		<name>BlackMistCreature</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomArea">
		<name>BloomArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomCube">
		<name>BloomCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomCylinder">
		<name>BloomCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomFixAoyagi">
		<name>BloomFixAoyagi</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomFixHashimoto">
		<name>BloomFixHashimoto</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomFlower">
		<name>BloomFlower</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomPartsObakeManshionParts">
		<name>BloomPartsObakeManshionParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomPartsYokobeParts">
		<name>BloomPartsYokobeParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BloomSphere">
		<name>BloomSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Blue2DSky">
		<name>Blue2DSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A very cloudy background found in HoneyBloom, meant for use in 2D levels.</notes>
		<files>/ObjectData/Blue2DSky.arc</files>
	</object>

	<object id="BlueChip">
		<name>Blue Star Chip</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a blue star chip. 

Must Place BlueChipGroup and 5 Blue Chips.</notes>
		<files>/ObjectData/BlueChip.arc</files>
		<field id="0" type="int" name="Grouping" values="Any" notes="The obj_arg0 HAS to be the same as the BlueChipGroup's and  the other's BlueChip obj_arg0's" />
	</object>

	<object id="BlueChipGroup">
		<name>BlueChipGroup</name>
		<flags games="3" known="1" complete="1" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Needs a SW_A.</notes>
		<files>/ObjectData/BlueChipGroup.arc</files>
		<field id="0" type="int" name="Group ID" values="" notes="Has to be the same for all 5 star chips and the corresponding BlueChipGroup" />
	</object>

	<object id="BlueStar">
		<name>BlueStar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BlueStarCupsulePlanet">
		<name>Blue Star Capsule Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a spherical planet with a blue star encapsulated within it.</notes>
		<files>/ObjectData/BlueStarCupsulePlanet.arc</files>
	</object>

	<object id="BlueStarGuidanceArea">
		<name>Pull Star Instruction Area</name>
		<flags games="2" known="1" complete="1" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes>When a player enters this area (and a Pull Star is within range) the game will instruct the player on how to grab a Pull Star.</notes>
		<files></files>
	</object>

	<object id="BlueStarGuidanceCube">
		<name>BlueStarGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Bomb">
		<name>Bomb</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BombBird">
		<name>CluckBoom</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>CluckBooms are enemies that fly around and drop bombs. They need paths.</notes>
		<files>/ObjectData/BombBird.arc</files>
	</object>

	<object id="BombHei">
		<name>Bob-Omb</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A black Bob-Omb.</notes>
		<files>/ObjectData/BombHei.arc</files>
	</object>

	<object id="BombHeiLauncher">
		<name>Bob-Omb Dispenser</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These objects release Bob-Ombs infinitely.</notes>
		<files>/ObjectData/BombHeiLauncher.arc</files>
	</object>

	<object id="BombHeiLeadingInnerPlanet">
		<name>Follow Me Bob-Omb Planet Interior</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The inside of the planet where you make the Bob-omb follow you in Space Storm Galaxy.</notes>
		<files>/ObjectData/BombHeiLeadingInnerPlanet.arc</files>
	</object>

	<object id="BombHeiLeadingOuterPlanet">
		<name>Follow Me Bob-Omb Planet Exterior</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The outside of the planet where you make the Bob-omb follow you.
</notes>
		<files>/ObjectData/BombHeiLeadingOuterPlanet.arc</files>
	</object>

	<object id="BombHeiRed">
		<name>Bob-Omb Buddy</name>
		<flags games="2" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Bob-Omb Buddy NPC found in Throwback Galaxy and later on Starship Mario.</notes>
		<files>/ObjectData/BombHeiRed.arc</files>
	</object>

	<object id="BombLauncher">
		<name>BombLauncher</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BombTeresa">
		<name>Bomb Boo</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A black boo that can be grabbed by spinning it. It explodes upon collision.</notes>
		<files>/ObjectData/BombTeresa.arc</files>
	</object>

	<object id="BombTimeAttackLv2Planet">
		<name>BombTimeAttackLv2Planet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BombTimeAttackLv2Planet.arc</files>
	</object>

	<object id="BombTimeAttackPlanet">
		<name>BombTimeAttackPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BombTimeAttackPlanet.arc</files>
	</object>

	<object id="BombZoneGravityDisplayPanel">
		<name>BombZoneGravityDisplayPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BoomerangBros">
		<name>Boomerang Bros.</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These enemies are Boomerang Bros., they require paths to jump from place to place.</notes>
		<files>/ObjectData/BoomerangBros.arc</files>
	</object>

	<object id="BossBakuBaku">
		<name>BossBakuBaku</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossBegoman">
		<name>Topmaniac</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BossBegoman.arc
/ObjectData/BossBegomanHead.arc</files>
	</object>

	<object id="BossBussun">
		<name>Glamdozer</name>
		<flags games="2" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The boss of Flipsville Galaxy's first Star.</notes>
		<files>/ObjectData/BossBussun.arc</files>
	</object>

	<object id="BossBussunPlanet">
		<name>Glamdozer boss planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet you fight Glamdozer on in Flipsville Galaxy.</notes>
		<files>/ObjectData/BossBussunPlanet.arc</files>
	</object>

	<object id="BossDonketu">
		<name>Big Bully (unused)</name>
		<flags games="1" known="1" complete="1" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BossDonketu.arc</files>
	</object>

	<object id="BossJugem">
		<name>Lakitu Boss</name>
		<flags games="2" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Lakitu Boss found in Yoshi Star Galaxy.</notes>
		<files>/ObjectData/BossJugem.arc</files>
	</object>

	<object id="BossJugemPlanet">
		<name>Lakitu Boss Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the planet on which you fight the Lakitu Boss.</notes>
		<files>/ObjectData/BossJugemPlanet.arc</files>
	</object>

	<object id="BossJugemPlanetCloud">
		<name>Electric Clouds</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These are the clouds surronding the Boss Lakitu's planet. You will get electrocuted if you touch them.</notes>
		<files>/ObjectData/BossJugemPlanetCloud.arc</files>
	</object>

	<object id="BossKameck">
		<name>Kamella (Space Junk)</name>
		<flags games="1" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Just Kamella (boss)</notes>
		<files>/ObjectData/BossKameck.arc</files>
	</object>

	<object id="BossKameck2">
		<name>Kamella (Deep Dark)</name>
		<flags games="1" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Kamella's second version, used in Deep Dark Galaxy</notes>
		<files>/ObjectData/BossKameck2.arc</files>
	</object>

	<object id="BossKameck2Barrier">
		<name>BossKameck2Barrier</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossKameck2BattlePattarn">
		<name>BossKameck2BattlePattarn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossKameckBarrier">
		<name>BossKameckBarrier</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossKameckBattlePattarn">
		<name>BossKameckBattlePattarn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossKameckMoveRail">
		<name>BossKameckMoveRail</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BossStinkBug">
		<name>Bugaboom</name>
		<flags games="3" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Boss that appear in both SMG1 &amp; 2</notes>
		<files>/ObjectData/Bugaboom.arc</files>
	</object>

	<object id="BothSideDrillTowerPlanet">
		<name>BothSideDrillTowerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BothSideDrillTowerPlanet.arc</files>
	</object>

	<object id="BothSideLift">
		<name>BothSideLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BothSideLiftPlanet">
		<name>BothSideLiftPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BothSideLiftPlanet.arc</files>
	</object>

	<object id="BothSideMazeRoomDrillPlanet">
		<name>BothSideMazeRoomDrillPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BothSideMazeRoomDrillPlanet.arc</files>
	</object>

	<object id="BothSideMazeRoomPlanet">
		<name>BothSideMazeRoomPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BothSideMazeRoomPlanet.arc</files>
	</object>

	<object id="BothSideMazeRoomSlideWall">
		<name>BothSideMazeRoomSlideWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BothSideWanwanPlanet">
		<name>BothSideWanwanPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BothSideWanwanPlanet.arc</files>
	</object>

	<object id="BreakableAntNest">
		<name>BreakableAntNest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableCage">
		<name>BreakableCage</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableCageL">
		<name>BreakableCageL</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableCageRotate">
		<name>BreakableCageRotate</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableCapsuleCage">
		<name>BreakableCapsuleCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableEringi">
		<name>BreakableEringi</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableFixation">
		<name>BreakableFixation</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableHayashidaTest">
		<name>BreakableHayashidaTest</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableKannoTest">
		<name>BreakableKannoTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableRedBrock">
		<name>BreakableRedBrock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableShiraiTest">
		<name>BreakableShiraiTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableTest">
		<name>BreakableTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BreakableTrash">
		<name>Breakable Trash</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The trash piles from the secret missions of Battlerock Galaxy and Dreadnaught Galaxy, they can be blown up with a Bob-Omb.</notes>
		<files>/ObjectData/BreakableTrash.arc</files>
	</object>

	<object id="BreakDownFixStepA">
		<name>BreakDownFixStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BrickDust">
		<name>Decoration Blocks</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Just bricks floating in air. No collision.</notes>
		<files>/ObjectData/BrickDust.arc</files>
	</object>

	<object id="BrightGalaxySky">
		<name>Bright Galaxy Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A bright, starry sky, as the name implies. Used in Boulder Bowl, Sweet Mystery, and Cosmic Cove Galaxies.</notes>
		<files>/ObjectData/BrightGalaxySky.arc</files>
	</object>

	<object id="BrightObj">
		<name>BrightObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BrightSun">
		<name>Bright Sun</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A sun object that can be placed in a stage for atmosphere.</notes>
		<files>/ObjectData/BrightSun.arc</files>
	</object>

	<object id="BringEnemy">
		<name>BringEnemy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanCrowdPlanet">
		<name>BroadBeanCrowdPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BroadBeanCrowdPlanet.arc</files>
	</object>

	<object id="BroadBeanMoveStepA">
		<name>BroadBeanMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanMoveStepB">
		<name>BroadBeanMoveStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanPlanetA">
		<name>BroadBeanPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanPlanetB">
		<name>BroadBeanPlanetB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanPlanetC">
		<name>BroadBeanPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BroadBeanPlanetD">
		<name>BroadBeanPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BrokenHolePlanet">
		<name>BrokenHolePlanet</name>
		<flags games="3" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BrokenHolePlanet.arc</files>
	</object>

	<object id="BrokenTicoShipPlanet">
		<name>BrokenTicoShipPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BrokenTicoShipPlanet.arc</files>
	</object>

	<object id="BuildingBlocksDust">
		<name>BuildingBlocksDust</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="BumpAppearPlanet">
		<name>BumpAppearPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/BumpAppearPlanet.arc</files>
	</object>

	<object id="BuryLandAndSpinTeachDemoObj">
		<name>BuryLandAndSpinTeachDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Bussun">
		<name>Pupdozer</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The strange enemies found in Flipsville Galaxy.</notes>
		<files>/ObjectData/Pupdozer.arc</files>
	</object>

	<object id="Butler">
		<name>Polari (Butler Luma)</name>
		<flags games="1" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Just Polari</notes>
		<files>/ObjectData/Butler.arc</files>
	</object>

	<object id="ButlerExplain">
		<name>ButlerExplain</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ButlerMap">
		<name>ButlerMap</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Butterfly">
		<name>Butterfly</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a butterfly. </notes>
		<files>/ObjectData/Butterfly.arc</files>
	</object>

	<object id="Buzz">
		<name>Choppah</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Spiky nearly invincible green flying enemies, they can be given paths to determine how they move.</notes>
		<files>/ObjectData/Buzz.arc</files>
	</object>

	<object id="Cactus">
		<name>Cactus</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CameraArea">
		<name>CameraArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CameraDemoObj">
		<name>CameraDemoObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CameraEventObj">
		<name>CameraEventObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CameraRepulsiveCylinder">
		<name>CameraRepulsiveCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CancelBeeMorphArea">
		<name>CancelBeeMorphArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CandlestandIceVolcano">
		<name>Normal Fire Torch</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Torch with a Red Fire Burning on it.</notes>
		<files></files>
	</object>

	<object id="CandyLiftA">
		<name>CandyLiftA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CandyLiftB">
		<name>CandyLiftB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonFortressBreakStepA">
		<name>CannonFortressBreakStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonFortressCollapsePlanet">
		<name>CannonFortressCollapsePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CannonFortressCollapsePlanet.arc</files>
	</object>

	<object id="CannonFortressMoveWall">
		<name>CannonFortressMoveWall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonFortressPlanet">
		<name>CannonFortressPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CannonFortressPlanet.arc</files>
	</object>

	<object id="CannonFortressRotateBreakStepA">
		<name>CannonFortressRotateBreakStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonFortressRotateBreakStepB">
		<name>CannonFortressRotateBreakStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonFortressRotateBreakStepC">
		<name>CannonFortressRotateBreakStepC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CannonRelayPlanet">
		<name>CannonRelayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CannonRelayPlanet.arc</files>
	</object>

	<object id="CannonStormGCapturePlanet">
		<name>CannonStormGCapturePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CannonStormGCapturePlanet.arc</files>
	</object>

	<object id="CannonStormSpaceShipPlanet">
		<name>CannonStormSpaceShipPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CannonStormSpaceShipPlanet.arc</files>
	</object>

	<object id="CannonUnderConstructionA">
		<name>Cannon under construction (begin)</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A cannon that just started being built.</notes>
		<files>/ObjectData/CannonUnderConstructionA.arc</files>
	</object>

	<object id="CannonUnderConstructionB">
		<name>Cannon under construction (half)</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A cannon that is half-built.</notes>
		<files>/ObjectData/CannonUnderConstructionB.arc</files>
	</object>

	<object id="CapsuleCage">
		<name>CapsuleCage</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CapsuleLavaLiftA">
		<name>CapsuleLavaLiftA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CapsuleLavaLiftB">
		<name>CapsuleLavaLiftB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CapsuleLavaPlanetA">
		<name>CapsuleLavaPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CapsuleLavaPlanetB">
		<name>CapsuleLavaPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Caretaker">
		<name>Gearmo</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a Gearmo. Needs a MessageID</notes>
		<files>/ObjectData/Caretaker.arc</files>
	</object>

	<object id="CaretakerGarbage">
		<name>CaretakerGarbage</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CareTakerHunter">
		<name>CareTakerHunter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CaveInCube">
		<name>CaveInCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CaveStream">
		<name>CaveStream</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CelestrialArea">
		<name>CelestrialArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CelestrialSphere">
		<name>CelestrialSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallAccelCylinderA">
		<name>ChallengeBallAccelCylinderA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallGearA">
		<name>ChallengeBallGearA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallMoveGroundA">
		<name>ChallengeBallMoveGroundA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallMoveGroundB">
		<name>ChallengeBallMoveGroundB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallPlanet">
		<name>ChallengeBallPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ChallengeBallPlanet.arc</files>
	</object>

	<object id="ChallengeBallRotateBridgeA">
		<name>ChallengeBallRotateBridgeA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeBallVanishingRoadA">
		<name>ChallengeBallVanishingRoadA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChallengeGliderStartPlanet">
		<name>ChallengeGliderStartPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Wild Glide Starting Planet.</notes>
		<files>/ObjectData/ChallengeGliderStartPlanet.arc</files>
	</object>

	<object id="ChangeBgmCube">
		<name>ChangeBgmCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChangeObj">
		<name>ChangeObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChangeRoom">
		<name>ChangeRoom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChangeSceneCube">
		<name>ChangeSceneCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChaosGravityStartPlanet">
		<name>ChaosGravityStartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ChaosGravityStartPlanet.arc</files>
	</object>

	<object id="ChildIceMeramera">
		<name>ChildIceMeramera</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildKameck">
		<name>ChildKameck</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildKuribo">
		<name>ChildKuribo</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildMeramera">
		<name>ChildMeramera</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildRoomSky">
		<name>ChildRoomSky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildSkeletalFishBaby">
		<name>ChildSkeletalFishBaby</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChildSwitchObj">
		<name>ChildSwitchObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChimneyEntryObj">
		<name>ChimneyEntryObj</name>
		<flags games="2" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the chimney on Starship Mario that you jump in and it brings you to the Powerup room.</notes>
		<files>/ObjectData/ChimneyEntryObj.arc</files>
	</object>

	<object id="ChoConveyorChocoA">
		<name>ChoConveyorChocoA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChoConveyorMoveChocoA">
		<name>ChoConveyorMoveChocoA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChoConveyorPlanetA">
		<name>ChoConveyorPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChoConveyorPlanetB">
		<name>ChoConveyorPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChoConveyorPlanetC">
		<name>ChoConveyorPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChoConveyorPlanetD">
		<name>ChoConveyorPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ChooChooTrain">
		<name>Toy Time Train</name>
		<flags games="1" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The train from Toy Time. It requires paths. </notes>
		<files>/ObjectData/ChooChooTrain.arc</files>
	</object>

	<object id="ChooChooTrainStationPlanet">
		<name>Toy Time Train Track</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Track is used for the Item ChooChooTrain</notes>
		<files>/ObjectData/ChooChooTrainStationPlanet.arc</files>
	</object>

	<object id="Chorobon">
		<name>Chorobon</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Fuzzy, they are path controlled.</notes>
		<files>/ObjectData/Chorobon.arc</files>
	</object>

	<object id="CircleCoinGroup">
		<name>Coin Circle</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Not an object in ObjectData</notes>
		<files></files>
	</object>

	<object id="CirclePurpleCoinGroup">
		<name>Purple Coin Circle</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Not an object in ObjectData.</notes>
		<files></files>
	</object>

	<object id="CircleShell">
		<name>CircleShell</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's 1 part of the shells that are in a circle and if you spin in the middle starbits appear.</notes>
		<files>/ObjectData/CircleShell.arc</files>
	</object>

	<object id="CircleStrawberry">
		<name>CircleStrawberry</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAppearBattleShip">
		<name>Moving Airship</name>
		<flags games="2" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A battleship that appears out of a warp hole.</notes>
		<files>/ObjectData/ClipAppearBattleShip.arc</files>
	</object>

	<object id="ClipAreaBottomBox">
		<name>ClipAreaBottomBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaBottomCone">
		<name>ClipAreaBottomCone</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaBoxBottom">
		<name>ClipAreaBoxBottom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaBoxBottomHighModel">
		<name>ClipAreaBoxBottomHighModel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaBoxCenter">
		<name>ClipAreaBoxCenter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaBoxCenterHighModel">
		<name>ClipAreaBoxCenterHighModel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaCenterBox">
		<name>ClipAreaCenterBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaConeBottom">
		<name>ClipAreaConeBottom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaCylinder">
		<name>ClipAreaCylinder</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaDropLaser">
		<name>ClipAreaDropLaser</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaSphere">
		<name>ClipAreaSphere</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipAreaTopCone">
		<name>ClipAreaTopCone</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipCutLiftA">
		<name>Square Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>This is a purple moving block from haunty Halls.</notes>
		<files>/ObjectData/ClipCutLiftA.arc</files>
	</object>

	<object id="ClipCutLiftB">
		<name>Square Moving Platform 2</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>This is another Square moving platform from Haunty Halls.</notes>
		<files>/ObjectData/ClipCutLiftB.arc</files>
	</object>

	<object id="ClipCutLiftC">
		<name>Square Moving Platform 3</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>This is a purple moving block with a checkered spot.</notes>
		<files>/ObjectData/ClipCutLiftC.arc</files>
	</object>

	<object id="ClipCutRoadA">
		<name>Long Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>For some reason a fence is in with the model. 
L
 I
  L
    I
That is the shape of the Platform.</notes>
		<files>/ObjectData/ClipCutRoadA.arc</files>
	</object>

	<object id="ClipCutRoadB">
		<name>Long Moving Platform 2</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>This one is not as long. It's a straight Line.</notes>
		<files>/ObjectData/ClipCutRoadB.arc</files>
	</object>

	<object id="ClipCutRoadC">
		<name>Short Moving Platform</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Short Platform from Haunty Halls. It has a fence on it, but it's upside down.</notes>
		<files>/ObjectData/ClipCutRoadC.arc</files>
	</object>

	<object id="ClipCutRoadD">
		<name>ClipCutRoadD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipCutRoadE">
		<name>ClipCutRoadE</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipCutRoadPlanet">
		<name>ClipCutRoadPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a planet at Haunty Halls.</notes>
		<files>/ObjectData/ClipCutRoadPlanet.arc</files>
	</object>

	<object id="ClipDrawArea">
		<name>ClipDrawArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldAoyagi">
		<name>ClipFieldAoyagi</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldFillDraw">
		<name>ClipFieldFillDraw</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldHayashidaParts">
		<name>ClipFieldHayashidaParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldJrRobotParts">
		<name>ClipFieldJrRobotParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldMapParts">
		<name>ClipFieldMapParts</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldObakeParts">
		<name>ClipFieldObakeParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldShiraiParts">
		<name>ClipFieldShiraiParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldSwitch">
		<name>ClipFieldSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldTsujiParts">
		<name>ClipFieldTsujiParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipFieldWatanabeParts">
		<name>ClipFieldWatanabeParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClipProjectionTest">
		<name>ClipProjectionTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ClockworkHandle">
		<name>ClockworkHandle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudAcrossValleyCliffPlanet">
		<name>CloudAcrossValleyCliffPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudAcrossValleyCliffPlanet.arc</files>
	</object>

	<object id="CloudAcrossValleyPlanet">
		<name>Fluffy Bluff Starting Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Fluffy Bluff First Planet</notes>
		<files>/ObjectData/CloudAcrossValleyPlanet.arc</files>
	</object>

	<object id="CloudBoard">
		<name>CloudBoard</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudClimbMountainPlanet">
		<name>CloudClimbMountainPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudClimbMountainPlanet.arc</files>
	</object>

	<object id="CloudGardenWindRootA">
		<name>CloudGardenWindRootA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudGardenWindRootB">
		<name>CloudGardenWindRootB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudSeaA">
		<name>CloudSeaA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudSky">
		<name>CloudSky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudSliderObstacle">
		<name>CloudSliderObstacle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudStep">
		<name>CloudStep</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A faceless Cloud Platform from Fluffy Bluff, it can move when you enable paths for it.</notes>
		<files>/ObjectData/CloudStep.arc</files>
	</object>

	<object id="CloudStepA">
		<name>CloudStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudTunnel">
		<name>CloudTunnel</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The intro Clouds seen in SuperMassive and Sky Station</notes>
		<files>/ObjectData/CloudTunnel.arc</files>
	</object>

	<object id="CloudValleyFloaterPlanet">
		<name>CloudValleyFloaterPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudValleyFloaterPlanet.arc</files>
	</object>

	<object id="CloudValleyNoDspFloaterPlanet">
		<name>CloudValleyNoDspFloaterPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudValleyNoDspFloaterPlanet.arc</files>
	</object>

	<object id="CloudValleyNoDspPlanetA">
		<name>CloudValleyNoDspPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudValleyNoDspPlanetB">
		<name>CloudValleyNoDspPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudValleyNoDspTowerPlanet">
		<name>CloudValleyNoDspTowerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudValleyNoDspTowerPlanet.arc</files>
	</object>

	<object id="CloudValleyPlanetA">
		<name>CloudValleyPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudValleyPlanetB">
		<name>CloudValleyPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudValleyPlanetC">
		<name>CloudValleyPlanetC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CloudValleyTowerPlanet">
		<name>CloudValleyTowerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudValleyTowerPlanet.arc</files>
	</object>

	<object id="CloudWind2DPlanet">
		<name>CloudWind2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CloudWind2DPlanet.arc</files>
	</object>

	<object id="CloudWindmill">
		<name>CloudWindmill</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Windmill of the last section on Cloudy Court.</notes>
		<files>/ObjectData/CloudWindwill.arc</files>
	</object>

	<object id="CocoNut">
		<name>Coconut</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A coconut that the player can hit with a spin-attack. If it hits a treasure chest, the chest opens.</notes>
		<files>/ObjectData/CocoNut.arc</files>
	</object>

	<object id="CoconutTree">
		<name>CoconutTree</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoconutTreeLeaf">
		<name>CoconutTreeLeaf</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CocoonStepA">
		<name>CocoonStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CocoonStepB">
		<name>CocoonStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CocoSambo">
		<name>CocoSambo</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CocoTwinA">
		<name>CocoTwinA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CocoTwinB">
		<name>CocoTwinB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Coin">
		<name>Coin</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinAppearSpot">
		<name>CoinAppearSpot</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A controller that makes coins appear. obj_arg0 to the number of coins needed to spawn.</notes>
		<files></files>
	</object>

	<object id="CoinBlock2D">
		<name>2D Coin Block</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a coin block...in 2D. Is not actually 2D, just named that way because you only see it in 2D....Nintendo Logic xD</notes>
		<files>/ObjectData/CoinBlock2D.arc</files>
	</object>

	<object id="CoinBlue">
		<name>CoinBlue</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinBox">
		<name>CoinBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinFlower">
		<name>CoinFlower</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinInsidePearPlanet">
		<name>CoinInsidePearPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinInsidePearPlanet.arc</files>
	</object>

	<object id="CoinInsidePearPlanetCover">
		<name>CoinInsidePearPlanetCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinLinkGroup">
		<name>CoinLinkGroup</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinReplica">
		<name>CoinReplica</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinRoomBrickBluePlanet">
		<name>CoinRoomBrickBluePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomBrickBluePlanet.arc</files>
	</object>

	<object id="CoinRoomBrickBrownPlanet">
		<name>CoinRoomBrickBrownPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomBrickBrownPlanet.arc</files>
	</object>

	<object id="CoinRoomBrickFlatBrownPlanet">
		<name>CoinRoomBrickFlatBrownPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomBrickFlatBrownPlanet.arc</files>
	</object>

	<object id="CoinRoomSfBluePlanet">
		<name>CoinRoomSfBluePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomSfBluePlanet.arc</files>
	</object>

	<object id="CoinRoomSfFlatBlueBox">
		<name>CoinRoomSfFlatBlueBox</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CoinRoomSfPurplePlanet">
		<name>CoinRoomSfPurplePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomSfPurplePlanet.arc</files>
	</object>

	<object id="CoinRoomWoodBluePlanet">
		<name>CoinRoomWoodBluePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomWoodBluePlanet.arc</files>
	</object>

	<object id="CoinRoomWoodBrownPlanet">
		<name>CoinRoomWoodBrownPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomWoodBrownPlanet.arc</files>
	</object>

	<object id="CoinRoomWoodFlatBrownPlanet">
		<name>CoinRoomWoodFlatBrownPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CoinRoomWoodFlatBrownPlanet.arc</files>
	</object>

	<object id="CoinSpot">
		<name>CoinSpot</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CollapsePlane">
		<name>Green Disappearing Platforms</name>
		<flags games="3" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These are the green disappearing platforms found in a variety of different galaxies.</notes>
		<files>/ObjectData/CollapsePlane.arc</files>
	</object>

	<object id="CollectTico">
		<name>Silver Star Controller</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the controller for Silver Stars.</notes>
		<files>/ObjectData/CollectTico.arc</files>
	</object>

	<object id="CollisionArea">
		<name>CollisionArea</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CollisionBlocker">
		<name>CollisionBlocker</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ColorPencil">
		<name>Colored Pencils</name>
		<flags games="1" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Has no collision: Meant for decorations.</notes>
		<files>/ObjectData/ColorPencil.arc</files>
	</object>

	<object id="CombineBlock">
		<name>CombineBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CombineBlockCube">
		<name>CombineBlockCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CometFireDanceArea">
		<name>CometFireDanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CometHopperArea">
		<name>CometHopperArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CometNoSpinArea">
		<name>CometNoSpinArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CometRainbowArea">
		<name>CometRainbowArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CompleteEndingDemoObj">
		<name>CompleteEndingDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ConcreteBlock">
		<name>ConcreteBlock</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ConcreteBlockDrillBreak">
		<name>ConcreteBlockDrillBreak</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ConfirmObj">
		<name>ConfirmObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ConstructionLight">
		<name>ConstructionLight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CosmicBird">
		<name>CosmicBird</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CosmicBirdFormation">
		<name>CosmicBirdFormation</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CountCoinSwitch">
		<name>CountCoinSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CountFlower">
		<name>CountFlower</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CountFlowerPowerStar">
		<name>CountFlowerPowerStar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CreateMapTest">
		<name>CreateMapTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Creeper">
		<name>Creeper</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrescentSeesawPlanet">
		<name>CrescentSeesawPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The moon in Boo Moon Galaxy that tilts back and forth.</notes>
		<files>/ObjectData/CrescentSeesawPlanet.arc</files>
	</object>

	<object id="CrossRingOpaquePlanet">
		<name>CrossRingOpaquePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CrossRingOpaquePlanet.arc</files>
	</object>

	<object id="CrossRingTransparentPlanet">
		<name>CrossRingTransparentPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CrossRingTransparentPlanet.arc</files>
	</object>

	<object id="CrystalCageForOpening">
		<name>CrystalCageForOpening</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageL">
		<name>CrystalCageL</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageM">
		<name>CrystalCageM</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageMoving">
		<name>CrystalCageMoving</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageOpa">
		<name>Empty Crystal Cage</name>
		<flags games="2" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An Empty Crystal Cage.</notes>
		<files>/ObjectData/CrystalCageOpa.arc</files>
	</object>

	<object id="CrystalCageOpaLarge">
		<name>CrystalCageOpaLarge</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageOpaLL">
		<name>CrystalCageOpaLL</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CrystalCageS">
		<name>Crystal Cage</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A crystal Cage. This has something inside of it.</notes>
		<files>/ObjectData/CrystalCageS.arc</files>
	</object>

	<object id="CubeBubbleExHomeStep">
		<name>CubeBubbleExHomeStep</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExPartsA">
		<name>CubeBubbleExPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExPlanetA">
		<name>CubeBubbleExPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExPlanetB">
		<name>CubeBubbleExPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExRotateWallL">
		<name>CubeBubbleExRotateWallL</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExRotateWallS">
		<name>CubeBubbleExRotateWallS</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeBubbleExStartStep">
		<name>CubeBubbleExStartStep</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeCameraBowl">
		<name>CubeCameraBowl</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeCameraBox">
		<name>CubeCameraBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeCameraCylinder">
		<name>CubeCameraCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CubeCameraSphere">
		<name>CubeCameraSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/CameraCubeInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CumulativeTimerSwitchArea">
		<name>CumulativeTimerSwitchArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CutBushGroup">
		<name>CutBushGroup</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CylinderInsidePlanetA">
		<name>CylinderInsidePlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CylinderLiftMovePlanet">
		<name>CylinderLiftMovePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CylinderLiftMovePlanet.arc</files>
	</object>

	<object id="CylinderPushDiskPlanet">
		<name>CylinderPushDiskPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/CylinderPushDiskPlanet.arc</files>
	</object>

	<object id="CylinderRotateLift">
		<name>CylinderRotateLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="CymbalsStep">
		<name>CymbalsStep</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>The cymbal platform in Cloudy Court Galaxy, it can be ground pounded to activate something.</notes>
		<files>/ObjectData/CymbalsStep.arc</files>
	</object>

	<object id="DamageBall">
		<name>DamageBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DamageBomb">
		<name>Damage Bomb</name>
		<flags games="1" known="1" complete="0" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Early version of the Bob-Omb.</notes>
		<files></files>
	</object>

	<object id="DanceFlower">
		<name>Twirlip</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A flower-like enemy whose movement is determined by paths.</notes>
		<files>/ObjectData/DanceFlower.arc</files>
	</object>

	<object id="DandelionHillPlanet">
		<name>DandelionHillPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DandelionHillPlanet.arc</files>
	</object>

	<object id="DangerSignBoard">
		<name>DangerSignBoard</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetA">
		<name>DarkHopperPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetB">
		<name>DarkHopperPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetC">
		<name>DarkHopperPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetD">
		<name>DarkHopperPlanetD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetPartsA">
		<name>DarkHopperPlanetPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetPartsC">
		<name>DarkHopperPlanetPartsC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperPlanetPartsD">
		<name>DarkHopperPlanetPartsD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkHopperRotateStepA">
		<name>DarkHopperRotateStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkMatterArea">
		<name>DarkMatterArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkMatterCube">
		<name>DarkMatterCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkMatterCylinder">
		<name>DarkMatterCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkMatterGCapPlanet">
		<name>DarkMatterGCapPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DarkMatterGCapPlanet.arc</files>
	</object>

	<object id="DarkMatterMovePartsCylinderA">
		<name>DarkMatterMovePartsCylinderA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarknessRoomAir">
		<name>DarknessRoomAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarknessRoomDoorA">
		<name>DarknessRoomDoorA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarknessRoomPlanet">
		<name>DarknessRoomPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DarknessRoomPlanet.arc</files>
	</object>

	<object id="DarknessRoomPlanetPartsA">
		<name>DarknessRoomPlanetPartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DarkSpaceStormSky">
		<name>DarkSpaceStormSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Space Storm's background.</notes>
		<files>/ObjectData/DarkSpaceStormSky.arc</files>
	</object>

	<object id="DashChargeCylinder">
		<name>DashChargeCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashFruit">
		<name>Dash Pepper</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a Dash Pepper. Will turn normal Yoshi into Dash Yoshi. Dash Yoshi is red and runs faster for a short amount of time. He can even run up vertical walls! Can be combined with either of the other 2 Yoshi powerups. Credit to L3mm/Lemm/L3mmTK/LemmTK for finding the combination technique.</notes>
		<files>/ObjectData/DashFruit.arc</files>
	</object>

	<object id="DashRing">
		<name>Underwater Boost Ring</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a ring placed underwater, when Mario goes through it he gets a speed boost.</notes>
		<files>/ObjectData/DashRing.arc</files>
	</object>

	<object id="DashRingWallLeftA">
		<name>DashRingWallLeftA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashRingWallRightA">
		<name>DashRingWallRightA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiBridgeSlopeCometPlanet">
		<name>DashYoshiBridgeSlopeCometPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiBridgeSlopeCometPlanet.arc</files>
	</object>

	<object id="DashYoshiBridgeSlopePlanet">
		<name>DashYoshiBridgeSlopePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiBridgeSlopePlanet.arc</files>
	</object>

	<object id="DashYoshiMoveClimbCometPartsA">
		<name>DashYoshiMoveClimbCometPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiMoveClimbCometPlanet">
		<name>DashYoshiMoveClimbCometPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiMoveClimbCometPlanet.arc</files>
	</object>

	<object id="DashYoshiMoveClimbPartsA">
		<name>DashYoshiMoveClimbPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiMoveClimbPlanet">
		<name>DashYoshiMoveClimbPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiMoveClimbPlanet.arc</files>
	</object>

	<object id="DashYoshiObstaclePole">
		<name>DashYoshiObstaclePole</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiTimerBridgeCometPartsA">
		<name>DashYoshiTimerBridgeCometPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiTimerBridgeCometPartsB">
		<name>DashYoshiTimerBridgeCometPartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiTimerBridgeCometPlanet">
		<name>DashYoshiTimerBridgeCometPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiTimerBridgeCometPlanet.arc</files>
	</object>

	<object id="DashYoshiTimerBridgePartsA">
		<name>DashYoshiTimerBridgePartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiTimerBridgePartsB">
		<name>DashYoshiTimerBridgePartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DashYoshiTimerBridgePlanet">
		<name>DashYoshiTimerBridgePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiTimerBridgePlanet.arc</files>
	</object>

	<object id="DashYoshiWallClimbCometPlanet">
		<name>DashYoshiWallClimbCometPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiWallClimbCometPlanet.arc</files>
	</object>

	<object id="DashYoshiWallClimbPlanet">
		<name>DashYoshiWallClimbPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DashYoshiWallClimbPlanet.arc</files>
	</object>

	<object id="DeadLeaves">
		<name>DeadLeaves</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathArea">
		<name>DeathArea</name>
		<flags games="2" known="1" complete="1" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes>If you touch this area, Mario will die.</notes>
		<files>/ObjectData/DeathArea.arc</files>
	</object>

	<object id="DeathCube">
		<name>DeathCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathCylinder">
		<name>DeathCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathPromenade2DPlanet">
		<name>DeathPromenade2DPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DeathPromenade2DPlanet.arc</files>
	</object>

	<object id="DeathPromenadeMovePartsSpuareA">
		<name>DeathPromenadeMovePartsSpuareA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathPromenadeRotateCircleL">
		<name>DeathPromenadeRotateCircleL</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathPromenadeRotateCircleS">
		<name>DeathPromenadeRotateCircleS</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathSandEnvironmentPyramid">
		<name>Dusty Dune pyramids</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Decorative pyramids. This object likely doesn't have collision data.</notes>
		<files>/ObjectData/DeathSandEnvironmentPyramid.arc</files>
	</object>

	<object id="DeathSandEnvironmentRock">
		<name>DeathSandEnvironmentRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathSandEnvironmentSapotenA">
		<name>Dusty Dune cacti A</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Decorative flying cacti. This object likely doesn't have collision data.</notes>
		<files>/ObjectData/DeathSandEnvironmentSapotenA.arc</files>
	</object>

	<object id="DeathSandEnvironmentSapotenB">
		<name>Dusty Dune cacti B</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Decorative flying cacti. This object likely doesn't have collision data.</notes>
		<files>/ObjectData/DeathSandEnvironmentSapotenB.arc</files>
	</object>

	<object id="DeathSandLandPartsA">
		<name>DeathSandLandPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathSandLandPartsB">
		<name>DeathSandLandPartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathSandLandPlatformStepA">
		<name>DeathSandLandPlatformStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DeathSphere">
		<name>DeathSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DecorationBigCloud">
		<name>DecorationBigCloud</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A large decorative cloud.</notes>
		<files>/ObjectData/DecorationBigCloud.arc</files>
	</object>

	<object id="DemoEndingNormalSky">
		<name>DemoEndingNormalSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoGroup">
		<name>DemoGroup</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/DemoObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoKoopaJrShip">
		<name>DemoKoopaJrShip</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoPlayerForbidUpdateArea">
		<name>DemoPlayerForbidUpdateArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoRabbit">
		<name>DemoRabbit</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoSubGroup">
		<name>DemoSubGroup</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/DemoObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DemoTitleAnim">
		<name>DemoTitleAnim</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DepthOfFieldArea">
		<name>DepthOfFieldArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DepthOfFieldCube">
		<name>DepthOfFieldCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DepthOfFieldCylinder">
		<name>DepthOfFieldCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DepthOfFieldSphere">
		<name>DepthOfFieldSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DesertLandDownSwitch">
		<name>DesertLandDownSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DesertLandUpSwitch">
		<name>DesertLandUpSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DesertMovingLand">
		<name>DesertMovingLand</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DesertMovingLandSmall">
		<name>DesertMovingLandSmall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DesertSky">
		<name>Desert Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a desert sky. Used in Desert Levels.</notes>
		<files>/ObjectData/DesertSky.arc</files>
	</object>

	<object id="DevilTail">
		<name>DevilTail</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DharmaSambo">
		<name>DharmaSambo</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DigMineBigStrongBlockStep">
		<name>DigMineBigStrongBlockStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DimensionAir">
		<name>DimensionAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DinoPackun">
		<name>Dino Piranha</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>First boss of the game Super Mario Galaxy 1, first boss in the Boss Blitz Galaxy of Super Mario Galaxy 2

</notes>
		<files></files>
	</object>

	<object id="DinoPackunBaby">
		<name>DinoPackunBaby</name>
		<flags games="2" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Peewee Piranha, the boss of Sky Station Galaxy.</notes>
		<files>/ObjectData/DinoPackunBaby.arc</files>
	</object>

	<object id="DinoPackunBabyBattlePlanet">
		<name>DinoPackunBabyBattlePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DinoPackunBabyBattlePlanet.arc</files>
	</object>

	<object id="DinoPackunBabyBattlePlanetAir">
		<name>DinoPackunBabyBattlePlanetAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DinoPackunBattleLv2Planet">
		<name>DinoPackunBattleLv2Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DinoPackunBattleLv2Planet.arc</files>
	</object>

	<object id="DinoPackunBattlePlanet">
		<name>DinoPackunBattlePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DinoPackunBattlePlanet.arc</files>
	</object>

	<object id="DinoPackunVs1">
		<name>DinoPackunVs1</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DinoPackunVs2">
		<name>DinoPackunVs2</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DishSpinning">
		<name>DishSpinning</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DishSpinningSwitch">
		<name>DishSpinningSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DiskFlowerPlanet">
		<name>DiskFlowerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DiskFlowerPlanet.arc</files>
	</object>

	<object id="DiskGardenPlanet">
		<name>DiskGardenPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DiskGardenPlanet.arc</files>
	</object>

	<object id="Dodoryu">
		<name>Dodoryu</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DodoryuClosedArea">
		<name>DodoryuClosedArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DodoryuClosedCylinder">
		<name>DodoryuClosedCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Donketu">
		<name>Bully (unused)</name>
		<flags games="1" known="1" complete="1" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The pushy bully enemy from SM64.</notes>
		<files>/ObjectData/Donketu.arc</files>
	</object>

	<object id="DorayakiFortressPlanet">
		<name>DorayakiFortressPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DorayakiFortressPlanet.arc</files>
	</object>

	<object id="Dossun">
		<name>Thwomp</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Dossun.arc</files>
	</object>

	<object id="DossunBig">
		<name>Supermassive Thwomp</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a SuperMassive thwomp.</notes>
		<files>/ObjectData/DossunBig.arc</files>
	</object>

	<object id="DotPatternSky">
		<name>DotPatternSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DotPatternSky.arc</files>
	</object>

	<object id="DoughnutPlanet">
		<name>DoughnutPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DoughnutPlanet.arc</files>
	</object>

	<object id="DPDGrippableRailMapObj">
		<name>DPDGrippableRailMapObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DPDGrippableRotateMapObj">
		<name>DPDGrippableRotateMapObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Dreamer">
		<name>Dreamer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DreamerDeadCountArea">
		<name>DreamerDeadCountArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DriftWood">
		<name>DriftWood</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Drill2DReflectMazeRoom">
		<name>Drill2DReflectMazeRoom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Drill2DTimingPlanet">
		<name>Drill2DTimingPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Drill2DTimingPlanet.arc</files>
	</object>

	<object id="DrillBullet">
		<name>DrillBullet</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The &quot;Digga&quot; enemy that drills through the dirt in Spin-Dig Galaxy.</notes>
		<files>/ObjectData/DrillBullet</files>
	</object>

	<object id="DrillHoleHiddenArea">
		<name>DrillHoleHiddenArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrillPod">
		<name>DrillPod</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrillPodAppearPoint">
		<name>DrillPodAppearPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrillReflectionBlock">
		<name>DrillReflectionBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrillWaterSpringPlanet">
		<name>DrillWaterSpringPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DrillWaterSpringPlanet.arc</files>
	</object>

	<object id="DrillWaterSpringPlanetFountain">
		<name>DrillWaterSpringPlanetFountain</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DropOfWaterCore">
		<name>DropOfWaterCore</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DropOfWaterPlanet">
		<name>DropOfWaterPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DropOfWaterPlanet.arc</files>
	</object>

	<object id="DrumActionPlanetA">
		<name>DrumActionPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrumActionPlanetB">
		<name>DrumActionPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrumBegomanHolePlanet">
		<name>DrumBegomanHolePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DrumBegomanHolePlanet.arc</files>
	</object>

	<object id="DrumSeparateRocketGravityStep">
		<name>DrumSeparateRocketGravityStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrumSeparateRocketPlanet">
		<name>DrumSeparateRocketPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/DrumSeparateRocketPlanet.arc</files>
	</object>

	<object id="DrumSeparateRocketPlanetMoveParts">
		<name>DrumSeparateRocketPlanetMoveParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DrumTrampoline">
		<name>DrumTrampoline</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DummyMario">
		<name>DummyMario</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="DustCloud">
		<name>DustCloud</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating clouds used for atmosphere. Used in Hightail Falls, Fluffy Bluff, and Freezy Flake Galaxies.</notes>
		<files>/ObjectData/DustCloud.arc</files>
	</object>

	<object id="DustCrystal">
		<name>DustCrystal</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating crystals used for atmosphere.</notes>
		<files>/ObjectData/DustCrystal.arc</files>
	</object>

	<object id="DustEarth">
		<name>DustEarth</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating bits of ground used for atmosphere.</notes>
		<files>/ObjectData/DustEarth.arc</files>
	</object>

	<object id="DustFlower">
		<name>DustFlower</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating flower petals used for atmosphere.</notes>
		<files>/ObjectData/DustFlower.arc</files>
	</object>

	<object id="DustIceCrystal">
		<name>DustIceCrystal</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating ice crystals used for atmosphere.</notes>
		<files>/ObjectData/DustIceCrystal</files>
	</object>

	<object id="DustKoopaBrick">
		<name>DustKoopaBrick</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating stone blocks used for atmosphere.</notes>
		<files>/ObjectData/DustKoopaBrick.arc</files>
	</object>

	<object id="DustLava">
		<name>DustLava</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating bits of lava.</notes>
		<files>/ObjectData/DustLava.arc</files>
	</object>

	<object id="DustMetal">
		<name>DustMetal</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A decorative cluster of floating bits of metal.</notes>
		<files>/ObjectData/DustMetal.arc</files>
	</object>

	<object id="DynamicFloor">
		<name>DynamicFloor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="E3DemoExecutor">
		<name>E3DemoExecutor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EarthenPipe">
		<name>Warp Pipe</name>
		<flags games="3" known="1" complete="0" />
		<category id="25" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A standard pipe.</notes>
		<files>/ObjectData/EarthenPipe.arc</files>
		<field id="1" type="bool" name="Jump out of pipe" values="" notes="If set, Mario will jump out of the pipe when exiting it." />
		<field id="2" type="bool" name="Retract after use" values="" notes="If set, the pipe will sink into the ground after use." />
		<field id="3" type="int" name="Pipe ID" values="" notes="Pipes with the same ID connect to each other." />
		<field id="4" type="int" name="Music" values="" notes="Music change." />
		<field id="7" type="list" name="Color" values="0=Green, 1=Orange" notes="" />
	</object>

	<object id="EarthenPipeInWater">
		<name>Underwater Warp Pipe</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A pipe that is placed underwater, it has a small whirlpool around it to help suck Mario in.</notes>
		<files>/ObjectData/EarthenPipeInWater.arc</files>
	</object>

	<object id="EarthenPipePictureBook">
		<name>Introduction Warp Pipe</name>
		<flags games="2" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The pipe that appears in the intro of SMG2, it cannot be entered, so it just acts as a platform.</notes>
		<files>/ObjectData/EarthenPipePictureBook.arc</files>
	</object>

	<object id="EffectArea">
		<name>EffectArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EffectCylinder">
		<name>EffectCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EffectTeresa">
		<name>EffectTeresa</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EffectTicoL">
		<name>EffectTicoL</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EffectTicoS">
		<name>EffectTicoS</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ElectricBall">
		<name>ElectricBall</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ElectricBazooka">
		<name>ElectricBazooka</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ElectricBazookaPlanet">
		<name>ElectricBazookaPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ElectricBazookaPlanet.arc</files>
	</object>

	<object id="ElectricPressure">
		<name>Electric Shooter</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An Electricity Shooter like the ones from Space Storm.</notes>
		<files>/ObjectData/ElectricPressure.arc</files>
	</object>

	<object id="ElectricRail">
		<name>Electric Rail</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>/ObjectData/ElectricRail.arc</notes>
		<files></files>
	</object>

	<object id="ElectricRailMoving">
		<name>Electric Rail (moving)</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>/ObjectData/ElectricRailMoving.arc</notes>
		<files></files>
	</object>

	<object id="ElectricRailTwoPoint">
		<name>ElectricRailTwoPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EnforceJumpArea">
		<name>EnforceJumpArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EsperForMarioFace">
		<name>EsperForMarioFace</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EventGameBalloon">
		<name>EventGameBalloon</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EventGameBalloonBreak">
		<name>EventGameBalloonBreak</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminateMerameraPlanet">
		<name>ExterminateMerameraPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>/ObjectData/ExterminateMerameraPlanet.arc</notes>
		<files></files>
	</object>

	<object id="ExterminationCheckerKuribo">
		<name>ExterminationCheckerKuribo</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationCheckerWoodBox">
		<name>ExterminationCheckerWoodBox</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationKuriboKeySwitch">
		<name>ExterminationKuriboKeySwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationMeramera">
		<name>ExterminationMeramera</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationPowerStar">
		<name>ExterminationPowerStar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationSkeletalFishBaby">
		<name>ExterminationSkeletalFishBaby</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExterminationSwitch">
		<name>ExterminationSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExtraWallCheckArea">
		<name>ExtraWallCheckArea</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ExtraWallCheckCylinder">
		<name>ExtraWallCheckCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EyeBeamer">
		<name>EyeBeamer</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="EyeBeamerCubePlanet">
		<name>EyeBeamerCubePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/EyeBeamerCubePlanet.arc</files>
	</object>

	<object id="FairyTest">
		<name>FairyTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallDownBridge">
		<name>FallDownBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallDownBridgeRock">
		<name>FallDownBridgeRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallDownWall">
		<name>FallDownWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallGreenLeaf">
		<name>FallGreenLeaf</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallingSmallRock">
		<name>FallingSmallRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallOutFieldDraw">
		<name>FallOutFieldDraw</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallRedLeaf">
		<name>FallRedLeaf</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallsCube">
		<name>FallsCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FallTestBlock">
		<name>FallTestBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FamicomMarioSky">
		<name>FamicomMarioSky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FileSelector">
		<name>FileSelector</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FilmGate">
		<name>FilmGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FineAir">
		<name>FineAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FineAndStormSky">
		<name>FineAndStormSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Throwback's background</notes>
		<files>/ObjectData/FineAndStormSky.arc</files>
	</object>

	<object id="FingerHead">
		<name>FingerHead</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBallBeamKameck">
		<name>FireBallBeamKameck</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBar">
		<name>FireBar</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBarCoverA">
		<name>FireBarCoverA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBarCoverB">
		<name>FireBarCoverB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBarCoverC">
		<name>FireBarCoverC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBarCoverMiniA">
		<name>FireBarCoverMiniA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBarSpherePlanet">
		<name>FireBarSpherePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FireBarSpherePlanet.arc</files>
	</object>

	<object id="FireBarSpherical">
		<name>FireBarSpherical</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireBubble">
		<name>FireBubble</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FirePressure">
		<name>Fireball Shooter</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A F.L.U.D.D lookalike shooter that shoots fireballs.</notes>
		<files>/ObjectData/FirePressure.arc</files>
	</object>

	<object id="FirePressureRadiate">
		<name>Flame Shooter</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Shoots bursts of flames, SMG1 only</notes>
		<files>/ObjectData/FirePressure.arc</files>
	</object>

	<object id="FireRing">
		<name>FireRing</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FireWoodBoxLv1Planet">
		<name>FireWoodBoxLv1Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FireWoodBoxLv1Planet.arc</files>
	</object>

	<object id="FireWoodBoxLv2Planet">
		<name>FireWoodBoxLv2Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FireWoodBoxLv2Planet.arc</files>
	</object>

	<object id="FireworksA">
		<name>FireworksA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupA">
		<name>FishGroupA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupB">
		<name>FishGroupB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupC">
		<name>FishGroupC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupD">
		<name>FishGroupD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupE">
		<name>FishGroupE</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FishGroupF">
		<name>FishGroupF</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FixableSandPlanet">
		<name>FixableSandPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FixableSandPlanet.arc</files>
	</object>

	<object id="Flag">
		<name>Flag</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagDiscPlanetA">
		<name>FlagDiscPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagDiscPlanetB">
		<name>FlagDiscPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagDiscPlanetC">
		<name>FlagDiscPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagDiscPlanetD">
		<name>FlagDiscPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagDiscPlanetE">
		<name>FlagDiscPlanetE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagKoopaA">
		<name>Bowser Flag</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlagKoopaA.arc</files>
	</object>

	<object id="FlagKoopaB">
		<name>FlagKoopaB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagKoopaCastle">
		<name>FlagKoopaCastle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagPeachCastleA">
		<name>FlagPeachCastleA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagPeachCastleB">
		<name>FlagPeachCastleB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagPeachCastleC">
		<name>FlagPeachCastleC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagRaceA">
		<name>FlagRaceA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagSaveSwitch">
		<name>FlagSaveSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagSurfing">
		<name>FlagSurfing</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlagTamakoro">
		<name>FlagTamakoro</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlameGun">
		<name>FlameGun</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlatRelayPlanet">
		<name>FlatRelayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlatRelayPlanet.arc</files>
	</object>

	<object id="FlexibleSandPlanet">
		<name>FlexibleSandPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlexibleSandPlanet.arc</files>
	</object>

	<object id="FlexibleSandPlanetPartsA">
		<name>FlexibleSandPlanetPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlexibleSphere">
		<name>FlexibleSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlipPanel">
		<name>FlipPanel</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlipPanel.arc</files>
	</object>

	<object id="FlipPanelFrame">
		<name>FlipPanelFrame</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlipPanelInfernoPlanet">
		<name>FlipPanelInfernoPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlipPanelInfernoPlanet.arc</files>
	</object>

	<object id="FlipPanelKillerPlanet">
		<name>FlipPanelKillerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlipPanelKillerPlanet.arc</files>
	</object>

	<object id="FlipPanelObserver">
		<name>FlipPanelObserver</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlipPanelPlanetA">
		<name>FlipPanelPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlipPanelReverse">
		<name>FlipPanelReverse</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlipTurnMoveStep">
		<name>FlipTurnMoveStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloaterLandPartsA">
		<name>FloaterLandPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloaterLandPartsFrame">
		<name>FloaterLandPartsFrame</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloaterLandPlanet">
		<name>FloaterLandPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FloaterLandPlanet.arc</files>
	</object>

	<object id="FloaterOtakingFloaterA">
		<name>FloaterOtakingFloaterA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloaterOtakingPlanet">
		<name>FloaterOtakingPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FloaterOtakingPlanet.arc</files>
	</object>

	<object id="FloatingCommonParts">
		<name>FloatingCommonParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingHayashidaMore">
		<name>FloatingHayashidaMore</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingHayashidaTest">
		<name>FloatingHayashidaTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingHotSpringPlanet">
		<name>FloatingHotSpringPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FloatingHotSpringPlanet.arc</files>
	</object>

	<object id="FloatingKakiTest">
		<name>FloatingKakiTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingKannoTest">
		<name>FloatingKannoTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingKoopaVs1Parts">
		<name>FloatingKoopaVs1Parts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingMapPartsTest">
		<name>FloatingMapPartsTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingOceanParts">
		<name>FloatingOceanParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingRainbowParts">
		<name>FloatingRainbowParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingShiraiTest">
		<name>FloatingShiraiTest</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingTsujiMtParts">
		<name>FloatingTsujiMtParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FloatingTsujimuraTest">
		<name>FloatingTsujimuraTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerBlossomRellayPlanet">
		<name>FlowerBlossomRellayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlowerBlossomRellayPlanet.arc</files>
	</object>

	<object id="FlowerBlueGroup">
		<name>FlowerBlueGroup</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerGroup">
		<name>FlowerGroup</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerHighlandPlanetA">
		<name>FlowerHighlandPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerHighlandPlanetB">
		<name>FlowerHighlandPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerHighlandPlanetC">
		<name>FlowerHighlandPlanetC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerHighlandPlanetD">
		<name>FlowerHighlandPlanetD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerMimic">
		<name>FlowerMimic</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FlowerPlanet">
		<name>FlowerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlowerPlanet.arc</files>
	</object>

	<object id="FlowerRoadPlanet">
		<name>FlowerRoadPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FlowerRoadPlanet.arc</files>
	</object>

	<object id="Fluff">
		<name>Floaty Fluff</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is Floaty Fluff. Used in Gusty Garden and Honeyhop Galaxies, and Bowser's Galaxy Generator.</notes>
		<files>/ObjectData/Fluff.arc</files>
	</object>

	<object id="FluffWind">
		<name>Floaty Fluff Wind</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Wind used to push Floaty Fluff further.</notes>
		<files>/ObjectData/FluffWind.arc</files>
	</object>

	<object id="FollowerDrillDiskPlanet">
		<name>FollowerDrillDiskPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FollowerDrillDiskPlanet.arc</files>
	</object>

	<object id="FollowerDrillDiskPlanetParts">
		<name>FollowerDrillDiskPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FollowerDrillInsidePlanet">
		<name>FollowerDrillInsidePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FollowerDrillInsidePlanet.arc</files>
	</object>

	<object id="FollowerDrillInsidePlanetCover">
		<name>FollowerDrillInsidePlanetCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FollowerDrillPearPlanet">
		<name>FollowerDrillPearPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FollowerDrillPearPlanet.arc</files>
	</object>

	<object id="FollowerDrillPearPlanetParts">
		<name>FollowerDrillPearPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FollowerSandstorm">
		<name>FollowerSandstorm</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Foomin">
		<name>Foomin</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This acts as an enemy and a platform. These are the flip panels from Bowser's Lava Lair and the last section of Grandmaster.</notes>
		<files>/ObjectData/Foomin.arc</files>
	</object>

	<object id="FoominLavaCrossPlanet">
		<name>FoominLavaCrossPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FoominLavaCrossPlanet.arc</files>
	</object>

	<object id="FoominLavaCrossPlanetProminence">
		<name>FoominLavaCrossPlanetProminence</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Flipping Panels Planet on the first Bowser Level.</notes>
		<files>/ObjectData/FoominLavaCrossPlanetProminence.arc</files>
	</object>

	<object id="ForbidJumpCube">
		<name>ForbidJumpCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForbidSupportTicoArea">
		<name>ForbidSupportTicoArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForbidTriangleJumpArea">
		<name>ForbidTriangleJumpArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForbidTriangleJumpCube">
		<name>ForbidTriangleJumpCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForbidWaterSearchCube">
		<name>ForbidWaterSearchCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForceDashCube">
		<name>ForceDashCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForceJumpPlanetA">
		<name>ForceJumpPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestAppearStepA">
		<name>ForestAppearStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestBarricadeRockA">
		<name>ForestBarricadeRockA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestBossPlanet">
		<name>Bugaboom battle planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ForestBossPlanet.arc</files>
	</object>

	<object id="ForestHomeBridge">
		<name>ForestHomeBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestHomeGate">
		<name>ForestHomeGate</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestHomePartsTree">
		<name>ForestHomePartsTree</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestHomePartsTreeTower">
		<name>ForestHomePartsTreeTower</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestHomePlanet">
		<name>Honeyhive galaxy first planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ForestHomePlanet.arc</files>
	</object>

	<object id="ForestNarrowStepA">
		<name>ForestNarrowStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestObstacleWoodA">
		<name>ForestObstacleWoodA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestPoihanaFenceA">
		<name>ForestPoihanaFenceA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestPoihanaFenceB">
		<name>ForestPoihanaFenceB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestWaterfallL">
		<name>ForestWaterfallL</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestWaterfallS">
		<name>ForestWaterfallS</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ForestWoodCover">
		<name>ForestWoodCover</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Fountain">
		<name>Fountain</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FountainBig">
		<name>FountainBig</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FreezeTestPlanet">
		<name>FreezeTestPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FreezeTestPlanet.arc</files>
	</object>

	<object id="FreezeVolcanoIce">
		<name>FreezeVolcanoIce</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The volcano in ShiverBurn Galaxy, this version is the frozen model.</notes>
		<files>/ObjectData/FreezeVolcanoIce.arc</files>
	</object>

	<object id="FreezeVolcanoMagma">
		<name>FreezeVolcanoMagma</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The volcano in ShiverBurn Galaxy, this version is the standard model with lava.</notes>
		<files>/ObjectData/FreezeVolcanoMagma.arc</files>
	</object>

	<object id="FruitBallDPD">
		<name>FruitBallDPD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="FruitPeelPlanet">
		<name>FruitPeelPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FruitPeelPlanet.arc</files>
	</object>

	<object id="FullMoonPlanet">
		<name>FullMoonPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/FullMoonPlanet.arc</files>
	</object>

	<object id="GalaxyFruit">
		<name>GalaxyFruit</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GalaxyFruitGoal">
		<name>GalaxyFruitGoal</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GalaxyMapCube">
		<name>GalaxyMapCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GalaxySky">
		<name>Galaxy Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GalaxySky.arc</files>
	</object>

	<object id="Garigari">
		<name>Garigari</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutPlanetPartsA">
		<name>GarigariCutPlanetPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutPlanetPartsB">
		<name>GarigariCutPlanetPartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutPlanetPartsC">
		<name>GarigariCutPlanetPartsC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutPlanetPartsD">
		<name>GarigariCutPlanetPartsD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepCircle">
		<name>GarigariCutStepCircle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepCircleHalfLeftA">
		<name>GarigariCutStepCircleHalfLeftA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepCircleHalfLeftB">
		<name>GarigariCutStepCircleHalfLeftB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepCircleHalfRightA">
		<name>GarigariCutStepCircleHalfRightA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepCircleHalfRightB">
		<name>GarigariCutStepCircleHalfRightB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatA">
		<name>GarigariCutStepFlatA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatB">
		<name>GarigariCutStepFlatB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatC">
		<name>GarigariCutStepFlatC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatHoleA">
		<name>GarigariCutStepFlatHoleA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatHoleB">
		<name>GarigariCutStepFlatHoleB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatMiniA">
		<name>GarigariCutStepFlatMiniA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatMiniB">
		<name>GarigariCutStepFlatMiniB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThick">
		<name>GarigariCutStepFlatThick</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThinLeft">
		<name>GarigariCutStepFlatThinLeft</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThinRight">
		<name>GarigariCutStepFlatThinRight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThreeCenter">
		<name>GarigariCutStepFlatThreeCenter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThreeLeft">
		<name>GarigariCutStepFlatThreeLeft</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepFlatThreeRight">
		<name>GarigariCutStepFlatThreeRight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepOblique">
		<name>GarigariCutStepOblique</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariCutStepWithSwitch">
		<name>GarigariCutStepWithSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GarigariMini">
		<name>GarigariMini</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GCaptureTarget">
		<name>Pull Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A pull star. Can be on paths to move (SMG2 only)</notes>
		<files>/ObjectData/GCaptureTarget.arc</files>
	</object>

	<object id="GemCageS">
		<name>GemCageS</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GeneralRestartPos">
		<name>GeneralRestartPos</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Gesso">
		<name>Blooper</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Gesso.arc</files>
	</object>

	<object id="GhostAttackGhost">
		<name>GhostAttackGhost</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostClipPlanet">
		<name>GhostClipPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GhostClipPlanet.arc</files>
	</object>

	<object id="GhostClipPlanetLiftA">
		<name>GhostClipPlanetLiftA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostClipPlanetPartsA">
		<name>GhostClipPlanetPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostMazePlanet">
		<name>GhostMazePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The dark maze planet from Boo Moon Galaxy.</notes>
		<files>/ObjectData/GhostMazePlanet.arc</files>
	</object>

	<object id="GhostMazePlanetMask">
		<name>GhostMazePlanetMask</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The darkness that covers the maze planet from Boo Moon Galaxy.</notes>
		<files>/ObjectData/GhostMazePlanetMask.arc</files>
	</object>

	<object id="GhostMazePushDoor">
		<name>GhostMazePushDoor</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>A door in the maze in Boo Moon Galaxy that can be opened when Mario Touches it.</notes>
		<files>/ObjectData/GhostMazePushDoor.arc</files>
	</object>

	<object id="GhostMazePushDoorB">
		<name>GhostMazePushDoorB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostMazeWall">
		<name>GhostMazeWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostPlayer">
		<name>Cosmic Mario Race</name>
		<flags games="1" known="1" complete="1" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object spawns Cosmic Mario or Luigi.</notes>
		<files>/ObjectData/GhostMario.arc
/ObjectData/GhostLuigi.arc</files>
	</object>

	<object id="GhostRacePlayer">
		<name>GhostRacePlayer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipBrokenHead">
		<name>GhostShipBrokenHead</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipCaveClosedRockA">
		<name>GhostShipCaveClosedRockA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipCaveMoveGroundA">
		<name>GhostShipCaveMoveGroundA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipCaveMoveGroundB">
		<name>GhostShipCaveMoveGroundB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipCavePipeCollision">
		<name>GhostShipCavePipeCollision</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GhostShipCavePlanet">
		<name>GhostShipCavePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GhostShipCavePlanet.arc</files>
	</object>

	<object id="GhostTower2DPlanet">
		<name>GhostTower2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GhostTower2DPlanet.arc</files>
	</object>

	<object id="GhostTownVR">
		<name>GhostTownVR</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantRotationPlanet">
		<name>GiantRotationPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GiantRotationPlanet.arc</files>
	</object>

	<object id="GiantRotationRockA">
		<name>GiantRotationRockA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantRotationRockB">
		<name>GiantRotationRockB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantRotationRockC">
		<name>GiantRotationRockC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantRotationRockD">
		<name>GiantRotationRockD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantTeresaCircleConveyor">
		<name>GiantTeresaCircleConveyor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GiantTeresaCirclePlanet">
		<name>GiantTeresaCirclePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GiantTeresaCirclePlanet.arc</files>
	</object>

	<object id="GiantTeresaCirclePlanetParts">
		<name>GiantTeresaCirclePlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlaringLightAreaCylinder">
		<name>GlaringLightAreaCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlassBottleDishPlanet">
		<name>GlassBottleDishPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GlassBottleDishPlanet.arc</files>
	</object>

	<object id="GlassBottleTall">
		<name>GlassBottleTall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlassyTwinsPlanetA">
		<name>GlassyTwinsPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlassyTwinsPlanetB">
		<name>GlassyTwinsPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliBird">
		<name>GliBird</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliBirdNpc">
		<name>GliBirdNpc</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderBalloon">
		<name>GliderBalloon</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderBazooka">
		<name>GliderBazooka</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderChangeVisiblePillar">
		<name>GliderChangeVisiblePillar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderChangeVisiblePillarB">
		<name>GliderChangeVisiblePillarB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderCliffCreekPlanet">
		<name>GliderCliffCreekPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderCliffCreekPlanet.arc</files>
	</object>

	<object id="GliderCometMedalCage">
		<name>GliderCometMedalCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderCylinderPlanet">
		<name>GliderCylinderPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderCylinderPlanet.arc</files>
	</object>

	<object id="GliderDossunRoadPlanet">
		<name>GliderDossunRoadPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderDossunRoadPlanet.arc</files>
	</object>

	<object id="GliderDownFallOutWardPlanet">
		<name>GliderDownFallOutWardPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderDownFallOutWardPlanet.arc</files>
	</object>

	<object id="GliderDownFallPlanet">
		<name>GliderDownFallPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderDownFallPlanet.arc</files>
	</object>

	<object id="GliderDownPillar">
		<name>GliderDownPillar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderForestPlanet">
		<name>GliderForestPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderForestPlanet.arc</files>
	</object>

	<object id="GliderForestWaterfallRelayPlanet">
		<name>GliderForestWaterfallRelayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderForestWaterfallRelayPlanet.arc</files>
	</object>

	<object id="GliderGoalDecorationA">
		<name>GliderGoalDecorationA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderGoalGate">
		<name>GliderGoalGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderGoalGatePlanet">
		<name>GliderGoalGatePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderGoalGatePlanet.arc</files>
	</object>

	<object id="GliderHoleThroughWallA">
		<name>GliderHoleThroughWallA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderPoleWoodPlanet">
		<name>GliderPoleWoodPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderPoleWoodPlanet.arc</files>
	</object>

	<object id="GliderShooter">
		<name>GliderShooter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GliderStartWoodPlanet">
		<name>GliderStartWoodPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderStartWoodPlanet.arc</files>
	</object>

	<object id="GliderTreeA">
		<name>GliderTreeA</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A very tall Palm Tree found in Wild Glide.</notes>
		<files>/objectdata/GliderTreeA.arc</files>
	</object>

	<object id="GliderWaterfallPlanet">
		<name>GliderWaterfallPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GliderWaterfallPlanet.arc</files>
	</object>

	<object id="GlobalBarrelGravity">
		<name>GlobalBarrelGravity</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalConeGravity">
		<name>GlobalConeGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalCubeGravity">
		<name>GlobalCubeGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalDiskGravity">
		<name>GlobalDiskGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalDiskTorusGravity">
		<name>GlobalDiskTorusGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalPlaneGravity">
		<name>Global planar gravity controller</name>
		<flags games="3" known="1" complete="0" />
		<category id="5" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes>Creates standard planar gravity in the whole level.</notes>
		<files></files>
	</object>

	<object id="GlobalPlaneGravityInBox">
		<name>Local planar gravity controller</name>
		<flags games="3" known="1" complete="0" />
		<category id="5" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes>Creates standard planar gravity in the box defined by the object.</notes>
		<files></files>
	</object>

	<object id="GlobalPlaneGravityInCylinder">
		<name>GlobalPlaneGravityInCylinder</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalPointGravity">
		<name>GlobalPointGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalSegmentGravity">
		<name>GlobalSegmentGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GlobalWireGravity">
		<name>GlobalWireGravity</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoldenTurtle">
		<name>GoldenTurtle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoldenWanwanConveyPlanet">
		<name>GoldenWanwanConveyPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GoldenWanwanConveyPlanet.arc</files>
	</object>

	<object id="GoodWeatherSky">
		<name>GoodWeatherSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GoodWeatherSky.arc</files>
	</object>

	<object id="Gorogoro">
		<name>Gorogoro</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GorogoroCylinderRock">
		<name>GorogoroCylinderRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GorogoroCylinderRockA">
		<name>GorogoroCylinderRockA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GorogoroCylinderRockB">
		<name>GorogoroCylinderRockB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GorogoroPair">
		<name>GorogoroPair</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GorogoroPyramidPlanet">
		<name>GorogoroPyramidPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GorogoroPyramidPlanet.arc</files>
	</object>

	<object id="GoroRockBreakFance">
		<name>GoroRockBreakFance</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockCoverCage">
		<name>GoroRockCoverCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockDashPanel">
		<name>GoroRockDashPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockDashPlanetA">
		<name>GoroRockDashPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockDashPlanetB">
		<name>GoroRockDashPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockDashStartStep">
		<name>GoroRockDashStartStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLaneBaseA">
		<name>GoroRockLaneBaseA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLaneBaseB">
		<name>GoroRockLaneBaseB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLaneGoalStep">
		<name>GoroRockLaneGoalStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLanePartsFlatA">
		<name>GoroRockLanePartsFlatA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLanePartsHole">
		<name>GoroRockLanePartsHole</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLanePartsMove">
		<name>GoroRockLanePartsMove</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockLanePartsRotate">
		<name>GoroRockLanePartsRotate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GoroRockStartPlanet">
		<name>GoroRockStartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GoroRockStartPlanet.arc</files>
	</object>

	<object id="GoroRockSwanpAcrossPlanet">
		<name>GoroRockSwanpAcrossPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GoroRockSwanpAcrossPlanet.arc</files>
	</object>

	<object id="GoroRockTakoHeiPlanet">
		<name>GoroRockTakoHeiPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GoroRockTakoHeiPlanet.arc</files>
	</object>

	<object id="GrandStar">
		<name>Grand Star</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GrandStar.arc</files>
		<field id="0" type="list" name="Star Number" values="1, 2, 3, 4, 5, 6" notes="Number of the star (1 to 6)." />
	</object>

	<object id="GrandStarGate">
		<name>GrandStarGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrandStarReturnDemoStarter">
		<name>GrandStarReturnDemoStarter</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Grapyon">
		<name>Grapyon</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraveStoneA">
		<name>GraveStoneA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraveStoneB">
		<name>GraveStoneB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraveStoneC">
		<name>GraveStoneC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraveStoneD">
		<name>GraveStoneD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraveStoneE">
		<name>GraveStoneE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GraviryTimerChange2DActionPlanet">
		<name>GraviryTimerChange2DActionPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GraviryTimerChange2DActionPlanet.arc</files>
	</object>

	<object id="GravityArrow">
		<name>GravityArrow</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityBgmCtrl">
		<name>GravityBgmCtrl</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityDust">
		<name>GravityDust</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFallBlock">
		<name>GravityFallBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFallBlockSnow">
		<name>GravityFallBlockSnow</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowLift">
		<name>GravityFollowLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowLift2DPlanet">
		<name>GravityFollowLift2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GravityFollowLift2DPlanet.arc</files>
	</object>

	<object id="GravityFollowLiftB">
		<name>GravityFollowLiftB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowLiftBig">
		<name>GravityFollowLiftBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowLiftLongPanel">
		<name>GravityFollowLiftLongPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowPanel">
		<name>GravityFollowPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityFollowPanelJumpStandPlanet">
		<name>GravityFollowPanelJumpStandPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GravityFollowPanelJumpStandPlanet.arc</files>
	</object>

	<object id="GravityLightA">
		<name>GravityLightA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityLightRoad">
		<name>GravityLightRoad</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravityMapPartsTest">
		<name>GravityMapPartsTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GravitySpiral2DPlanet">
		<name>GravitySpiral2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/GravitySpiral2DPlanet.arc</files>
	</object>

	<object id="GravityTimerChangeWall">
		<name>GravityTimerChangeWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GreenCaterpillarBig">
		<name>GreenCaterpillarBig</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GreenPlanetOrbitSky">
		<name>GreenPlanetOrbitSky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GreenStar">
		<name>Green Power Stars</name>
		<flags games="2" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A green power star. In SMG1, there were 3 hidden that unlock the Planet of Trials. In SMG2, they were hidden away in tricky places in every galaxy except for Grandmaster.</notes>
		<files>/ObjectData/GreenStar.arc</files>
	</object>

	<object id="GrippableRailRainbow">
		<name>GrippableRailRainbow</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRailTest">
		<name>GrippableRailTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRailTsujimura">
		<name>GrippableRailTsujimura</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRotateMatsuda">
		<name>GrippableRotateMatsuda</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRotateParts">
		<name>GrippableRotateParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRotateRainbow">
		<name>GrippableRotateRainbow</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRotateTest">
		<name>GrippableRotateTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GrippableRotateTsujimura">
		<name>GrippableRotateTsujimura</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="GroupSwitchWatcher">
		<name>GroupSwitchWatcher</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HalfGalaxySky">
		<name>Half Galaxy Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HalfGalaxySky.arc</files>
	</object>

	<object id="HammerBros">
		<name>Hammer Bros.</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Hammer Brothers, often found in Bowser and Bowser Jr. Galaxies</notes>
		<files>/ObjectData/HammerBros.arc</files>
	</object>

	<object id="HammerHeadPackun">
		<name>Purple Piranha Plant</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HammerHeadPackun.arc</files>
	</object>

	<object id="HammerHeadPackunSpike">
		<name>Spiky Plant Spike</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Spikes on HammerHeadPackun.</notes>
		<files>/ObjectData/HammerHeadPackunSpike.arc</files>
	</object>

	<object id="Hanachan">
		<name>Wiggler</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Needs paths.</notes>
		<files>/ObejctData/Hanachan.arc</files>
	</object>

	<object id="HanachanBig">
		<name>Supermassive Wiggler</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a supermassive Wiggler.</notes>
		<files>/ObjectData/HanachanBig.arc</files>
	</object>

	<object id="HatchWaterPlanet">
		<name>HatchWaterPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HatchWaterPlanet.arc</files>
	</object>

	<object id="HatenaWoodBox">
		<name>HatenaWoodBox</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HazeCube">
		<name>HazeCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeadLight">
		<name>HeadLight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavenlyBeachPlanet">
		<name>Beach Bowl Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object only contains the solid parts of the planet, and the water graphics. The actual water is a separate object (OceanBowl).</notes>
		<files>/ObjectData/HeavenlyBeachPlanet.arc
/ObjectData/HeavenlyBeachPlanetWater.arc</files>
	</object>

	<object id="HeavenlyBeachTimerStepA">
		<name>HeavenlyBeachTimerStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavenlyBeachTimerStepB">
		<name>HeavenlyBeachTimerStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavenlyBeachTopRock">
		<name>HeavenlyBeachTopRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavenlyBeachUnderRock">
		<name>HeavenlyBeachUnderRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorAppearStepA">
		<name>HeavensDoorAppearStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorAppearStepAAfter">
		<name>HeavensDoorAppearStepAAfter</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorBlackHolePlanet">
		<name>HeavensDoorBlackHolePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HeavensDoorBlackHolePlanet.arc</files>
	</object>

	<object id="HeavensDoorFlowerA">
		<name>HeavensDoorFlowerA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorHouseDoor">
		<name>HeavensDoorHouseDoor</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorInsideCage">
		<name>HeavensDoorInsideCage</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorInsidePlanet">
		<name>HeavensDoorInsidePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HeavensDoorInsidePlanet.arc</files>
	</object>

	<object id="HeavensDoorInsidePlanetPartsA">
		<name>HeavensDoorInsidePlanetPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorInsideRotatePartsA">
		<name>HeavensDoorInsideRotatePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorInsideRotatePartsB">
		<name>HeavensDoorInsideRotatePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorInsideRotatePartsC">
		<name>HeavensDoorInsideRotatePartsC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorMiddlePlanet">
		<name>HeavensDoorMiddlePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HeavensDoorMiddlePlanet.arc</files>
	</object>

	<object id="HeavensDoorMiddleRotatePartsA">
		<name>HeavensDoorMiddleRotatePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorMiddleRotatePartsB">
		<name>HeavensDoorMiddleRotatePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HeavensDoorMysteriousPlanet">
		<name>HeavensDoorMysteriousPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HeavensDoorMysteriousPlanet.arc</files>
	</object>

	<object id="HeavensDoorSmallPlanet">
		<name>HeavensDoorSmallPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HeavensDoorSmallPlanet.arc</files>
	</object>

	<object id="HeavySteeringCube">
		<name>HeavySteeringCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallGuidePartsA">
		<name>HellBallGuidePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallPlanet">
		<name>HellBallPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HellBallPlanet.arc</files>
	</object>

	<object id="HellBallRotatePartsA">
		<name>HellBallRotatePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsB">
		<name>HellBallRotatePartsB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsC">
		<name>HellBallRotatePartsC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsD">
		<name>HellBallRotatePartsD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsE">
		<name>HellBallRotatePartsE</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsF">
		<name>HellBallRotatePartsF</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HellBallRotatePartsG">
		<name>HellBallRotatePartsG</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HighSpeedLiftRock">
		<name>HighSpeedLiftRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropGuidanceCube">
		<name>HipDropGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveBlock">
		<name>HipDropMoveBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveBlockHShape">
		<name>HipDropMoveBlockHShape</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveCylinderBig">
		<name>HipDropMoveCylinderBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveCylinderMiddle">
		<name>HipDropMoveCylinderMiddle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveCylinderSmall">
		<name>HipDropMoveCylinderSmall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMovePicturePartsA">
		<name>HipDropMovePicturePartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMovePicturePartsB">
		<name>HipDropMovePicturePartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMovePicturePartsC">
		<name>HipDropMovePicturePartsC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveRock">
		<name>HipDropMoveRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropMoveStar">
		<name>HipDropMoveStar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropRock">
		<name>HipDropRock</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A  rock you can ground pound on to make certain things happen or appear.</notes>
		<files>/ObjectData/HipDropRock.arc</files>
	</object>

	<object id="HipDropRotateBlock">
		<name>HipDropRotateBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropSetCylinder">
		<name>HipDropSetCylinder</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HipDropSwitch">
		<name>Red Switch</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Activated by ground pound</notes>
		<files>/ObjectData/HipDropSwitch.arc</files>
	</object>

	<object id="HipDropTimerSwitch">
		<name>HipDropTimerSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HiTowerGoalPlanet">
		<name>HiTowerGoalPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HiTowerGoalPlanet.arc</files>
	</object>

	<object id="HoleBeltConveyerPartsA">
		<name>HoleBeltConveyerPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsB">
		<name>HoleBeltConveyerPartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsC">
		<name>HoleBeltConveyerPartsC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsD">
		<name>HoleBeltConveyerPartsD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsE">
		<name>HoleBeltConveyerPartsE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsF">
		<name>HoleBeltConveyerPartsF</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsG">
		<name>HoleBeltConveyerPartsG</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPartsH">
		<name>HoleBeltConveyerPartsH</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleBeltConveyerPlanet">
		<name>HoleBeltConveyerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files>/ObjectData/HoleBeltConveyerPlanet.arc</files>
	</object>

	<object id="HoleDeathSandMoveStepA">
		<name>HoleDeathSandMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleDiskDeathSandPlanet">
		<name>HoleDiskDeathSandPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HoleDiskDeathSandPlanet.arc</files>
	</object>

	<object id="HolePassage">
		<name>HolePassage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HolePlanet">
		<name>HolePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HolePlanet.arc</files>
	</object>

	<object id="HolePlanetInsidePurpleSky">
		<name>HolePlanetInsidePurpleSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HolePlanetInsideSky">
		<name>HolePlanetInsideSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoleRellaySky">
		<name>HoleRellaySky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HomeAir">
		<name>HomeAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HomeCenterRellayPlanet">
		<name>HomeCenterRellayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HomeCenterRellayPlanet.arc</files>
	</object>

	<object id="HomePlanet">
		<name>HomePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HomePlanet.arc</files>
	</object>

	<object id="HomingKiller">
		<name>Missile Bill</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Homing Bullet Bills.</notes>
		<files>/ObjectData/HomingKiller.arc</files>
	</object>

	<object id="HoneyBee">
		<name>Honey Bee</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A honeybee. Must have an MessageID.</notes>
		<files>/ObjectData/HoneyBee.arc</files>
	</object>

	<object id="HoneyBeeWallClimbPlanet">
		<name>HoneyBeeWallClimbPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HoneyBeeWallClimbPlanet.arc</files>
	</object>

	<object id="HoneyQueen">
		<name>Honey Queen</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoneyQueenLeafA">
		<name>HoneyQueenLeafA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HoneyQueenPlanet">
		<name>HoneyQueenPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HoneyQueenPlanet.arc</files>
	</object>

	<object id="HopperBeltConveyerMovePartsA">
		<name>HopperBeltConveyerMovePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HopperBeltConveyerPlanet">
		<name>HopperBeltConveyerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HopperBeltConveyerPlanet.arc</files>
	</object>

	<object id="HopperBeltConveyerRotatePartsA">
		<name>HopperBeltConveyerRotatePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HShapeBlockSetPlanet">
		<name>HShapeBlockSetPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HShapeBlockSetPlanet.arc</files>
	</object>

	<object id="HShapeBlockSetPlanetParts">
		<name>HShapeBlockSetPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HugeBattleShipPlanet">
		<name>HugeBattleShipPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HugeBattleShipPlanet.arc</files>
	</object>

	<object id="HugeBattleShipPlanetEntrance">
		<name>HugeBattleShipPlanetEntrance</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HugeHammerConveyerDown">
		<name>HugeHammerConveyerDown</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HugeHammerConveyerUp">
		<name>HugeHammerConveyerUp</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="HugeHammerPlanet">
		<name>HugeHammerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/HugeHammerPlanet.arc</files>
	</object>

	<object id="IceBarPlanet">
		<name>IceBarPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceBarPlanet.arc</files>
	</object>

	<object id="IceCannonPlanet">
		<name>IceCannonPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceCannonPlanet.arc</files>
	</object>

	<object id="IceCreamPlanet">
		<name>IceCreamPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceCreamPlanet.arc</files>
	</object>

	<object id="IceLavaIslandIceMovableStepA">
		<name>Freezeflame Galaxy Ice Platforms</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files>/ObjectData/IceLavaIslandIceMovableStepA.arc</files>
	</object>

	<object id="IceLavaIslandLavaMovableStepA">
		<name>Freezeflame Galaxy Lava Platforms</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files>/ObjectData/IceLavaIslandLavaMovableStepA.arc</files>
	</object>

	<object id="IceLavaIslandSnowStepA">
		<name>IceLavaIslandSnowStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceLayerBreak">
		<name>IceLayerBreak</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMagmaAppearanceStep">
		<name>IceMagmaAppearanceStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMagmaSkatePlanet">
		<name>IceMagmaSkatePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceMagmaSkatePlanet.arc</files>
	</object>

	<object id="IceMagmaSkatePlanetIce">
		<name>IceMagmaSkatePlanetIce</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMan">
		<name>Unused Ice Monster</name>
		<flags games="1" known="1" complete="1" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Unused ice monster enemy</notes>
		<files>/ObjectData/IceMan.arc</files>
	</object>

	<object id="IceMeramera">
		<name>Ice Brr Bit</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A brr bit. in ice form.</notes>
		<files>/ObjectData/IceMeramera.arc</files>
	</object>

	<object id="IceMerameraKing">
		<name>Baron Brr</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMeteor">
		<name>IceMeteor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainFloaterA">
		<name>IceMountainFloaterA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainPlanet">
		<name>Freezeflame Galaxy Ice Planet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceMountainPlanet.arc</files>
	</object>

	<object id="IceMountainSeesawNoSlipA">
		<name>IceMountainSeesawNoSlipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainSeesawSlipA">
		<name>IceMountainSeesawSlipA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainSeesawSlipB">
		<name>IceMountainSeesawSlipB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainSeesawSlipC">
		<name>IceMountainSeesawSlipC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceMountainSeesawSlipD">
		<name>IceMountainSeesawSlipD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IcePlanetLight">
		<name>IcePlanetLight</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceRingBumpyPartsA">
		<name>IceRingBumpyPartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceRingFirePlanet">
		<name>IceRingFirePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceRingFirePlanet.arc</files>
	</object>

	<object id="IceRingIcePlanet">
		<name>IceRingIcePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceRingIcePlanet.arc</files>
	</object>

	<object id="IceSlipRoad">
		<name>IceSlipRoad</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceUpDownShutterDoorA">
		<name>IceUpDownShutterDoorA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoAppearStepA">
		<name>IceVolcanoAppearStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoAppearStepB">
		<name>IceVolcanoAppearStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoBalanceStepA">
		<name>IceVolcanoBalanceStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoBalanceStepB">
		<name>IceVolcanoBalanceStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoClimbingWall">
		<name>IceVolcanoClimbingWall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoFloaterA">
		<name>IceVolcanoFloaterA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoFloaterB">
		<name>IceVolcanoFloaterB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceVolcanoMoveStepA">
		<name>IceVolcanoMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceWaterUpDownParts">
		<name>IceWaterUpDownParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IceWaterUpDownPlanet">
		<name>IceWaterUpDownPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IceWaterUpDownPlanet.arc</files>
	</object>

	<object id="IcicleRock">
		<name>IcicleRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IcicleRockLight">
		<name>IcicleRockLight</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IllustrationGalaxySky">
		<name>IllustrationGalaxySky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InfernoMario">
		<name>Cosmic Clone</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A clone of Mario that will follow his exact movements and hurt him if he is touched.</notes>
		<files>/ObjectData/InfernoMario.arc</files>
	</object>

	<object id="InstantInferno">
		<name>InstantInferno</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvalidLodAreaCylinder">
		<name>InvalidLodAreaCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleDoor">
		<name>InvisibleDoor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleMapParts">
		<name>InvisibleMapParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWall10x10">
		<name>10x10 Invisible Wall</name>
		<flags games="3" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/InvisibleWall10x10.arc</files>
	</object>

	<object id="InvisibleWall10x20">
		<name>10x20 Invisible Wall</name>
		<flags games="1" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/InvisibleWall10x20.arc</files>
	</object>

	<object id="InvisibleWallBattleShipA">
		<name>InvisibleWallBattleShipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWallGCapture10x10">
		<name>InvisibleWallGCapture10x10</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWallGCapture10x20">
		<name>InvisibleWallGCapture10x20</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWallJump10x10">
		<name>InvisibleWallJump10x10</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWallJump10x20">
		<name>InvisibleWallJump10x20</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWaterfall">
		<name>InvisibleWaterfall</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="InvisibleWaterfallTwinFallLake">
		<name>InvisibleWaterfallTwinFallLake</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IronCannonLauncher">
		<name>IronCannonLauncher</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IronCannonLauncherPoint">
		<name>IronCannonLauncherPoint</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="IslandFleetDiscPlanet">
		<name>IslandFleetDiscPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/IslandFleetDiscPlanet.arc</files>
	</object>

	<object id="IslandFleetJet">
		<name>IslandFleetJet</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemAppearStoneSpinDriver">
		<name>ItemAppearStoneSpinDriver</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemBlockSwitch">
		<name>ItemBlockSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemBubble">
		<name>ItemBubble</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemCollectionPlanet">
		<name>ItemCollectionPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ItemCollectionPlanet.arc</files>
	</object>

	<object id="ItemCollectionPlanetWall">
		<name>ItemCollectionPlanetWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemDice">
		<name>ItemDice</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemDrill">
		<name>Spin Drill</name>
		<flags games="2" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the spin drill.</notes>
		<files>/ObjectData/ItemDrill.arc</files>
	</object>

	<object id="ItemRoomDoor">
		<name>ItemRoomDoor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ItemRoomItemBase">
		<name>ItemRoomItemBase</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Jellyfish">
		<name>Jellyfish</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JellyfishElectric">
		<name>JellyfishElectric</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JetTurtle">
		<name>JetTurtle</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JewelRelayPlanetA">
		<name>JewelRelayPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Jiraira">
		<name>Jiraira</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JointBallsPlanetA">
		<name>JointBallsPlanetA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JrRobotStep">
		<name>JrRobotStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JrRobotStepBreakableA">
		<name>JrRobotStepBreakableA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JrRobotStepBreakableB">
		<name>JrRobotStepBreakableB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Jugem">
		<name>Lakitu</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a lakitu.</notes>
		<files>/ObjectData/Jugem.arc</files>
	</object>

	<object id="JumboDeathSandPlanet">
		<name>JumboDeathSandPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/JumboDeathSandPlanet.arc</files>
	</object>

	<object id="JumpBeamer">
		<name>JumpBeamer</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpBeamerRoomPlanet">
		<name>JumpBeamerRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/JumpBeamerRoomPlanet.arc</files>
	</object>

	<object id="JumpBranch">
		<name>JumpBranch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpGuarder">
		<name>JumpGuarder</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpGuarderRoomPlanet">
		<name>JumpGuarderRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/JumpGuarderRoomPlanet.arc</files>
	</object>

	<object id="JumpGum">
		<name>JumpGum</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpHole">
		<name>JumpHole</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpHoleTamakoroA">
		<name>JumpHoleTamakoroA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpHoleTamakoroB">
		<name>JumpHoleTamakoroB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpSpider">
		<name>Jumping Scuttlebug</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Brown spider enemy that jumps when it sees Mario.</notes>
		<files>/ObjectData/JumpSpider.arc</files>
	</object>

	<object id="JumpStand">
		<name>Trampoline</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="JumpStandAuto">
		<name>JumpStandAuto</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Kabokuri">
		<name>Jack 'o' Goomba</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The PumpkinHead Goombas found in Ghostly Galaxies. Similar to the &quot;Splunkin&quot; enemy from New Super Mario Bros.</notes>
		<files></files>
	</object>

	<object id="Kameck">
		<name>Magikoopa</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A traditonal Fire-shooting Magikoopa</notes>
		<files>/ObjectData/Kameck.arc</files>
	</object>

	<object id="KameckBarrier">
		<name>KameckBarrier</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KameckKuriboMini">
		<name>KameckKuriboMini</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KameckMeramera">
		<name>KameckMeramera</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KameckShip">
		<name>KameckShip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KameckShipLv1">
		<name>KameckShipLv1</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Kanina">
		<name>Blue Crabber</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A blue crab enemy.</notes>
		<files>/ObjectData/Kanina.arc</files>
	</object>

	<object id="KaninaRed">
		<name>Red Crabber</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A red crab enemy.</notes>
		<files>/ObjectData/KaninaRed.arc</files>
	</object>

	<object id="Karikari">
		<name>Karikari</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Karon">
		<name>Dry Bones</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KeySwitch">
		<name>Key</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Key that is meant to activate switches.</notes>
		<files>/ObjectData/KeySwitch.arc</files>
	</object>

	<object id="KickStone">
		<name>Breakable Stone</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Just a stone.</notes>
		<files>/ObjectData/KickStone.arc</files>
	</object>

	<object id="KillerGunnerDouble">
		<name>KillerGunnerDouble</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KillerGunnerSingle">
		<name>KillerGunnerSingle</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KillerLaunchingHole">
		<name>KillerLaunchingHole</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KillerShooter">
		<name>KillerShooter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KingTossin">
		<name>KingTossin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoOneUp">
		<name>One Up Mushroom</name>
		<flags games="1" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>One up mushroom</notes>
		<files>/ObjectData/KinokoOneUp</files>
	</object>

	<object id="KinokoOneUpPicture">
		<name>1-up in a Picture</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a picture of a 1-up inside. If BOO mario or luigi goes near it, it comes out.</notes>
		<files>/ObjectData/KinokoOneUpPicture.arc</files>
	</object>

	<object id="KinokoStepA">
		<name>KinokoStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoStepB">
		<name>KinokoStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoStepC">
		<name>KinokoStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoSuper">
		<name>KinokoSuper</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoTwinsPlanetA">
		<name>KinokoTwinsPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinokoTwinsPlanetB">
		<name>KinokoTwinsPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Kinopio">
		<name>Toad</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a toad. Needs a MessageID</notes>
		<files>/ObjectData/Kinopio.arc</files>
	</object>

	<object id="KinopioAstro">
		<name>KinopioAstro</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinopioBank">
		<name>KinopioBank</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KinopioPostman">
		<name>KinopioPostman</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Kiraira">
		<name>Cosmic Cove Mines</name>
		<flags games="3" known="0" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KirairaRail">
		<name>KirairaRail</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KokoopaShip">
		<name>KokoopaShip</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Koopa">
		<name>Koopa</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaAssaultFallObj">
		<name>KoopaAssaultFallObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBackEffect">
		<name>KoopaBackEffect</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBall">
		<name>KoopaBall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleLv1Planet">
		<name>KoopaBattleLv1Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleLv1Planet.arc</files>
	</object>

	<object id="KoopaBattleLv2Planet">
		<name>KoopaBattleLv2Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleLv2Planet.arc</files>
	</object>

	<object id="KoopaBattleLv3Planet">
		<name>KoopaBattleLv3Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleLv3Planet.arc</files>
	</object>

	<object id="KoopaBattleMapCoinPlate">
		<name>KoopaBattleMapCoinPlate</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapPlanet">
		<name>KoopaBattleMapPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleMapPlanet.arc</files>
	</object>

	<object id="KoopaBattleMapPlate">
		<name>KoopaBattleMapPlate</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapPole">
		<name>KoopaBattleMapPole</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapStair">
		<name>KoopaBattleMapStair</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapStairBig">
		<name>KoopaBattleMapStairBig</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapStairTurn">
		<name>KoopaBattleMapStairTurn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapStairTurnAppear">
		<name>KoopaBattleMapStairTurnAppear</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleMapWall">
		<name>KoopaBattleMapWall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleShipPlanetA">
		<name>KoopaBattleShipPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaBattleSky">
		<name>KoopaBattleSky</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleSky.arc</files>
	</object>

	<object id="KoopaBattleSunPlanet">
		<name>KoopaBattleSunPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaBattleSunPlanet.arc</files>
	</object>

	<object id="KoopaCastleFireTowerA">
		<name>KoopaCastleFireTowerA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaDemoChamber">
		<name>KoopaDemoChamber</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaFinalBattlePos">
		<name>KoopaFinalBattlePos</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaFinalStarPlanet">
		<name>KoopaFinalStarPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaFinalStarPlanet.arc</files>
	</object>

	<object id="KoopaJr">
		<name>KoopaJr</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrCastle">
		<name>KoopaJrCastle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrCastleCloudStep">
		<name>KoopaJrCastleCloudStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrCastleGate">
		<name>KoopaJrCastleGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrCastleGatePlanet">
		<name>KoopaJrCastleGatePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrCastleGatePlanet.arc</files>
	</object>

	<object id="KoopaJrCastlePlanet">
		<name>KoopaJrCastlePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrCastlePlanet.arc</files>
	</object>

	<object id="KoopaJrCastleWindUp">
		<name>KoopaJrCastleWindUp</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrKillerShipA">
		<name>KoopaJrKillerShipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrLv2BossRelayPlanet">
		<name>KoopaJrLv2BossRelayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrLv2BossRelayPlanet.arc</files>
	</object>

	<object id="KoopaJrLv2FloatPlanet">
		<name>KoopaJrLv2FloatPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrLv2FloatPlanet.arc</files>
	</object>

	<object id="KoopaJrLv2Lift">
		<name>KoopaJrLv2Lift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrLv2LiftForGenerator">
		<name>KoopaJrLv2LiftForGenerator</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrLv2LiftGenerator">
		<name>KoopaJrLv2LiftGenerator</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrLv2StartPlanet">
		<name>KoopaJrLv2StartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrLv2StartPlanet.arc</files>
	</object>

	<object id="KoopaJrLv2StartPlanetB">
		<name>KoopaJrLv2StartPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrLv3Sky">
		<name>KoopaJrLv3Sky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrNormalShipA">
		<name>KoopaJrNormalShipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrRobot">
		<name>KoopaJrRobot</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrRobotBreakPlanet">
		<name>KoopaJrRobotBreakPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaJrRobotBreakPlanet.arc</files>
	</object>

	<object id="KoopaJrShip">
		<name>KoopaJrShip</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrSmallShipA">
		<name>KoopaJrSmallShipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrSmallShipAGuidePoint">
		<name>KoopaJrSmallShipAGuidePoint</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaJrStatue">
		<name>KoopaJrStatue</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaLastBattleSky">
		<name>KoopaLastBattleSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaLv1LavaFallStep">
		<name>KoopaLv1LavaFallStep</name>
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		<files></files>
	</object>

	<object id="KoopaLv1StartStep">
		<name>KoopaLv1StartStep</name>
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	</object>

	<object id="KoopaLv2">
		<name>KoopaLv2</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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	</object>

	<object id="KoopaLv2BattleRelayPlanet">
		<name>KoopaLv2BattleRelayPlanet</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files>/ObjectData/KoopaLv2BattleRelayPlanet.arc</files>
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	<object id="KoopaLv2LavaLift">
		<name>KoopaLv2LavaLift</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
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		<files></files>
	</object>

	<object id="KoopaLv3">
		<name>KoopaLv3</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaLv3CircleTowerStep">
		<name>KoopaLv3CircleTowerStep</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaLv3Seesaw">
		<name>KoopaLv3Seesaw</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
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		<files></files>
	</object>

	<object id="KoopaNpc">
		<name>KoopaNpc</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaPowerUpSwitch">
		<name>KoopaPowerUpSwitch</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaRestarterVs3">
		<name>KoopaRestarterVs3</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaSealField">
		<name>KoopaSealField</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="KoopaSealFieldMiddle">
		<name>KoopaSealFieldMiddle</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaShipA">
		<name>Airship</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files>/ObjectData/KoopaShipA.arc</files>
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	<object id="KoopaShipB">
		<name>KoopaShipB</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaShipC">
		<name>KoopaShipC</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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	</object>

	<object id="KoopaShipD">
		<name>KoopaShipD</name>
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaShipE">
		<name>KoopaShipE</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaShipManholeCover">
		<name>KoopaShipManholeCover</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaShipSeesawStep">
		<name>KoopaShipSeesawStep</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
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		<files></files>
	</object>

	<object id="KoopaStatue">
		<name>KoopaStatue</name>
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	</object>

	<object id="KoopaStatueVomit">
		<name>KoopaStatueVomit</name>
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		<files></files>
	</object>

	<object id="KoopaSwitchKeeper">
		<name>KoopaSwitchKeeper</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaTerritory">
		<name>KoopaTerritory</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaViewSwitchKeeper">
		<name>KoopaViewSwitchKeeper</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaVs1">
		<name>Bowser (World 2)</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files>/ObjectData/KoopaVs1.arc</files>
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	<object id="KoopaVS1PartsBattleStage">
		<name>KoopaVS1PartsBattleStage</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="KoopaVS1PartsMoveStepA">
		<name>KoopaVS1PartsMoveStepA</name>
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	</object>

	<object id="KoopaVS1PartsMoveStepB">
		<name>KoopaVS1PartsMoveStepB</name>
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	</object>

	<object id="KoopaVS1PartsReverseGRoad">
		<name>KoopaVS1PartsReverseGRoad</name>
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		<files></files>
	</object>

	<object id="KoopaVS1PartsRotateMoveStepA">
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	</object>

	<object id="KoopaVS1PartsRotateMoveStepB">
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	<object id="KoopaVS1PartsSpiralRoad">
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	<object id="KoopaVS1PartsStairRoad">
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	<object id="KoopaVS1Sky">
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	<object id="KoopaVs2">
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	<object id="KoopaVS2Parts2DMoveStepBarA">
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	<object id="KoopaVS2Parts2DMoveStepBarB">
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	<object id="KoopaVS2Parts2DMoveStepConvex">
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	<object id="KoopaVS2Parts2DMoveStepCross">
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	<object id="KoopaVS2Parts2DMoveStepLShape">
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	<object id="KoopaVS2Parts2DMoveStepSBarB">
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	<object id="KoopaVS2Parts2DRailGuideA">
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	<object id="KoopaVS2PartsBattleStage">
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	<object id="KoopaVS2PartsClipAreaDisplayA">
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	<object id="KoopaVS2PartsDarkMatterA">
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	<object id="KoopaVS2PartsDarkMatterB">
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	<object id="KoopaVS2PartsDarkMatterC">
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	<object id="KoopaVS2PartsDarkMatterD">
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	<object id="KoopaVS2PartsDarkMatterE">
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	<object id="KoopaVS2PartsJoinedMoveClip">
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	<object id="KoopaVS2PartsJoinedMoveStep">
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	<object id="KoopaVS2PartsRestClipC">
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	<object id="KoopaVS2PartsRestStepA">
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	<object id="KoopaVS2PartsRestStepB">
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	<object id="KoopaVS2PartsRestStepC">
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	<object id="KoopaVS2PartsRestStepD">
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	<object id="KoopaVS2PartsRestStepE">
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	<object id="KoopaVS2PartsRestStepF">
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	<object id="KoopaVS2PartsRestStepG">
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	<object id="KoopaVS2PartsReverseGRoadA">
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	<object id="KoopaVS2PartsReverseGRoadB">
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	<object id="KoopaVS2PartsRollingStep">
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	<object id="KoopaVS2PartsSquareMoveClipA">
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	<object id="KoopaVS2PartsSquareMoveClipB">
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	<object id="KoopaVS2PartsSquareMoveStepA">
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	<object id="KoopaVS2PartsSquareMoveStepB">
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	<object id="KoopaVS2PartsStairBig">
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	<object id="KoopaVS2PartsStartMoveStepA">
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	<object id="KoopaVS2PartsStartMoveStepB">
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	<object id="KoopaVS2PartsStartMoveStepC">
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	<object id="KoopaVS2PartsStartRestStep">
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	<object id="KoopaVS2Sky">
		<name>Bowser (World 4) Sky</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS2Sky.arc</files>
	</object>

	<object id="KoopaVs3">
		<name>Bowser (World 6)</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVs3.arc</files>
	</object>

	<object id="KoopaVS3BattlePlanetA">
		<name>KoopaVS3BattlePlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3BattlePlanetB">
		<name>KoopaVS3BattlePlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3CastleWallPlanet">
		<name>KoopaVS3CastleWallPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS3CastleWallPlanet.arc</files>
	</object>

	<object id="KoopaVS3CylinderInsidePlanet">
		<name>KoopaVS3CylinderInsidePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS3CylinderInsidePlanet.arc</files>
	</object>

	<object id="KoopaVS3DryIcePlanet">
		<name>KoopaVS3DryIcePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS3DryIcePlanet.arc</files>
	</object>

	<object id="KoopaVS3LavaPlanet">
		<name>KoopaVS3LavaPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS3LavaPlanet.arc</files>
	</object>

	<object id="KoopaVS3Parts2DWallA">
		<name>KoopaVS3Parts2DWallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3RotateStepA">
		<name>KoopaVS3RotateStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3RotateStepB">
		<name>KoopaVS3RotateStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3RotateStepD">
		<name>KoopaVS3RotateStepD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3RotateStepsA">
		<name>KoopaVS3RotateStepsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KoopaVS3SandPlanet">
		<name>KoopaVS3SandPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/KoopaVS3SandPlanet.arc</files>
	</object>

	<object id="KoteBug">
		<name>Flip Bug</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A bug enemy that is afraid of Mario in his normal form, but will attack him in his bee form.</notes>
		<files>/ObjectData/KoteBug.arc</files>
	</object>

	<object id="Kuribo">
		<name>Goomba</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Kuribo.arc</files>
	</object>

	<object id="KuriboChief">
		<name>Grand Goomba</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Large Goombas found in SuperMassive.</notes>
		<files></files>
	</object>

	<object id="KuriboFence">
		<name>KuriboFence</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="KuriboMini">
		<name>Round Goomba</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A small round goomba that can be defeated in one spin.</notes>
		<files>/ObjectData/KuriboMini.arc</files>
	</object>

	<object id="KyarKyarGenerator">
		<name>KyarKyarGenerator</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LabyrinthPlanetLod">
		<name>LabyrinthPlanetLod</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LargeChain">
		<name>LargeChain</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaAcrossFloater">
		<name>LavaAcrossFloater</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBallRisingPlanet">
		<name>LavaBallRisingPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaBallRisingPlanet.arc</files>
	</object>

	<object id="LavaBallRisingPlanetLava">
		<name>LavaBallRisingPlanetLava</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBeforeRepeatBlockFloater">
		<name>LavaBeforeRepeatBlockFloater</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBegomanCubePlanet">
		<name>LavaBegomanCubePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaBegomanCubePlanet.arc</files>
	</object>

	<object id="LavaBegomanPlanet">
		<name>LavaBegomanPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaBegomanPlanet.arc</files>
	</object>

	<object id="LavaBegomanUFOPlanet">
		<name>LavaBegomanUFOPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaBegomanUFOPlanet.arc</files>
	</object>

	<object id="LavaBlackUFO">
		<name>LavaBlackUFO</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakBridge">
		<name>LavaBreakBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakColumn">
		<name>LavaBreakColumn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakRockA">
		<name>LavaBreakRockA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakRockB">
		<name>LavaBreakRockB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakRockC">
		<name>LavaBreakRockC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBreakRockD">
		<name>LavaBreakRockD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBubble">
		<name>LavaBubble</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaBubble2DPlanet">
		<name>LavaBubble2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaBubble2DPlanet.arc</files>
	</object>

	<object id="LavaCShapePlanet">
		<name>LavaCShapePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaCShapePlanet.arc</files>
	</object>

	<object id="LavaDomedPlanet">
		<name>LavaDomedPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaDomedPlanet.arc</files>
	</object>

	<object id="LavaDrillKillerPlanet">
		<name>LavaDrillKillerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaDrillKillerPlanet.arc</files>
	</object>

	<object id="LavaFallDownColumnA">
		<name>LavaFallDownColumnA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFallDownColumnB">
		<name>LavaFallDownColumnB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFloaterTrapezoid">
		<name>LavaFloaterTrapezoid</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFloatingStepA">
		<name>LavaFloatingStepA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFloatingStepB">
		<name>LavaFloatingStepB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFloatingStepC">
		<name>LavaFloatingStepC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFloatingStepD">
		<name>LavaFloatingStepD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaFluffFallPlanet">
		<name>LavaFluffFallPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaFluffFallPlanet.arc</files>
	</object>

	<object id="LavaFluffFallRotateStep">
		<name>LavaFluffFallRotateStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaGeyser">
		<name>Lava Geyser</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaGeyser.arc</files>
	</object>

	<object id="LavaGravityRoadPlanet">
		<name>LavaGravityRoadPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaGravityRoadPlanet.arc</files>
	</object>

	<object id="LavaHomeFloaterB">
		<name>LavaHomeFloaterB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaHomePlanet">
		<name>LavaHomePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaHomePlanet.arc</files>
	</object>

	<object id="LavaHomeSeesaw">
		<name>LavaHomeSeesaw</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaHomeVolcanoFallingRock">
		<name>LavaHomeVolcanoFallingRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaHomeVolcanoFlow">
		<name>LavaHomeVolcanoFlow</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaHomeVolcanoInnerFlow">
		<name>LavaHomeVolcanoInnerFlow</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaJamboSunPlanet">
		<name>LavaJamboSunPlanet</name>
		<flags games="1" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaJamboSunPlanet.arc</files>
	</object>

	<object id="LavaJShapePlanet">
		<name>LavaJShapePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaJShapePlanet.arc</files>
	</object>

	<object id="LavaMazeCubePlanet">
		<name>LavaMazeCubePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaMazeCubePlanet.arc</files>
	</object>

	<object id="LavaMeteoPlanet">
		<name>LavaMeteoPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaMeteoPlanet.arc</files>
	</object>

	<object id="LavaMiniSunPlanet">
		<name>LavaMiniSunPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaMiniSunPlanet.arc</files>
	</object>

	<object id="LavaObservationUFOPlanet">
		<name>LavaObservationUFOPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaObservationUFOPlanet.arc</files>
	</object>

	<object id="LavaObstacleRockHomeA">
		<name>LavaObstacleRockHomeA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaObstacleRockHomeB">
		<name>LavaObstacleRockHomeB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaObstacleRockShell">
		<name>LavaObstacleRockShell</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaProminence">
		<name>LavaProminence</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaProminenceEnvironment">
		<name>LavaProminenceEnvironment</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaProminenceTriple">
		<name>LavaProminenceTriple</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaProminenceWithoutShadow">
		<name>LavaProminenceWithoutShadow</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaRotatePlanet">
		<name>LavaRotatePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files>/ObjectData/LavaRotatePlanet.arc</files>
	</object>

	<object id="LavaRotatePlanetStartStep">
		<name>LavaRotatePlanetStartStep</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaRotateStepsPlanet">
		<name>LavaRotateStepsPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaRotateStepsPlanet.arc</files>
	</object>

	<object id="LavaRotateStepsRotatePartsA">
		<name>LavaRotateStepsRotatePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaRotateStepsRotatePartsB">
		<name>LavaRotateStepsRotatePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaRotateStepsRotatePartsC">
		<name>LavaRotateStepsRotatePartsC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaRotateStepsRotatePartsD">
		<name>LavaRotateStepsRotatePartsD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSeparateWaterfall">
		<name>LavaSeparateWaterfall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSeparateWaterfallA">
		<name>LavaSeparateWaterfallA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSeparateWaterfallB">
		<name>LavaSeparateWaterfallB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaShellTower">
		<name>LavaShellTower</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaShellTowerStep">
		<name>LavaShellTowerStep</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSnowBallConveyPlanet">
		<name>LavaSnowBallConveyPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaSnowBallConveyPlanet.arc</files>
	</object>

	<object id="LavaSpaceStickA">
		<name>LavaSpaceStickA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSpaceStickB">
		<name>LavaSpaceStickB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSparksS">
		<name>LavaSparksS</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSteam">
		<name>LavaSteam</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStepA">
		<name>LavaStepA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStepB">
		<name>LavaStepB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStepC">
		<name>LavaStepC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStrangeRock">
		<name>LavaStrangeRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStrangeRockL">
		<name>LavaStrangeRockL</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaStrangeRockTable">
		<name>LavaStrangeRockTable</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaSwitch">
		<name>LavaSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaTransparentPlanet">
		<name>LavaTransparentPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaTransparentPlanet.arc</files>
	</object>

	<object id="LavaUpDownParts">
		<name>LavaUpDownParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaUpDownPlanet">
		<name>LavaUpDownPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LavaUpDownPlanet.arc</files>
	</object>

	<object id="LavaYoshiActionFloaterA">
		<name>LavaYoshiActionFloaterA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LavaYoshiActionPlanetA">
		<name>LavaYoshiActionPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LaveGlobalParts">
		<name>LaveGlobalParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LeafBoard">
		<name>LeafBoard</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LeafManholeCover">
		<name>LeafManholeCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LensFlareArea">
		<name>LensFlareArea</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LiftFlower">
		<name>LiftFlower</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LiftFlowerFrame">
		<name>LiftFlowerFrame</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LightCtrlArea">
		<name>LightCtrlArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LightCtrlCube">
		<name>LightCtrlCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LightCtrlCylinder">
		<name>LightCtrlCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LightFruit">
		<name>LightFruit</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LODTestPlanet">
		<name>LODTestPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LODTestPlanet.arc</files>
	</object>

	<object id="LongCylinderFlowSandPlanet">
		<name>LongCylinderFlowSandPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LongCylinderFlowSandPlanet.arc</files>
	</object>

	<object id="LongCylinderFlowSandRotateStepA">
		<name>LongCylinderFlowSandRotateStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LongCylinderFlowSandStep">
		<name>LongCylinderFlowSandStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LotterySpinDriver">
		<name>LotterySpinDriver</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LotusLeaf">
		<name>LotusLeaf</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuckyDice">
		<name>LuckyDice</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuckyRoom">
		<name>LuckyRoom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuckyRoomPlanet">
		<name>LuckyRoomPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LuckyRoomPlanet.arc</files>
	</object>

	<object id="LuigiEvent">
		<name>LuigiEvent</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuigiIntrusively">
		<name>LuigiIntrusively</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuigiNPC">
		<name>NPC Luigi</name>
		<flags games="1" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Luigi NPC from SMG1</notes>
		<files></files>
	</object>

	<object id="LuigiOnMarioParts">
		<name>LuigiOnMarioParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="LuigiOnMarioPartsPlanet">
		<name>LuigiOnMarioPartsPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/LuigiOnMarioPartsPlanet.arc</files>
	</object>

	<object id="LuigiTalkNpc">
		<name>LuigiTalkNpc</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MaekerGCaptureTarget">
		<name>MaekerGCaptureTarget</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagicBell">
		<name>MagicBell</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaBoatIcePlanet">
		<name>MagmaBoatIcePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaBoatIcePlanet.arc</files>
	</object>

	<object id="MagmaBoatMagmaPlanet">
		<name>MagmaBoatMagmaPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaBoatMagmaPlanet.arc</files>
	</object>

	<object id="MagmaBoatRockA">
		<name>MagmaBoatRockA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaBoatRockB">
		<name>MagmaBoatRockB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaBoatRockC">
		<name>MagmaBoatRockC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaBoatRockD">
		<name>MagmaBoatRockD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMeteor">
		<name>MagmaMeteor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterBigPlanet">
		<name>MagmaMonsterBigPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaMonsterBigPlanet.arc</files>
	</object>

	<object id="MagmaMonsterPlanet">
		<name>MagmaMonsterPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaMonsterPlanet.arc</files>
	</object>

	<object id="MagmaMonsterPole">
		<name>MagmaMonsterPole</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterRotateSeasaw">
		<name>MagmaMonsterRotateSeasaw</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterSky">
		<name>MagmaMonsterSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterSmallPlanetStep">
		<name>MagmaMonsterSmallPlanetStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterSmallPlanetStepBig">
		<name>MagmaMonsterSmallPlanetStepBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterSmallPlanetStepBigBurn">
		<name>MagmaMonsterSmallPlanetStepBigBurn</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterSmallPlanetStepBurn">
		<name>MagmaMonsterSmallPlanetStepBurn</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaMonsterStarCaptureStep">
		<name>MagmaMonsterStarCaptureStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSeaWave">
		<name>MagmaSeaWave</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSeaWavePlanet">
		<name>MagmaSeaWavePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaSeaWavePlanet.arc</files>
	</object>

	<object id="MagmaSlicePlanet">
		<name>MagmaSlicePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MagmaSlicePlanet.arc</files>
	</object>

	<object id="MagmaSliceRotateStepA">
		<name>MagmaSliceRotateStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepB">
		<name>MagmaSliceRotateStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepC">
		<name>MagmaSliceRotateStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepD">
		<name>MagmaSliceRotateStepD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepE">
		<name>MagmaSliceRotateStepE</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepF">
		<name>MagmaSliceRotateStepF</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepG">
		<name>MagmaSliceRotateStepG</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagmaSliceRotateStepH">
		<name>MagmaSliceRotateStepH</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MagnumKiller">
		<name>Banzai Bill</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Large Bullet Bills.</notes>
		<files>/ObjectData/MagnumKiller.arc</files>
	</object>

	<object id="MakerSpinDriver">
		<name>MakerSpinDriver</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MameMuimuiAttackMan">
		<name>MameMuimuiAttackMan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MameMuimuiGenerator">
		<name>MameMuimuiGenerator</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MameMuimuiScorer">
		<name>MameMuimuiScorer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MameMuimuiScorerLv2">
		<name>MameMuimuiScorerLv2</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Manekuri">
		<name>Manekuri</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarblePlanet">
		<name>MarblePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MarblePlanet.arc</files>
	</object>

	<object id="MarinePlant">
		<name>MarinePlant</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Mario">
		<name>Mario</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Start/&lt;layer&gt;/StartInfo" />
		<notes>Spawns the player. Used as an entrance to a level.</notes>
		<files>/ObjectData/Mario.arc</files>
	</object>

	<object id="MarioFaceAfterGrandStarTakeOffDemoObj">
		<name>MarioFaceAfterGrandStarTakeOffDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceEndStartPosCameraSetter">
		<name>MarioFaceEndStartPosCameraSetter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceFruitRellayParts">
		<name>MarioFaceFruitRellayParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFacePlanetPrevious">
		<name>MarioFacePlanetPrevious</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFacePlanetTakeOffDemoObj">
		<name>MarioFacePlanetTakeOffDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipChimney">
		<name>MarioFaceShipChimney</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipJet">
		<name>MarioFaceShipJet</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipNpcRegister">
		<name>MarioFaceShipNpcRegister</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipPlanet">
		<name>MarioFaceShipPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MarioFaceShipPlanet.arc</files>
	</object>

	<object id="MarioFaceShipPlanetCore">
		<name>MarioFaceShipPlanetCore</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipPlanetTree">
		<name>MarioFaceShipPlanetTree</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceShipRudder">
		<name>MarioFaceShipRudder</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioFaceWaterRellayParts">
		<name>MarioFaceWaterRellayParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioLauncher">
		<name>MarioLauncher</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioLauncherRoomPlanet">
		<name>MarioLauncherRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MarioLauncherRoomPlanet.arc</files>
	</object>

	<object id="MarioLauncherTargetA">
		<name>MarioLauncherTargetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioLauncherTargetB">
		<name>MarioLauncherTargetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioLauncherTargetC">
		<name>MarioLauncherTargetC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioNoCapArea">
		<name>MarioNoCapArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioTalkNpc">
		<name>MarioTalkNpc</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarioWorldVR">
		<name>MarioWorldVR</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerEarthenPipe">
		<name>MarkerEarthenPipe</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerHeavenlyBeachWaterFall">
		<name>MarkerHeavenlyBeachWaterFall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerPosition">
		<name>MarkerPosition</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerReverseGravityTower">
		<name>MarkerReverseGravityTower</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerSuperSpinDriver">
		<name>MarkerSuperSpinDriver</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MarkerWormEatenPlanetGide">
		<name>MarkerWormEatenPlanetGide</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsArmLeft">
		<name>MechaKoopaPartsArmLeft</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsArmRight">
		<name>MechaKoopaPartsArmRight</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsBody">
		<name>MechaKoopaPartsBody</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsBreast">
		<name>MechaKoopaPartsBreast</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsCaterpillar">
		<name>MechaKoopaPartsCaterpillar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsCollar">
		<name>MechaKoopaPartsCollar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsHead">
		<name>MechaKoopaPartsHead</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsMoveStepA">
		<name>MechaKoopaPartsMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsRollerA">
		<name>MechaKoopaPartsRollerA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechaKoopaPartsWreckA">
		<name>MechaKoopaPartsWreckA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MechanicKoopaMini">
		<name>Mecha-Koopa</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Mini robot Bowser enemies that can breath fire, they can be defeated with a ground pound.</notes>
		<files>/ObjectData/MechanicKoopaMini.arc</files>
	</object>

	<object id="MeetKoopaDemoObj">
		<name>MeetKoopaDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Meister">
		<name>Lubba</name>
		<flags games="2" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadDoor">
		<name>MemoryRoadDoor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadSky">
		<name>MemoryRoadSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadStep">
		<name>MemoryRoadStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadTicoCollectField">
		<name>MemoryRoadTicoCollectField</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadTowerField">
		<name>MemoryRoadTowerField</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MemoryRoadVisibleStep">
		<name>MemoryRoadVisibleStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Menbo">
		<name>Skeeter</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These are the purple enemies that glide over the surface of water.</notes>
		<files>/ObjectData/Menbo.arc</files>
	</object>

	<object id="Meramera">
		<name>Burn Bit</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MercatorCube">
		<name>MercatorCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MercatorFixParts">
		<name>MercatorFixParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MercatorRailMoveParts">
		<name>MercatorRailMoveParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MercatorRotateParts">
		<name>MercatorRotateParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MessageArea">
		<name>MessageArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MessageAreaCube">
		<name>MessageAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MessageAreaCylinder">
		<name>MessageAreaCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Messenger">
		<name>Messenger</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Metbo">
		<name>Metallic Goomba</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A goomba with a helmet on that can only be killed by spinning it to knock it upside down and then jumping on it.</notes>
		<files>/ObjectData/Metbo.arc</files>
	</object>

	<object id="MeteorCannon">
		<name>MeteorCannon</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MeteorStrike">
		<name>MeteorStrike</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MeteorStrikeEnvironment">
		<name>MeteorStrikeEnvironment</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MilkyWaySky">
		<name>MilkyWaySky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniBattleShipGalaxy">
		<name>MiniBattleShipGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniBeltConveyerExGalaxy">
		<name>MiniBeltConveyerExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniBreakDownPlanetGalaxy">
		<name>MiniBreakDownPlanetGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniCannonFleetGalaxy">
		<name>MiniCannonFleetGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniCosmosGardenGalaxy">
		<name>MiniCosmosGardenGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniCubeBubbleExLv1Galaxy">
		<name>MiniCubeBubbleExLv1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniCubeBubbleExLv2Galaxy">
		<name>MiniCubeBubbleExLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniDarkRoomGalaxy">
		<name>MiniDarkRoomGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniEggStarGalaxy">
		<name>MiniEggStarGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniFactoryGalaxy">
		<name>MiniFactoryGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniFlipPanelExGalaxy">
		<name>MiniFlipPanelExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniFloaterOtaKingGalaxy">
		<name>MiniFloaterOtaKingGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniGalaxy">
		<name>MiniGalaxy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniGalaxyRoute">
		<name>MiniGalaxyRoute</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniHeavenlyBeachGalaxy">
		<name>MiniHeavenlyBeachGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniHellProminenceGalaxy">
		<name>MiniHellProminenceGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniHoneyBeeExGalaxy">
		<name>MiniHoneyBeeExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniHoneyBeeKingdomGalaxy">
		<name>MiniHoneyBeeKingdomGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniIceVolcanoGalaxy">
		<name>MiniIceVolcanoGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniKoopaBattleVs1Galaxy">
		<name>MiniKoopaBattleVs1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniKoopaBattleVs2Galaxy">
		<name>MiniKoopaBattleVs2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniKoopaJrDriverGalaxy">
		<name>MiniKoopaJrDriverGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniKoopaJrShipLv1Galaxy">
		<name>MiniKoopaJrShipLv1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniMechaKoopaPartsCage">
		<name>MiniMechaKoopaPartsCage</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniMechaKoopaPartsFan">
		<name>MiniMechaKoopaPartsFan</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniMechaKoopaPartsGear">
		<name>MiniMechaKoopaPartsGear</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniMechaKoopaPartsMoveStepA">
		<name>MiniMechaKoopaPartsMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniMechaKoopaPlanet">
		<name>MiniMechaKoopaPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MiniMechaKoopaPlanet.arc</files>
	</object>

	<object id="MiniOceanFloaterLandGalaxy">
		<name>MiniOceanFloaterLandGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniOceanPhantomCaveGalaxy">
		<name>MiniOceanPhantomCaveGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniOceanRingGalaxy">
		<name>MiniOceanRingGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniPhantomGalaxy">
		<name>MiniPhantomGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniPlanetAcrossPlanet">
		<name>MiniPlanetAcrossPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MiniPlanetAcrossPlanet.arc</files>
	</object>

	<object id="MiniPlanetAcrossPlanetMistA">
		<name>MiniPlanetAcrossPlanetMistA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniPlanetAcrossPlanetRotateStepA">
		<name>MiniPlanetAcrossPlanetRotateStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniPlanetAcrossPlanetRotateStepB">
		<name>MiniPlanetAcrossPlanetRotateStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniRelayPoint">
		<name>MiniRelayPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniRestZone">
		<name>MiniRestZone</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniReverseKingdomGalaxy">
		<name>MiniReverseKingdomGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniSandClockGalaxy">
		<name>MiniSandClockGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniSkullSharkGalaxy">
		<name>MiniSkullSharkGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniStarDustGalaxy">
		<name>MiniStarDustGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniSurfingLv1Galaxy">
		<name>MiniSurfingLv1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniTamakoroExLv1Galaxy">
		<name>MiniTamakoroExLv1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniTamakoroExLv2Galaxy">
		<name>MiniTamakoroExLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniTearDropGalaxy">
		<name>MiniTearDropGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniTriLegLv1Galaxy">
		<name>MiniTriLegLv1Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MiniTriLegLv2Galaxy">
		<name>MiniTriLegLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MirrorAreaCube">
		<name>MirrorAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MirrorModelTwinFallLake">
		<name>MirrorModelTwinFallLake</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MirrorReflectionPeachCastle">
		<name>MirrorReflectionPeachCastle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MirrorReflectionTwinFallLake">
		<name>MirrorReflectionTwinFallLake</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Moc">
		<name>Whittle</name>
		<flags games="2" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A whittle.</notes>
		<files>/ObjectData/Moc.arc</files>
	</object>

	<object id="Mogu">
		<name>Mogu</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Mogucchi">
		<name>Mogucchi</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Monte">
		<name>Pianta</name>
		<flags games="2" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Pianta. Must have a Message ID.</notes>
		<files>/ObjectData/Monte.arc</files>
	</object>

	<object id="MonteStatue">
		<name>Pianta Statue</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the statue of the Pianta in Starshine Beach</notes>
		<files>/ObjectData/MonteStatue.arc</files>
	</object>

	<object id="MoonPlanet">
		<name>MoonPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MoonPlanet.arc</files>
	</object>

	<object id="MorphItemCollectionBee">
		<name>MorphItemCollectionBee</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionCloud">
		<name>MorphItemCollectionCloud</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionDrill">
		<name>MorphItemCollectionDrill</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionFire">
		<name>MorphItemCollectionFire</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionHopper">
		<name>MorphItemCollectionHopper</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionRock">
		<name>MorphItemCollectionRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemCollectionTeresa">
		<name>MorphItemCollectionTeresa</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphItemNeoBee">
		<name>Bee Mushroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Bee mushroom powerup. Will turn normal Mario into Bee Mario, who can fly.</notes>
		<files>/ObjectData/PowerUpBee.arc</files>
		<field id="0" type="bool" name="Floating" values="" notes="" />
	</object>

	<object id="MorphItemNeoFire">
		<name>Fire Flower</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Fire Flower. Will turn normal Mario into Fire Mario for a short amount of time. Fire Mario can throw fireballs to do various things.</notes>
		<files>/ObjectData/PowerUpFire.arc</files>
	</object>

	<object id="MorphItemNeoFoo">
		<name>Red Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the red star. Will turn normal Mario into Flying Mario. He can fly around for a short amount of time, and can even break in mid-air.</notes>
		<files>/ObjectData/PowerUpFoo.arc</files>
	</object>

	<object id="MorphItemNeoHopper">
		<name>Spring Mushroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Spring mushroom. Will turn normal Mario into Spring Mario. He can bounce around and even get to places he couldn't before. Will disappear when you touch water.</notes>
		<files>/ObjectData/PowerUpHopper.arc</files>
	</object>

	<object id="MorphItemNeoIce">
		<name>Ice Flower</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Ice Flower. Will turn normal Mario into Ice Mario, who can freeze ice to walk or skate on it. Lasts for a short amount of time.</notes>
		<files>/ObjectData/PowerUpIce.arc</files>
	</object>

	<object id="MorphItemNeoTeresa">
		<name>Boo Mushroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Boo Mushroom. Will turn normal Mario into Boo Mario. He can disappear and fly and can do things normal Mario can't. Will disappear if you touch light.</notes>
		<files>/ObjectData/PowerUpTeresa.arc</files>
	</object>

	<object id="MorphItemObjBee">
		<name>Bee Mushroom (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Deprecated version of the Bee Mushroom.</notes>
		<files>/ObjectData/PowerUpBee.arc</files>
	</object>

	<object id="MorphItemObjFire">
		<name>Fire Flower (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated Name for the Fire Flower.</notes>
		<files>/ObjectData/PowerUpFire.arc</files>
	</object>

	<object id="MorphItemObjFoo">
		<name>Red Star (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated Name for the Red Star.</notes>
		<files>/ObjectData/PowerUpFoo.arc</files>
	</object>

	<object id="MorphItemObjHopper">
		<name>Spring Mushroom (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated name for the Spring Mushroom.</notes>
		<files>/ObjectData/PowerUpHopper.arc</files>
	</object>

	<object id="MorphItemObjIce">
		<name>Ice Flower (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated Name for the Ice Flower.</notes>
		<files>/ObjectData/PowerUpIce.arc</files>
	</object>

	<object id="MorphItemObjInvincible">
		<name>Rainbow Star (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated Name for the Rainbow Star.</notes>
		<files>/ObjectData/PowerUpInvincible.arc</files>
	</object>

	<object id="MorphItemObjTeresa">
		<name>Boo Mushroom (old)</name>
		<flags games="1" known="1" complete="1" />
		<category id="7" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Depricated Name for the Boo Mushroom.</notes>
		<files>/ObjectData/PowerUpTeresa.arc</files>
	</object>

	<object id="MorphItemRock">
		<name>MorphItemRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MorphSwitchArea">
		<name>MorphSwitchArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MovieStarter">
		<name>Movie Starter</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Starts THP cutscenes</notes>
		<files></files>
	</object>

	<object id="MShapeRelayPlanet">
		<name>MShapeRelayPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MShapeRelayPlanet.arc</files>
	</object>

	<object id="MuimuiAttackPlanet">
		<name>MuimuiAttackPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MuimuiAttackPlanet.arc</files>
	</object>

	<object id="MuimuiAttackPlanetIceParts">
		<name>MuimuiAttackPlanetIceParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MultipleChoiceDice">
		<name>MultipleChoiceDice</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryCandyBrightPlanet">
		<name>MysteryCandyBrightPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryCandyBrightPlanet.arc</files>
	</object>

	<object id="MysteryCandyBrightPlanetCover">
		<name>MysteryCandyBrightPlanetCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryCandyBrightPlanetParts">
		<name>MysteryCandyBrightPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryCandyDecorateParts">
		<name>MysteryCandyDecorateParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryCandyDecoratePartsB">
		<name>MysteryCandyDecoratePartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryCandyPlanet">
		<name>MysteryCandyPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryCandyPlanet.arc</files>
	</object>

	<object id="MysteryCandyPlanetParts">
		<name>MysteryCandyPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryFlipPanelBrightPlanet">
		<name>MysteryFlipPanelBrightPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryFlipPanelBrightPlanet.arc</files>
	</object>

	<object id="MysteryFlipPanelBrightPlanetCover">
		<name>MysteryFlipPanelBrightPlanetCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryFlipPanelMoveBrightStep">
		<name>MysteryFlipPanelMoveBrightStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryFlipPanelPlanet">
		<name>MysteryFlipPanelPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryFlipPanelPlanet.arc</files>
	</object>

	<object id="MysteryGravityRoomBridgeA">
		<name>MysteryGravityRoomBridgeA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryGravityRoomPlanet">
		<name>MysteryGravityRoomPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryGravityRoomPlanet.arc</files>
	</object>

	<object id="MysteryMountainBrightPlanet">
		<name>MysteryMountainBrightPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryMountainBrightPlanet.arc</files>
	</object>

	<object id="MysteryMountainDecorateParts">
		<name>MysteryMountainDecorateParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMountainPlanet">
		<name>MysteryMountainPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/MysteryMountainPlanet.arc</files>
	</object>

	<object id="MysteryMountainPlanetCover">
		<name>MysteryMountainPlanetCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepA">
		<name>MysteryMoveStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepB">
		<name>MysteryMoveStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepC">
		<name>MysteryMoveStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepCoverA">
		<name>MysteryMoveStepCoverA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepCoverB">
		<name>MysteryMoveStepCoverB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="MysteryMoveStepCoverC">
		<name>MysteryMoveStepCoverC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NameTableUpdateTest00">
		<name>NameTableUpdateTest00</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Narrator">
		<name>Narrator</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NeedlePlant">
		<name>Spiky Plant</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A spiky plant, it can only be &quot;defeated&quot; if Yoshi eats it.</notes>
		<files>/ObjectData/NeedlePlant.arc</files>
	</object>

	<object id="NeedlePlantFly">
		<name>Flying Spiky Plant</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A flying version of the spiky plant meant to be placed in the air.</notes>
		<files>/ObjectData/NeedlePlantFly.arc</files>
	</object>

	<object id="NeedleTrap">
		<name>NeedleTrap</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NeedleTrapSide">
		<name>NeedleTrapSide</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NewBossStinkBugPlanet">
		<name>NewBossStinkBugPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/NewBossStinkBugPlanet.arc</files>
	</object>

	<object id="NewOnimasuPlanet">
		<name>NewOnimasuPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/NewOnimasuPlanet.arc</files>
	</object>

	<object id="NewOnimasuPlanetPartsGoal">
		<name>NewOnimasuPlanetPartsGoal</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Nigero">
		<name>Kleptoad</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The blue frog-like enemies found in Hightail Falls' secret star, they will try to steal things they find like coins or silver stars.</notes>
		<files>/ObjectData/Nigero.arc</files>
	</object>

	<object id="NigeroPlanet">
		<name>Kleptoad Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The secret star planet from Hightail Falls containing many Kleptoads.</notes>
		<files>/ObjectData/NigeroPlanet.arc</files>
	</object>

	<object id="NigeroRellayStep">
		<name>NigeroRellayStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NokonokoLand">
		<name>Koopa Troopa</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A standard Koopa Troopa, a path can be given to determine where it moves. If it is a Red Koopa, is moves slightly faster. Blue Koopas however, don't have any special behavior. Also, the blue variety is slightly buggy, so they are not generally recommended for use.</notes>
		<files>/ObjectData/NokonokoLand.arc</files>
		<field id="0" type="list" name="Shell color" values="1 = Red 3 = Blue" notes="" />
	</object>

	<object id="NokonokoLandBig">
		<name>Gargantua Koopa Troopa</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The giant Koopa Troopas found in Supermassive Galaxy. Color difference will not change the behavior.</notes>
		<files>/ObjectData/NokonokoLandBig.arc</files>
		<field id="0" type="list" name="Shell Color" values="1 = Red 3 = Blue" notes="" />
	</object>

	<object id="NoMessageArea">
		<name>NoMessageArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NonSleepArea">
		<name>NonSleepArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NonSleepCube">
		<name>NonSleepCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Normal2DKakiParts">
		<name>Normal2DKakiParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAirBalloonYoshiParts">
		<name>NormalAirBalloonYoshiParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAmidaEx">
		<name>NormalAmidaEx</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAnaBokoGoroIwa">
		<name>NormalAnaBokoGoroIwa</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAndo2DWater">
		<name>NormalAndo2DWater</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAndoBonusTest">
		<name>NormalAndoBonusTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAndoTestParts">
		<name>NormalAndoTestParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalAndoYoshiDashLane">
		<name>NormalAndoYoshiDashLane</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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	<object id="NormalAndoYoshiTest">
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	<object id="NormalAntNest">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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	<object id="NormalAoyagiParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalAquariumParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalAsteroidIkkakuParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBalloonDumbbell">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBattleRockParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBattleShip">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBattleShipParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBegomanTestStageD">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalBridge">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalChaosGravityParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalChikuwaGoroIwa">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCoinBlockWing">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCoinExObj">
		<name>NormalCoinExObj</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalColonySmall">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalColonySmall01">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalCommonBlocks">
		<name>NormalCommonBlocks</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalCommonMapParts">
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
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		<files></files>
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	<object id="NormalConeG">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCosmosKakiParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCubeCubeCube">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCubeG">
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCubeMaze">
		<name>NormalCubeMaze</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalCylinderG">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDamageNormalPrimitive">
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		<files></files>
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	<object id="NormalDarkRiverParts">
		<name>NormalDarkRiverParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalDeathPrimitive">
		<name>NormalDeathPrimitive</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalDesertTest">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalDiskG">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalDokan">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDolphin">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDomino">
		<name>NormalDomino</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDossy">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDpdBoss">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalDrumMap">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalE3Coin">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalE3CoinBlock">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalE3EarthenPipe">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalE3PunchBox">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalE3StrongBlock">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalEarthenPipeDammy">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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	<object id="NormalEndingDemoObj">
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	<object id="NormalEringi">
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		<notes></notes>
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	<object id="NormalFenceA">
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	<object id="NormalFencePartsA">
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	<object id="NormalFixLandParts">
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	<object id="NormalFlowerDParts">
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	<object id="NormalForestIkkakuParts">
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	<object id="NormalGCave">
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		<files></files>
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	<object id="NormalGhostShipCaveParts">
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	<object id="NormalGliderTestParts">
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	<object id="NormalGolfPlanet">
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		<notes></notes>
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	<object id="NormalGoroRockParts">
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	<object id="NormalGravityReverseParts">
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	<object id="NormalGreenForest">
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	<object id="NormalGroundA">
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		<files></files>
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	<object id="NormalGTamaParts">
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		<files></files>
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	<object id="NormalHalfPipeA">
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		<notes></notes>
		<files></files>
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	<object id="NormalHashimoto">
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		<files></files>
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	<object id="NormalHashimotoMP">
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		<files></files>
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	<object id="NormalHashimotoParts">
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		<files></files>
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	<object id="NormalHayakawa2DGravityTestParts">
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	<object id="NormalHayakawa2DTestParts">
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	<object id="NormalHayakawaAirGliderParts">
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	<object id="NormalHayakawaBeeTestParts">
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		<files></files>
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	<object id="NormalHayakawaEventGameStage">
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	<object id="NormalHayakawaFlowerHighlandParts">
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	<object id="NormalHayakawaGravityParts">
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	<object id="NormalHayakawaMercatorParts">
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	<object id="NormalHayakawaRestTest">
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	<object id="NormalHayakawaRideTestParts">
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	<object id="NormalHayakawaTestParts">
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	<object id="NormalHayakawaWaterParts">
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	<object id="NormalHayakawaWorldMapParts">
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		<files></files>
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	<object id="NormalHayashida2More">
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		<files></files>
	</object>

	<object id="NormalHayashida3More">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalHayashidaMore">
		<name>NormalHayashidaMore</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalHayashidaParts">
		<name>NormalHayashidaParts</name>
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		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHayashidaTest">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHeavenlyBeachZone">
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHellParts">
		<name>NormalHellParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHoleA">
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHoleParts">
		<name>NormalHoleParts</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHosonoParts">
		<name>NormalHosonoParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalHotSpringPlanet">
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		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files>/ObjectData/NormalHotSpringPlanet.arc</files>
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	<object id="NormalHotSpringSlider">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalIceCube">
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		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalIcePrimitive">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalIkkakuBattleShipParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalIkkakuCanonFleetParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalIkkakuCocoonExParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalIkkakuCubeBubbleParts">
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalIkkakuTamakoroParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalIkkakuTestParts">
		<name>NormalIkkakuTestParts</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKakiHorihoriParts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalKakiTestParts">
		<name>NormalKakiTestParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKakuzaiParts">
		<name>NormalKakuzaiParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKannoTest">
		<name>NormalKannoTest</name>
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKarakuriMachineParts">
		<name>NormalKarakuriMachineParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKomaEx">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKoopaJrLv1Parts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalKoopaJrLv2Parts">
		<name>NormalKoopaJrLv2Parts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
	</object>

	<object id="NormalKoopaLv1Parts">
		<name>NormalKoopaLv1Parts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalKoopaParts">
		<name>NormalKoopaParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalKoopaVs1Parts">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalLargeIceMaze">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalLavaHomeParts">
		<name>NormalLavaHomeParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalLavaMeteo">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalLowStandA">
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		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalMagicParts">
		<name>NormalMagicParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
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		<files></files>
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	<object id="NormalMapParts">
		<name>NormalMapParts</name>
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalMapPartsTest">
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		<files></files>
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	<object id="NormalMario64Stage">
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		<notes></notes>
		<files></files>
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	<object id="NormalMarmotColony">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalMatTest">
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		<files></files>
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	<object id="NormalMercatorDrumHayashida">
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		<files></files>
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	<object id="NormalMercatorH">
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		<files></files>
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	<object id="NormalMercatorK">
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		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
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	<object id="NormalMercatorSmallPlanet">
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		<notes></notes>
		<files>/ObjectData/NormalMercatorSmallPlanet.arc</files>
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	<object id="NormalMercatorTsujiPlanet">
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		<notes></notes>
		<files>/ObjectData/NormalMercatorTsujiPlanet.arc</files>
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	<object id="NormalMinetaTestParts">
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		<files></files>
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	<object id="NormalMirrorTestObj">
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		<files></files>
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	<object id="NormalMokumokuParts">
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		<files></files>
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	<object id="NormalMotokura2DSwim">
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		<files></files>
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	<object id="NormalMotokuraSnow">
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		<notes></notes>
		<files></files>
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	<object id="NormalMotokuraSnow2nd">
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		<files></files>
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	<object id="NormalMotokuraTestObject">
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		<files></files>
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	<object id="NormalMotokuraTestParts">
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		<files></files>
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	<object id="NormalMountainA">
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		<files></files>
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	<object id="NormalMoveObjectMapA">
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		<notes></notes>
		<files></files>
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	<object id="NormalObakeManshionParts">
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		<files></files>
	</object>

	<object id="NormalOceanHomePlanet">
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		<notes></notes>
		<files>/ObjectData/NormalOceanHomePlanet.arc</files>
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	<object id="NormalOceanParts">
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		<files></files>
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	<object id="NormalOceanRingParts">
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		<files></files>
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	<object id="NormalOldSunshineStageData">
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		<files></files>
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	<object id="NormalOtaTest">
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		<files></files>
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	<object id="NormalPartsPlate">
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		<files></files>
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	<object id="NormalPeachCastle">
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	<object id="NormalPeachCastleParts">
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		<files></files>
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	<object id="NormalPhantomHomeParts">
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	<object id="NormalPhantomParts">
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		<files></files>
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	<object id="NormalPipeA">
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	<object id="NormalPipeB">
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	<object id="NormalPipeMap">
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	<object id="NormalPipeSliderA">
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		<files></files>
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	<object id="NormalPlaneEx">
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		<files></files>
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	<object id="NormalPlanetMapParts">
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		<files></files>
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	<object id="NormalPlantGrowthParts">
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		<files></files>
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	<object id="NormalPrimitiveParts">
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		<files></files>
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	<object id="NormalPuchiPlanetVolcano">
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		<files></files>
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	<object id="NormalPushWallZoneAParts">
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	<object id="NormalRainbowParts">
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	<object id="NormalRainbowRoadA">
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	<object id="NormalRedBrock">
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	<object id="NormalRevocon">
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	<object id="NormalRockA">
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	<object id="NormalRotateRoad">
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	<object id="NormalSampleEx">
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	<object id="NormalSandGolemSample">
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	<object id="NormalSandOasisParts">
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	<object id="NormalSaturn">
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	<object id="NormalShellLava">
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	<object id="NormalShiraiMarumeruParts">
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	<object id="NormalShiraiRehabiliParts">
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	<object id="NormalSkateTower">
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	<object id="NormalSkyBase">
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	<object id="NormalSliderParts">
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	<object id="NormalSlopeA">
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	<object id="NormalSmallBigParts">
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	<object id="NormalSmallTownParts">
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	<object id="NormalSmallTownWhale">
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	<object id="NormalSpaceCemetery">
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	<object id="NormalSpaceShip">
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	<object id="NormalSpinSwStage">
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	<object id="NormalStagePrimitive">
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	<object id="NormalStarDust">
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	<object id="NormalStarHall">
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	<object id="NormalStarManMap">
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	<object id="NormalStarManWater">
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	<object id="NormalStoryDemoParts">
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	<object id="NormalSugawaraParts">
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	<object id="NormalSumakiParts">
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	<object id="NormalSurvivalParts">
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	<object id="NormalSwitchStarParts">
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	<object id="NormalTakemuraTest">
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	<object id="NormalTakiParts">
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	<object id="NormalTakuroTest">
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	<object id="NormalTamakoroPlanetParts">
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	<object id="NormalTanakaMapTest">
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	<object id="NormalTempMapA">
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	<object id="NormalTeresaRoom">
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	<object id="NormalTestStageMap">
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	<object id="NormalTicoKinokoParts">
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	<object id="NormalToyFactoryParts">
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	<object id="NormalTransparentParts">
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	<object id="NormalTreeA">
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	<object id="NormalTripodBossParts">
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	<object id="NormalTripodStarParts">
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	<object id="NormalTwinFallLakePartsA">
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	<object id="NormalUraomoteParts">
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	<object id="NormalVillageParts">
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	<object id="NormalWataHoleSW">
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	<object id="NormalWatanabe">
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	<object id="NormalWireG">
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	<object id="NormalWoodBlock">
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	<object id="NormalYamaguchiMercatorParts">
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	<object id="NormalYokobeBigRobotParts">
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	<object id="NormalYokobeLavaRollingParts">
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	<object id="NormalYokobeParts">
		<name>NormalYokobeParts</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalYokobeRollingStoneParts">
		<name>NormalYokobeRollingStoneParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalYoshidaParts">
		<name>NormalYoshidaParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalYoshiDpd">
		<name>NormalYoshiDpd</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NormalZigzagParts">
		<name>NormalZigzagParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NoteFairy">
		<name>Music Note Spawner</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is to spawn Musical Notes, it needs paths for the Music Trial.</notes>
		<files></files>
	</object>

	<object id="NPCSupportRail">
		<name>NPCSupportRail</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NutShipFleetBridge">
		<name>NutShipFleetBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="NutShipFleetPlanet">
		<name>NutShipFleetPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/NutShipFleetPlanet.arc</files>
	</object>

	<object id="Nyoropon">
		<name>Nyoropon</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanBowl">
		<name>OceanBowl</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanChurchPlanet">
		<name>OceanChurchPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OceanChurchPlanet.arc</files>
	</object>

	<object id="OceanFloaterTowerRotateStepA">
		<name>OceanFloaterTowerRotateStepA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanFloaterTowerRotateStepB">
		<name>OceanFloaterTowerRotateStepB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanFloaterTowerRotateStepC">
		<name>OceanFloaterTowerRotateStepC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanFloaterTowerRotateStepD">
		<name>OceanFloaterTowerRotateStepD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanFloaterTypeU">
		<name>OceanFloaterTypeU</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanHexagonFloater">
		<name>OceanHexagonFloater</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanHexagonSeesaw">
		<name>OceanHexagonSeesaw</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanJShapePlanet">
		<name>OceanJShapePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OceanJShapePlanet.arc</files>
	</object>

	<object id="OceanLogBridge">
		<name>OceanLogBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanPhantomShipAir">
		<name>OceanPhantomShipAir</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanPierFloaterA">
		<name>OceanPierFloaterA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanPuddingPlanet">
		<name>OceanPuddingPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OceanPuddingPlanet.arc</files>
	</object>

	<object id="OceanRing">
		<name>OceanRing</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingAndFlag">
		<name>OceanRingAndFlag</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingPlanet">
		<name>OceanRingPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OceanRingPlanet.arc</files>
	</object>

	<object id="OceanRingRuinsBase">
		<name>OceanRingRuinsBase</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingRuinsColumn">
		<name>OceanRingRuinsColumn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingRuinsGearBig">
		<name>OceanRingRuinsGearBig</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingRuinsGearSmall">
		<name>OceanRingRuinsGearSmall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanRingRuinsMove">
		<name>OceanRingRuinsMove</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanSmallTurtle">
		<name>OceanSmallTurtle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OceanSphere">
		<name>OceanSphere</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OctopusTrapPlanet">
		<name>OctopusTrapPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OctopusTrapPlanet.arc</files>
	</object>

	<object id="OldFortressPlanet">
		<name>OldFortressPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OldFortressPlanet.arc</files>
	</object>

	<object id="OldFortressRotateStep">
		<name>OldFortressRotateStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OldFortressSlideStep">
		<name>OldFortressSlideStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OldFortressTopCover">
		<name>OldFortressTopCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OldFortressUnderCover">
		<name>OldFortressUnderCover</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OmoteuLandSky">
		<name>OmoteuLandSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Onimasu">
		<name>Tox Box</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Needs paths.</notes>
		<files>/ObjectData/Onimasu.arc</files>
	</object>

	<object id="OnimasuCube">
		<name>OnimasuCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPivot">
		<name>OnimasuPivot</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPlanet">
		<name>OnimasuPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OnimasuPlanet.arc</files>
	</object>

	<object id="OnimasuPlanetObstaclePartsA">
		<name>OnimasuPlanetObstaclePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPlanetPartsGoal">
		<name>OnimasuPlanetPartsGoal</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPlanetRailMovePartsA">
		<name>OnimasuPlanetRailMovePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPlanetRotatePartsA">
		<name>OnimasuPlanetRotatePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OnimasuPlanetRotatePartsB">
		<name>OnimasuPlanetRotatePartsB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OpeningDemoObj">
		<name>OpeningDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OtaKing">
		<name>King Kaliente</name>
		<flags games="3" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OtaKing.arc</files>
	</object>

	<object id="OtaKingBath">
		<name>OtaKingBath</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OtaKingBathPlanet">
		<name>King Kaliente Battle Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/OtaKingBathPlanet.arc</files>
	</object>

	<object id="OtaRock">
		<name>OtaRock</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="OtaRockTank">
		<name>OtaRockTank</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PackunFlowerBig">
		<name>Piranhacus Giganticus</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A giant piranha plant found in Supermassive Galaxy.</notes>
		<files>/ObjectData/PackunFlowerBig</files>
	</object>

	<object id="PackunPetit">
		<name>Piranha Plant</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PackunPetit</files>
	</object>

	<object id="PaipoCrystalBreakPlanet">
		<name>PaipoCrystalBreakPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PaipoCrystalBreakPlanet.arc</files>
	</object>

	<object id="PalmIsland">
		<name>PalmIsland</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ParallelSwitch">
		<name>ParallelSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Patakuri">
		<name>Paragoomba</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Flying goombas, can be given a path to determine where they fly.</notes>
		<files>/ObjectData/Patakuri.arc</files>
	</object>

	<object id="PatakuriBig">
		<name>Supermassive Paragoomba</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Giant flying goombas, can be given a path to determine where they fly.</notes>
		<files>/ObjectData/PatakuriBig.arc</files>
	</object>

	<object id="Peach">
		<name>Peach</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PeachCastleGardenPlanet">
		<name>PeachCastleGardenPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PeachCastleGardenPlanet.arc</files>
	</object>

	<object id="PeachCastleMeteor">
		<name>PeachCastleMeteor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PeachCastleNightPlanet">
		<name>PeachCastleNightPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PeachCastleNightPlanet.arc</files>
	</object>

	<object id="PeachCastlePlanet">
		<name>PeachCastlePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PeachCastlePlanet.arc</files>
	</object>

	<object id="PeachCastleTownAfterAttack">
		<name>PeachCastleTownAfterAttack</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PeachCastleTownBeforeAttack">
		<name>PeachCastleTownBeforeAttack</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PeachCastleTownGate">
		<name>PeachCastleTownGate</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PeanutMudPlanet">
		<name>PeanutMudPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PeanutMudPlanet.arc</files>
	</object>

	<object id="PeanutPlanet">
		<name>PeanutPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PeanutPlanet.arc</files>
	</object>

	<object id="Penguin">
		<name>Penguin</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PenguinCoach">
		<name>Coach Penguin</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Note: it is recommended that you set all scale factors to 1 for this object.</notes>
		<files>/ObjectData/PenguinCoach.arc</files>
	</object>

	<object id="PenguinMaster">
		<name>Penguru</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Penguru, the Elder Penguin NPC.</notes>
		<files></files>
	</object>

	<object id="PenguinRacer">
		<name>PenguinRacer</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PenguinRacerLeader">
		<name>PenguinRacerLeader</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PenguinSkater">
		<name>PenguinSkater</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PenguinStudent">
		<name>PenguinStudent</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Petari">
		<name>Petari</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PetitPorter">
		<name>PetitPorter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PetitPorterExitPoint">
		<name>PetitPorterExitPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PetitPorterPlanetA">
		<name>PetitPorterPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PetitPorterPlanetB">
		<name>PetitPorterPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PetitPorterWarpPoint">
		<name>PetitPorterWarpPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Peto">
		<name>Fizzlit</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A purple enemy that will turn into a puddle of electricity.</notes>
		<files>/ObjectData/Peto.arc</files>
	</object>

	<object id="PhantomBonfire">
		<name>Bonfire</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A crackling Fire Object, ment to be placed on a pre-modeled torch. Burns Mario if touched.</notes>
		<files>/ObjectData/PhantomBonfire.arc</files>
	</object>

	<object id="PhantomCandlestand">
		<name>Blue Fire Torch</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Blue Fire torch, best goes in Haunted Galaxies.</notes>
		<files></files>
	</object>

	<object id="PhantomCaveStepA">
		<name>PhantomCaveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomDecoratePartsA">
		<name>PhantomDecoratePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomDecoratePartsB">
		<name>PhantomDecoratePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomDecoratePartsHole">
		<name>PhantomDecoratePartsHole</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomFirewood">
		<name>PhantomFirewood</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomHolePlanet">
		<name>PhantomHolePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PhantomHolePlanet.arc</files>
	</object>

	<object id="PhantomShipA">
		<name>PhantomShipA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipB">
		<name>PhantomShipB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipBoxFloaterA">
		<name>PhantomShipBoxFloaterA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipBoxFloaterB">
		<name>PhantomShipBoxFloaterB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipBoxFloaterC">
		<name>PhantomShipBoxFloaterC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipBridge">
		<name>PhantomShipBridge</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipHandle">
		<name>PhantomShipHandle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipPropellerBig">
		<name>PhantomShipPropellerBig</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomShipPropellerSmall">
		<name>PhantomShipPropellerSmall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomSky">
		<name>PhantomSky</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomTorch">
		<name>Blue Bonfire</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Small Blue Bonfire meant to be placed on a pre-modeled torch.</notes>
		<files>/ObjectData/PhantomTorch.arc</files>
	</object>

	<object id="PhantomTowerMoveStepA">
		<name>PhantomTowerMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PhantomTowerPlanet">
		<name>PhantomTowerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PhantomTowerPlanet.arc</files>
	</object>

	<object id="Pichan">
		<name>Pichan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PichanRacer">
		<name>PichanRacer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PicketSwitch">
		<name>PicketSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PicketSwitchBig">
		<name>PicketSwitchBig</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PictureJoinInvisibleCollisionObj">
		<name>PictureJoinInvisibleCollisionObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PictureJoinPlanet">
		<name>PictureJoinPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PictureJoinPlanet.arc</files>
	</object>

	<object id="PictureJoinPlanetFinish">
		<name>PictureJoinPlanetFinish</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PieFortress">
		<name>PieFortress</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PipeModeCube">
		<name>PipeModeCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlaneCircularModeCube">
		<name>PlaneCircularModeCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlaneCollisionCube">
		<name>PlaneCollisionCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlaneModeArea">
		<name>PlaneModeArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlaneModeCube">
		<name>PlaneModeCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlanetDisk">
		<name>PlanetDisk</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlanetRocket">
		<name>PlanetRocket</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Plant">
		<name>Plant</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlantA">
		<name>PlantA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlantB">
		<name>PlantB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlantC">
		<name>PlantC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlantD">
		<name>PlantD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlantSlider">
		<name>PlantSlider</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayAttackMan">
		<name>PlayAttackMan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerGravityDisplayWall">
		<name>PlayerGravityDisplayWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerMorphLimitArea">
		<name>PlayerMorphLimitArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerSeCube">
		<name>PlayerSeCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerSeCylinder">
		<name>PlayerSeCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerSeSphere">
		<name>PlayerSeSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PlayerSideRetainOffArea">
		<name>PlayerSideRetainOffArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Poihana">
		<name>Cataquack</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Blue duck like enemy.</notes>
		<files>/ObjectData/Poihana.arc</files>
	</object>

	<object id="PoihanaMazePlanet">
		<name>PoihanaMazePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PoihanaMazePlanet.arc</files>
	</object>

	<object id="PoihanaRelayPlanet">
		<name>PoihanaRelayPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PoihanaRelayPlanet.arc</files>
	</object>

	<object id="PointerTestMap">
		<name>PointerTestMap</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoisonSwanpRailMoveSeesaw">
		<name>PoisonSwanpRailMoveSeesaw</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoisonSwanpSeesawMovePlanet">
		<name>PoisonSwanpSeesawMovePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PoisonSwanpSeesawMovePlanet.arc</files>
	</object>

	<object id="Pole">
		<name>Pole</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pole2Way">
		<name>Pole2Way</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleNoModel">
		<name>PoleNoModel</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleObstaclePartsA">
		<name>PoleObstaclePartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleObstaclePartsB">
		<name>PoleObstaclePartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleObstaclePartsC">
		<name>PoleObstaclePartsC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleObstaclePartsD">
		<name>PoleObstaclePartsD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleSquare">
		<name>PoleSquare</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleSquareNoModel">
		<name>PoleSquareNoModel</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleTreeA">
		<name>PoleTreeA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleTreeB">
		<name>PoleTreeB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PoleUnizoPlanet">
		<name>PoleUnizoPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PoleUnizoPlanet.arc</files>
	</object>

	<object id="Polta">
		<name>Bouldergeist</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Polta.arc</files>
	</object>

	<object id="PoltaBattlePlanet">
		<name>Boulergeist battle planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PoltaBattlePlanet.arc</files>
	</object>

	<object id="PoltaBattlePlanetPartsA">
		<name>PoltaBattlePlanetPartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pompon2Plant">
		<name>Pompon2Plant</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pompon4Plant">
		<name>Pompon4Plant</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Popo">
		<name>Popo</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PositiveDice">
		<name>PositiveDice</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PostFogArea">
		<name>PostFogArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PostOutlineArea">
		<name>PostOutlineArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PowerStar">
		<name>Power Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A standard gold Power Star. Used in every galaxy to mark the end of a level. Collect them all and who knows what happens?</notes>
		<files>/ObjectData/PowerStar.arc</files>
	</object>

	<object id="PowerStarAppearPoint">
		<name>PowerStarAppearPoint</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PowerStarHalo">
		<name>PowerStarHalo</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PowerStarKeeperA">
		<name>PowerStarKeeperA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PowerStarKeeperB">
		<name>PowerStarKeeperB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PowerStarKeeperC">
		<name>PowerStarKeeperC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PrepareKoopaFinalDemoObj">
		<name>PrepareKoopaFinalDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PressSwitch">
		<name>PressSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PressSwitchBig">
		<name>PressSwitchBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PrologueDirector">
		<name>PrologueDirector</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ProminenceSetA">
		<name>ProminenceSetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PropellerStep">
		<name>PropellerStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PuffballPlanetA">
		<name>PuffballPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PuffballPlanetB">
		<name>PuffballPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PuffballPlanetC">
		<name>PuffballPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pukupuku">
		<name>Cheep Cheep [Underwater and Flopping]</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Cheep Cheep, can be given a path to determine where it moves.</notes>
		<files>/ObjectData/Pukupuku.arc</files>
	</object>

	<object id="PukupukuGambolPlanet">
		<name>PukupukuGambolPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PukupukuGambolPlanet.arc</files>
	</object>

	<object id="PukupukuWaterSurface">
		<name>Cheep Cheep [Water Surface]</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Cheep Cheep that swims at the surface of the water.
Found in Cosmic Cove and Starshine Galaxies.</notes>
		<files>/ObjectData/PukupukuWaterSurface.arc</files>
	</object>

	<object id="PullBackArea">
		<name>PullBackArea</name>
		<flags games="2" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes>Bring you back to the point where you standed last, like here:
http://youtu.be/rRm55xE_fEY?t=1m22s</notes>
		<files>/ObjectData/PullBackArea.arc</files>
	</object>

	<object id="PullBackCube">
		<name>PullBackCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PullBackCylinder">
		<name>PullBackCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PullBolt">
		<name>PullBolt</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PullTargetBridge">
		<name>PullTargetBridge</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PullTargetDrawer">
		<name>PullTargetDrawer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pumpkin">
		<name>Pumpkin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PunchBox">
		<name>Brick Block</name>
		<flags games="3" known="1" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PunchBox2D">
		<name>PunchBox2D</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PunchingKinoko">
		<name>PunchingKinoko</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleCoin">
		<name>PurpleCoin</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Just a Purple Coin</notes>
		<files>/ObjectData/PurpleCoin.arc</files>
	</object>

	<object id="PurpleCoinCompleteWatcher">
		<name>PurpleCoinCompleteWatcher</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleCoinStarter">
		<name>PurpleCoinStarter</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleFruit">
		<name>PurpleFruit</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleFruitPlacementCircle">
		<name>PurpleFruitPlacementCircle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleFruitPlacementRail">
		<name>PurpleFruitPlacementRail</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PurpleRailCoin">
		<name>PurpleRailCoin</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PusherWall">
		<name>PusherWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PusherWallDisappear">
		<name>PusherWallDisappear</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PusherWallPlanet">
		<name>PusherWallPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/PusherWallPlanet.arc</files>
	</object>

	<object id="PusherWallPlanetParts">
		<name>PusherWallPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="PushRotateParts">
		<name>PushRotateParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Pyudon">
		<name>Pyudon</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuakeEffectAreaCube">
		<name>QuakeEffectAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuarterRollGravityRoomArrow">
		<name>QuarterRollGravityRoomArrow</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuarterRollGravityRoomPlanet">
		<name>QuarterRollGravityRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/QuarterRollGravityRoomPlanet.arc</files>
	</object>

	<object id="QuestionBoxMoveStepA">
		<name>QuestionBoxMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxMoveStepB">
		<name>QuestionBoxMoveStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxMoveStepC">
		<name>QuestionBoxMoveStepC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxPlanetA">
		<name>QuestionBoxPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxPlanetB">
		<name>QuestionBoxPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxPlanetC">
		<name>QuestionBoxPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxPlanetD">
		<name>QuestionBoxPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionBoxPlanetE">
		<name>QuestionBoxPlanetE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionCoin">
		<name>(?) Coin</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the common Question Coin found all over Galaxies, you can use it to activate lots of things.</notes>
		<files>/ObjectData/QuestionCoin.arc</files>
	</object>

	<object id="QuestionFlowerGardenDot">
		<name>QuestionFlowerGardenDot</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="QuestionFlowerGardenPlanet">
		<name>QuestionFlowerGardenPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/QuestionFlowerGardenPlanet.arc</files>
	</object>

	<object id="QuickSand2DMovePartsA">
		<name>QuickSand2DMovePartsA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Quicksand2DPlanet">
		<name>Quicksand2DPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/Quicksand2DPlanet.arc</files>
	</object>

	<object id="Quicksand2DPlanetPartsWall">
		<name>Quicksand2DPlanetPartsWall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Rabbit">
		<name>Rabbit</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RaceRail">
		<name>RaceRail</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailCoin">
		<name>RailCoin</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailMoveDisappearStep">
		<name>RailMoveDisappearStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailMoveMiniPlanetObjA">
		<name>RailMoveMiniPlanetObjA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailMoveMiniPlanetObjB">
		<name>RailMoveMiniPlanetObjB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailMoveNormalLift">
		<name>RailMoveNormalLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailMoveWaterAreaPlanet">
		<name>RailMoveWaterAreaPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RailMoveWaterAreaPlanet.arc</files>
	</object>

	<object id="RailMoveWaterObj">
		<name>RailMoveWaterObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailObj">
		<name>RailObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RailPlacementPoleObstacle">
		<name>RailPlacementPoleObstacle</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RainCloud">
		<name>RainCloud</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RasterScrollArea">
		<name>RasterScrollArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RasterScrollCube">
		<name>RasterScrollCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RayGunPlanet">
		<name>RayGunPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RayGunPlanet.arc</files>
	</object>

	<object id="RayGunPlanetPartsGear">
		<name>RayGunPlanetPartsGear</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RayGunPlanetPartsScrew">
		<name>RayGunPlanetPartsScrew</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RecoveryFloorControlArea">
		<name>RecoveryFloorControlArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepA">
		<name>RedBlueExStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepB">
		<name>RedBlueExStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepC">
		<name>RedBlueExStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepD">
		<name>RedBlueExStepD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepE">
		<name>RedBlueExStepE</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueExStepF">
		<name>RedBlueExStepF</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RedBlueTurnBlock">
		<name>RedBlueTurnBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayDrill2DPlanet">
		<name>RelayDrill2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RelayDrill2DPlanet.arc</files>
	</object>

	<object id="RelayPlanetA">
		<name>RelayPlanetA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetB">
		<name>RelayPlanetB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetC">
		<name>RelayPlanetC</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetD">
		<name>RelayPlanetD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetE">
		<name>RelayPlanetE</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetF">
		<name>RelayPlanetF</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetG">
		<name>RelayPlanetG</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetH">
		<name>RelayPlanetH</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RelayPlanetI">
		<name>RelayPlanetI</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeartTimerSwitch">
		<name>RepeartTimerSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatBlock">
		<name>RepeatBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatBlockLavaBoxPlanet">
		<name>RepeatBlockLavaBoxPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RepeatBlockLavaBoxPlanet.arc</files>
	</object>

	<object id="RepeatBlockLavaBoxPlanetProminence">
		<name>RepeatBlockLavaBoxPlanetProminence</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatBlockShadowChangeArea">
		<name>RepeatBlockShadowChangeArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatTimerStageNormalStep">
		<name>RepeatTimerStageNormalStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatTimerStageStepA">
		<name>RepeatTimerStageStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatTimerStageStepB">
		<name>RepeatTimerStageStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RepeatTimerSwitchingBlock">
		<name>RepeatTimerSwitchingBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RestartArea">
		<name>RestartArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RestartCube">
		<name>RestartCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RestartObj">
		<name>Checkpoint Flag</name>
		<flags games="2" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Marks your point in the level.</notes>
		<files>/ObjectData/RestartObj.arc</files>
		<field id="0" type="bool" name="Mario Start ID" values="" notes="" />
	</object>

	<object id="ReverseClipConveyerPlanet">
		<name>ReverseClipConveyerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseClipConveyerPlanet.arc</files>
	</object>

	<object id="ReverseClipConveyorA">
		<name>ReverseClipConveyorA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseClipConveyorB">
		<name>ReverseClipConveyorB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseClipConveyorC">
		<name>ReverseClipConveyorC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseFlowSandMoveStep">
		<name>ReverseFlowSandMoveStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseFlowSandPlanet">
		<name>ReverseFlowSandPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseFlowSandPlanet.arc</files>
	</object>

	<object id="ReverseGravity2DDossunPlanet">
		<name>ReverseGravity2DDossunPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravity2DDossunPlanet.arc</files>
	</object>

	<object id="ReverseGravity2DFireBlockBreakPlanet">
		<name>ReverseGravity2DFireBlockBreakPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravity2DFireBlockBreakPlanet.arc</files>
	</object>

	<object id="ReverseGravity2DLiftPlanet">
		<name>ReverseGravity2DLiftPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravity2DLiftPlanet.arc</files>
	</object>

	<object id="ReverseGravity2DRoofActionPlanet">
		<name>ReverseGravity2DRoofActionPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravity2DRoofActionPlanet.arc</files>
	</object>

	<object id="ReverseGravity2DStartPlanetA">
		<name>ReverseGravity2DStartPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityRoomPlanet">
		<name>ReverseGravityRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravityRoomPlanet.arc</files>
	</object>

	<object id="ReverseGravityRoomPressGroundA">
		<name>ReverseGravityRoomPressGroundA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityRoomPressGroundB">
		<name>ReverseGravityRoomPressGroundB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityRoomPressGroundC">
		<name>ReverseGravityRoomPressGroundC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityRoomPressGroundD">
		<name>ReverseGravityRoomPressGroundD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityRoomPressGroundE">
		<name>ReverseGravityRoomPressGroundE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityTowerInside">
		<name>ReverseGravityTowerInside</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ReverseGravityTowerPlanet">
		<name>ReverseGravityTowerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseGravityTowerPlanet.arc</files>
	</object>

	<object id="ReverseKingdomPlanet">
		<name>ReverseKingdomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ReverseKingdomPlanet.arc</files>
	</object>

	<object id="ReverseKingdomTreeA">
		<name>ReverseKingdomTreeA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RGTowerPressGroundA">
		<name>RGTowerPressGroundA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RingBeamer">
		<name>RingBeamer</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RingBeamerAreaObj">
		<name>RingBeamerAreaObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RingBeamerRushPlanet">
		<name>RingBeamerRushPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RingBeamerRushPlanet.arc</files>
	</object>

	<object id="RingSwitch">
		<name>RingSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RisePictureBookPlanet">
		<name>RisePictureBookPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RisePictureBookPlanet.arc</files>
	</object>

	<object id="RoboRotateArmStep">
		<name>RoboRotateArmStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockBossTest">
		<name>RockBossTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockBreakCage">
		<name>RockBreakCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockBreakCageL">
		<name>RockBreakCageL</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockCageS">
		<name>RockCageS</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockCreator">
		<name>RockCreator</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockDustSmall">
		<name>RockDustSmall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockPlanetOrbitSky">
		<name>RockPlanetOrbitSky</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockReflector">
		<name>RockReflector</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RockRoadCircleA">
		<name>RockRoadCircleA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RollingDrumPlanet">
		<name>RollingDrumPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RollingDrumPlanet.arc</files>
	</object>

	<object id="RollingOvalPlanet">
		<name>RollingOvalPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RollingOvalPlanet.arc</files>
	</object>

	<object id="RollingOvalPlanetParts">
		<name>RollingOvalPlanetParts</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RollingWater">
		<name>RollingWater</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RollingWaterBreakArea">
		<name>RollingWaterBreakArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Rosetta">
		<name>Rosalina</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Commander of the Comet Observatory and adopted mother of the Lumas.</notes>
		<files>/ObjectData/Rosetta.arc</files>
	</object>

	<object id="RosettaChair">
		<name>RosettaChair</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RosettaPictureBook">
		<name>RosettaPictureBook</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RosettaReading">
		<name>RosettaReading</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateClimbRockTop">
		<name>RotateClimbRockTop</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateClimbRockUnder">
		<name>RotateClimbRockUnder</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateCrossStep">
		<name>RotateCrossStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateFireBar2DRelayStep">
		<name>RotateFireBar2DRelayStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateFireBar2DRotateStep">
		<name>RotateFireBar2DRotateStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateFireBar2DRotateStepParts">
		<name>RotateFireBar2DRotateStepParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateFireBar2DRotateStepWall">
		<name>RotateFireBar2DRotateStepWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateFireBar2DStep">
		<name>RotateFireBar2DStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateHammerPressure">
		<name>Ledge Hammer</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>Giant hammers that can crush Mario upon contact, though they can also act as platforms. Found in Clockwork Ruins Galaxy.</notes>
		<files>/ObjectData/RotateHammerPressure.arc</files>
	</object>

	<object id="RotatePrismStepA">
		<name>RotatePrismStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotatePrismStepB">
		<name>RotatePrismStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateSeesawTrampoline">
		<name>RotateSeesawTrampoline</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RotateStepAthleticPlanet">
		<name>RotateStepAthleticPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/RotateStepAthleticPlanet.arc</files>
	</object>

	<object id="Ruby">
		<name>Ruby</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RunawayRabbit">
		<name>RunawayRabbit</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RunawayRabbitCollect">
		<name>RunawayRabbitCollect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="RunawayTico">
		<name>RunawayTico</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SamboHead">
		<name>Pokey Sprout</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A small round Pokey enemy that will appear as a small sprout until you get near it, at which point it will pop out of the ground.</notes>
		<files>/ObjectData/SamboHead.arc</files>
	</object>

	<object id="SampleBoss">
		<name>SampleBoss</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SampleEnemy">
		<name>SampleEnemy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SampleMapPartsObject">
		<name>SampleMapPartsObject</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBird">
		<name>SandBird</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdParts">
		<name>SandBirdParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsBlock">
		<name>SandBirdPartsBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsCorner">
		<name>SandBirdPartsCorner</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsHeadLeft">
		<name>SandBirdPartsHeadLeft</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsHeadRight">
		<name>SandBirdPartsHeadRight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsTail">
		<name>SandBirdPartsTail</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsTailLeft">
		<name>SandBirdPartsTailLeft</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBirdPartsTailRight">
		<name>SandBirdPartsTailRight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBreakBird">
		<name>SandBreakBird</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBreezeL">
		<name>SandBreezeL</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandBreezeS">
		<name>SandBreezeS</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandCapsuleInsidePlanet">
		<name>SandCapsuleInsidePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandCapsuleInsidePlanet.arc</files>
	</object>

	<object id="SandCapsuleOutsidePlanet">
		<name>SandCapsuleOutsidePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandCapsuleOutsidePlanet.arc</files>
	</object>

	<object id="SandCapsulePressGround">
		<name>SandCapsulePressGround</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandGolem">
		<name>SandGolem</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandGolemFollowTarget">
		<name>SandGolemFollowTarget</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRelayPlanetA">
		<name>SandRelayPlanetA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRelayPlanetB">
		<name>SandRelayPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRelayPlanetC">
		<name>SandRelayPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRelayPlanetD">
		<name>SandRelayPlanetD</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRingRelayPlanet">
		<name>SandRingRelayPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandRingRelayPlanet.arc</files>
	</object>

	<object id="SandRiverGlaringLightA">
		<name>SandRiverGlaringLightA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandRiverLightA">
		<name>SandRiverLightA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamHighTowerMoveStepA">
		<name>SandStreamHighTowerMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamHighTowerPlanet">
		<name>SandStreamHighTowerPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandStreamHighTowerPlanet.arc</files>
	</object>

	<object id="SandStreamJointPlanetA">
		<name>SandStreamJointPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamJointPlanetB">
		<name>SandStreamJointPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamMoveStepsA">
		<name>SandStreamMoveStepsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamMoveStepsB">
		<name>SandStreamMoveStepsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandStreamPlanet">
		<name>SandStreamPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandStreamPlanet.arc</files>
	</object>

	<object id="SandStreamSmallPlanet">
		<name>SandStreamSmallPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandStreamSmallPlanet.arc</files>
	</object>

	<object id="SandUpDownKGBaseEffect">
		<name>SandUpDownKGBaseEffect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownKillerGunnerBase">
		<name>SandUpDownKillerGunnerBase</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerBottom">
		<name>SandUpDownTowerBottom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerBreakableWallA">
		<name>SandUpDownTowerBreakableWallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerBreakableWallB">
		<name>SandUpDownTowerBreakableWallB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerMoveStepA">
		<name>SandUpDownTowerMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerTop">
		<name>SandUpDownTowerTop</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTowerTopEffect">
		<name>SandUpDownTowerTopEffect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandUpDownTriRock">
		<name>SandUpDownTriRock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandwitchVolcanoPlanet">
		<name>SandwitchVolcanoPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandwitchVolcanoPlanet.arc</files>
	</object>

	<object id="Sandy">
		<name>Sandy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SandyFlowSandAfterBattlePlanet">
		<name>SandyFlowSandAfterBattlePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandyFlowSandAfterBattlePlanet.arc</files>
	</object>

	<object id="SandyFlowSandPlanet">
		<name>SandyFlowSandPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SandyFlowSandPlanet.arc</files>
	</object>

	<object id="ScaleDownRelayPlanet">
		<name>ScaleDownRelayPlanet</name>
		<flags games="1" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ScaleDownRelayPlanet.arc</files>
	</object>

	<object id="ScaleUpPlanetA">
		<name>ScaleUpPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScaleUpPlanetB">
		<name>ScaleUpPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScaleUpPlanetC">
		<name>ScaleUpPlanetC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScenarioStarter">
		<name>ScenarioStarter</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SceneChangeArea">
		<name>SceneChangeArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SceneExitArea">
		<name>SceneExitArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScoreAttackCounter">
		<name>ScoreAttackCounter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScoreAttackMan">
		<name>ScoreAttackMan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScreenBlurCube">
		<name>ScreenBlurCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScreenBlurCylinder">
		<name>ScreenBlurCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScreenBlurSphere">
		<name>ScreenBlurSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScrewSwitch">
		<name>ScrewSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ScrewSwitchReverse">
		<name>ScrewSwitchReverse</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaBottomBigDoorA">
		<name>SeaBottomBigDoorA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaBottomBigDoorB">
		<name>SeaBottomBigDoorB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaBottomBigDoorC">
		<name>SeaBottomBigDoorC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaBottomTriplePropeller">
		<name>SeaBottomTriplePropeller</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaBottomTriplePropellerStand">
		<name>SeaBottomTriplePropellerStand</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaGullGroup">
		<name>Group of Seagulls</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a group of seagulls. 
This object is not in objectdata.
The single object is named SeaGull</notes>
		<files></files>
	</object>

	<object id="SeaGullGroupMarioFace">
		<name>SeaGullGroupMarioFace</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SearchBeamer">
		<name>SearchBeamer</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeaStormPlanet">
		<name>SeaStormPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SeaStormPlanet.arc</files>
	</object>

	<object id="SecretGate">
		<name>SecretGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SecretGateCounter">
		<name>SecretGateCounter</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawEringi">
		<name>SeesawEringi</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawHayashidaTest">
		<name>SeesawHayashidaTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawHosonoParts">
		<name>SeesawHosonoParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawHotSpringPlanet">
		<name>SeesawHotSpringPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SeesawHotSpringPlanet.arc</files>
	</object>

	<object id="SeesawMapPartsTest">
		<name>SeesawMapPartsTest</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawMoveNutA">
		<name>SeesawMoveNutA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawMoveNutB">
		<name>SeesawMoveNutB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawMoveNutC">
		<name>SeesawMoveNutC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawOceanParts">
		<name>SeesawOceanParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawPuchiPlanetVolcano">
		<name>SeesawPuchiPlanetVolcano</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawSaturn">
		<name>SeesawSaturn</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawShiraiTest">
		<name>SeesawShiraiTest</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawTsujimuraTest">
		<name>SeesawTsujimuraTest</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SeesawVolcanoParts">
		<name>SeesawVolcanoParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShadowColorArea">
		<name>ShadowColorArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShadowFarClipCtrlArea">
		<name>ShadowFarClipCtrlArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShellfishCoin">
		<name>ShellfishCoin</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShellfishYellowChip">
		<name>ShellfishYellowChip</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShockWaveGenerator">
		<name>ShockWaveGenerator</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShootingStar">
		<name>Shooting Starbits</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a shooting star that gives starbits when it hits the ground. Does NOT need paths.</notes>
		<files>/ObjectData/ShootingStar.arc</files>
	</object>

	<object id="ShootingStarArea">
		<name>ShootingStarArea</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShutterDoorB">
		<name>ShutterDoorB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShutterDoorC">
		<name>ShutterDoorC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShutterDoorD">
		<name>ShutterDoorD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ShutterDoorE">
		<name>ShutterDoorE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SideSpikeMoveStepA">
		<name>SideSpikeMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SignBoard">
		<name>SignBoard</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SignBoardTamakoro">
		<name>SignBoardTamakoro</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SilhouetteTest">
		<name>SilhouetteTest</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SimpleBloomCube">
		<name>SimpleBloomCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SimpleBloomCylinder">
		<name>SimpleBloomCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SimpleBloomSphere">
		<name>SimpleBloomSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SimpleDemoExecutor">
		<name>SimpleDemoExecutor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SimpleNormalMapObj">
		<name>SimpleNormalMapObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkateHolePlanet">
		<name>SkateHolePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SkateHolePlanet.arc</files>
	</object>

	<object id="SkeletalFishBaby">
		<name>SkeletalFishBaby</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkeletalFishBabyHaunt">
		<name>SkeletalFishBabyHaunt</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkeletalFishBoss">
		<name>Kingfin</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkeletalFishBossRail">
		<name>SkeletalFishBossRail</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkullPlanet">
		<name>SkullPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SkullPlanet.arc</files>
	</object>

	<object id="SkyBeachCorals">
		<name>SkyBeachCorals</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyBeachFlowers">
		<name>SkyBeachFlowers</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandDecorateParts">
		<name>SkyIslandDecorateParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsA">
		<name>SkyIslandPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsB">
		<name>SkyIslandPartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsC">
		<name>SkyIslandPartsC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsD">
		<name>SkyIslandPartsD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsE">
		<name>SkyIslandPartsE</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandPartsF">
		<name>SkyIslandPartsF</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandStep">
		<name>SkyIslandStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandStepPartsA">
		<name>SkyIslandStepPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandStepPartsB">
		<name>SkyIslandStepPartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SkyIslandStepPartsC">
		<name>SkyIslandStepPartsC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderBranchZoneSlopeA">
		<name>SliderBranchZoneSlopeA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderBranchZoneSlopeB">
		<name>SliderBranchZoneSlopeB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderGoalSlopeA">
		<name>SliderGoalSlopeA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderPole">
		<name>SliderPole</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderSnowFrontWall">
		<name>SliderSnowFrontWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SliderStartSlopeA">
		<name>SliderStartSlopeA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SlopeRunningCancelArea">
		<name>SlopeRunningCancelArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SmallMazePlanet">
		<name>SmallMazePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SmallMazePlanet.arc</files>
	</object>

	<object id="SmallStone">
		<name>SmallStone</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SmokeEffectColorAreaCube">
		<name>SmokeEffectColorAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Snakehead">
		<name>Snakehead</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnakeheadSmall">
		<name>SnakeheadSmall</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowBall">
		<name>SnowBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowBlockA">
		<name>SnowBlockA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowBlockTicoSearchPlanet">
		<name>SnowBlockTicoSearchPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SnowBlockTicoSearchPlanet.arc</files>
	</object>

	<object id="SnowCapsulePlanet">
		<name>SnowCapsulePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SnowCapsulePlanet.arc</files>
	</object>

	<object id="SnowDiskPlanet">
		<name>SnowDiskPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SnowDiskPlanet.arc</files>
	</object>

	<object id="SnowDollKoopa">
		<name>SnowDollKoopa</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowDollKoopaPlanet">
		<name>SnowDollKoopaPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SnowDollKoopaPlanet.arc</files>
	</object>

	<object id="SnowDollKuribo">
		<name>Snow Goomba</name>
		<flags games="2" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is just a Snow Statue of a goomba. Hit it and 2 snow balls appear. Used in Freezy Flake Galaxy.</notes>
		<files>/ObjectData/SnowDollKuribo.arc</files>
	</object>

	<object id="SnowFloor">
		<name>SnowFloor</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowMan">
		<name>SnowMan</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowMoundL">
		<name>SnowMoundL</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowplowSwitch">
		<name>SnowplowSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowS">
		<name>SnowS</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SnowWallBlock">
		<name>SnowWallBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundEmitter">
		<name>SoundEmitter</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/SoundInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundEmitterCube">
		<name>SoundEmitterCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundEmitterPoint">
		<name>SoundEmitterPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundEmitterSphere">
		<name>SoundEmitterSphere</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundPlayArea">
		<name>SoundPlayArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SoundSyncBlockA">
		<name>Green Beat Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a green beat block.</notes>
		<files>/ObjectData/SoundSyncBlockA.arc</files>
		<field id="1" type="bool" name="Double Time" values="1" notes="Doubles the time between block appear/disappear." />
	</object>

	<object id="SoundSyncBlockB">
		<name>Yellow Beat Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A beat block.</notes>
		<files>/ObjectData/SoundSyncBlockB.arc</files>
		<field id="1" type="bool" name="Double Time" values="1" notes="Doubles the time between block appear/disappear." />
		<field id="0" type="bool" name="Yellow" values="0" notes="Makes the beat block yellow. If not set, the beat block will be green." />
	</object>

	<object id="SoundSyncSwitch">
		<name>SoundSyncSwitch</name>
		<flags games="2" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This controller activates the Beat blocks.</notes>
		<files>/ObjectData/SoundSyncSwitch.arc</files>
	</object>

	<object id="SpaceCannonLauncher">
		<name>Bullet Bill Launcher</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This launches bullet bills.</notes>
		<files>/ObjectData/SpaceCannonLauncher.arc</files>
	</object>

	<object id="SpaceCocoon">
		<name>SpaceCocoon</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceDustL">
		<name>Space Dust</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is just a bunch of dust and stuff in space. No collision.</notes>
		<files>/ObjectData/SpaceDustL.arc</files>
	</object>

	<object id="SpaceDustWoodA">
		<name>SpaceDustWoodA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceDustWoodB">
		<name>SpaceDustWoodB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceMine">
		<name>Space Mine</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Mines that blow up when you touch them. Can be killed with a starbit. Coins and starbits can be activated.</notes>
		<files>/ObjectData/SpaceMine.arc</files>
	</object>

	<object id="SpaceMineRail5m">
		<name>SpaceMineRail5m</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceMineRailA">
		<name>SpaceMineRailA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceSeparatorA">
		<name>SpaceSeparatorA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceSeparatorB">
		<name>SpaceSeparatorB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceShipStep">
		<name>SpaceShipStep</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceStickA">
		<name>SpaceStickA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpaceStickB">
		<name>SpaceStickB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SphereAir">
		<name>SphereAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SphereCloudMoveRotateStepA">
		<name>SphereCloudMoveRotateStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SphereCloudMoveRotateStepB">
		<name>SphereCloudMoveRotateStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SphereInsidePlanet">
		<name>SphereInsidePlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SphereInsidePlanet.arc</files>
	</object>

	<object id="SphereRailDash">
		<name>SphereRailDash</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SphereSandPlanet">
		<name>SphereSandPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SphereSandPlanet.arc</files>
	</object>

	<object id="SphereSelectorHandle">
		<name>SphereSelectorHandle</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpiderAttachPoint">
		<name>SpiderAttachPoint</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpiderCoin">
		<name>SpiderCoin</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpiderItemShell">
		<name>SpiderItemShell</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpiderMapBlock">
		<name>SpiderMapBlock</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinCloudBlockArea">
		<name>SpinCloudBlockArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinCloudFrontDefineArea">
		<name>SpinCloudFrontDefineArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinCloudItem">
		<name>SpinCloudItem</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a Cloud Flower.</notes>
		<files>/ObjectData/PowerUpCloud.arc</files>
	</object>

	<object id="SpinDriver">
		<name>Sling Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SpinDriver.arc</files>
	</object>

	<object id="SpinDriverEarthenPipePlanet">
		<name>SpinDriverEarthenPipePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the giant Pipe Planet from SuperMassive that you never actually get to walk on.</notes>
		<files>/ObjectData/SpinDriverEarthenPipePlanet.arc</files>
	</object>

	<object id="SpinGuidanceArea">
		<name>SpinGuidanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinGuidanceCube">
		<name>SpinGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinLeverSwitch">
		<name>SpinLeverSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinLeverSwitchForceAnim">
		<name>SpinLeverSwitchForceAnim</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinMoveBlock">
		<name>SpinMoveBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinningBox">
		<name>SpinningBox</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinSwitchArea">
		<name>SpinSwitchArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinTeachDemoObj">
		<name>SpinTeachDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpinTimerSwitch">
		<name>SpinTimerSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SplashCoinBlock">
		<name>Question Mark Block (Coins)</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SplashCoinBlock.arc</files>
	</object>

	<object id="SplashPieceBlock">
		<name>Question Mark Block (Star Bits) </name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>If you hit this block starbits will come out.</notes>
		<files>/ObjectData/SplashPieceBlock.arc</files>
	</object>

	<object id="SpotLightVolumeDraw">
		<name>SpotLightVolumeDraw</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpringJetWater">
		<name>SpringJetWater</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpringWaterFloaterA">
		<name>SpringWaterFloaterA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpringWaterFloaterB">
		<name>SpringWaterFloaterB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SpringWaterPlanet">
		<name>SpringWaterPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SpringWaterPlanet.arc</files>
	</object>

	<object id="StaffRollDecorateComet">
		<name>StaffRollDecorateComet</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StaffRollDecorateFaceShip">
		<name>StaffRollDecorateFaceShip</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StaffRollDemoObj">
		<name>StaffRollDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StaffRollSky">
		<name>StaffRollSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarCreekFreezeFloaterA">
		<name>StarCreekFreezeFloaterA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarCreekFreezeFloaterB">
		<name>StarCreekFreezeFloaterB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarCreekGalaxySpringHint">
		<name>StarCreekGalaxySpringHint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarCreekPlanet">
		<name>StarCreekPlanet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StarCreekPlanet.arc</files>
	</object>

	<object id="StarCreekWaterfallL">
		<name>StarCreekWaterfallL</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarDustBridgeA">
		<name>StarDustBridgeA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StardustHillPlanet">
		<name>StardustHillPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StardustHillPlanet.arc</files>
	</object>

	<object id="StarDustRollingStepA">
		<name>StarDustRollingStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarDustStar">
		<name>StarDustStar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarDustStartPlanet">
		<name>StarDustStartPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files>/ObjectData/StarDustStartPlanet.arc</files>
	</object>

	<object id="StarDustStepA">
		<name>StarDustStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarDustStepB">
		<name>StarDustStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarEggRoadEggPlanetA">
		<name>StarEggRoadEggPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarEggRoadEggPlanetB">
		<name>StarEggRoadEggPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarEggRoadEggPlanetC">
		<name>StarEggRoadEggPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarEggRoadEggPlanetD">
		<name>StarEggRoadEggPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarEggRoadPlanet">
		<name>StarEggRoadPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StarEggRoadPlanet.arc</files>
	</object>

	<object id="StarLightMoveStep">
		<name>StarLightMoveStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarLightReceiveSwitch">
		<name>StarLightReceiveSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarLightScaleStep">
		<name>StarLightScaleStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarListBoard">
		<name>StarListBoard</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarMan">
		<name>StarMan</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarManFort">
		<name>Starman Fortress</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StarManFort.arc</files>
	</object>

	<object id="StarPeaceSpoutingPlanet">
		<name>StarPeaceSpoutingPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StarPeaceSpoutingPlanet.arc</files>
	</object>

	<object id="StarPiece">
		<name>StarPiece</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceCluster">
		<name>StarPieceCluster</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceClusterBreak">
		<name>StarPieceClusterBreak</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceClusterRock">
		<name>StarPieceClusterRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceFlow">
		<name>StarPieceFlow</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceFlower">
		<name>StarPieceFlower</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceFollowGroup">
		<name>StarPieceFollowGroup</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceGroup">
		<name>StarPieceGroup</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceMother">
		<name>StarPieceMother</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceSpot">
		<name>StarPieceSpot</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarPieceSpotEruption">
		<name>StarPieceSpotEruption</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarReturnDemoStarter">
		<name>StarReturnDemoStarter</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarrySky">
		<name>StarrySky</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StarWarpGate">
		<name>StarWarpGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StatusFloor">
		<name>StatusFloor</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Steam">
		<name>Steam</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StepRock">
		<name>StepRock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StinkBugParent">
		<name>StinkBugParent</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StinkBugSmall">
		<name>StinkBugSmall</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryBookAreaText">
		<name>StoryBookAreaText</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryBookAreaWarp">
		<name>StoryBookAreaWarp</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryBookOpeningPlanet">
		<name>StoryBookOpeningPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StoryBookOpeningPlanet.arc</files>
	</object>

	<object id="StoryBookTicoMeetPlanet">
		<name>StoryBookTicoMeetPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/StoryBookTicoMeetPlanet.arc</files>
	</object>

	<object id="StoryDemoBloomAreaCube">
		<name>StoryDemoBloomAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoDOFAreaCube">
		<name>StoryDemoDOFAreaCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoEndingA">
		<name>StoryDemoEndingA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoEndingB">
		<name>StoryDemoEndingB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoEpilogueA">
		<name>StoryDemoEpilogueA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoEpilogueB">
		<name>StoryDemoEpilogueB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoFinalBattle">
		<name>StoryDemoFinalBattle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoLibraryA">
		<name>StoryDemoLibraryA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoPrologueA">
		<name>StoryDemoPrologueA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoPrologueB">
		<name>StoryDemoPrologueB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StoryDemoSimpleBloomArea">
		<name>StoryDemoSimpleBloomArea</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StrayTico">
		<name>Silver Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StringSpider">
		<name>Hanging Scuttlebug</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A purple hanging spider like enemy.</notes>
		<files>/ObjectData/StringSpider.arc</files>
	</object>

	<object id="StrongBlock">
		<name>StrongBlock</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StrongBlock2D">
		<name>StrongBlock2D</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="StumpObj">
		<name>StumpObj</name>
		<flags games="2" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>These are the decorative stumps that are placed under NPCs on Starship Mario</notes>
		<files>/ObjectData/StumpObj.arc</files>
	</object>

	<object id="SubmarineSteam">
		<name>SubmarineSteam</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SubmarineVolcano">
		<name>SubmarineVolcano</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SubmarineVolcanoBigColumn">
		<name>SubmarineVolcanoBigColumn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SubmarineVolcanoInside">
		<name>SubmarineVolcanoInside</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SubmarineVolcanoPlanet">
		<name>SubmarineVolcanoPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SubmarineVolcanoPlanet.arc</files>
	</object>

	<object id="SubmarineVolcanoSmallColumn">
		<name>SubmarineVolcanoSmallColumn</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SumakiBlock">
		<name>SumakiBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SumakiCube">
		<name>SumakiCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SumakiEnemy">
		<name>SumakiEnemy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SummerSky">
		<name>Summer Sky</name>
		<flags games="3" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A Cloudy Sky found in Beat Block</notes>
		<files>/ObjectData/SummerSky.arc</files>
	</object>

	<object id="SunakazeKun">
		<name>Tweester</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Tornado-like enemies that toss Mario into danger, though cannot hurt him directly. Found in Dusty Dune Galaxy.</notes>
		<files>/ObjectData/SunakazeKun.arc
/ObjectData/SunakazeKunTrap.arc</files>
		<field id="0" type="bool" name="No debris" values="1" notes="" />
	</object>

	<object id="SunkenShip">
		<name>SunkenShip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SunLightArea">
		<name>SunLightArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SunLightAreaBox">
		<name>SunLightAreaBox</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SunsetAir">
		<name>SunsetAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SunshadeMapParts">
		<name>SunshadeMapParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SuperDreamer">
		<name>SuperDreamer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SuperSpinDriver">
		<name>Launch Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The classic galaxy launch star. You spin in or near them to launch you to who knows where. Used for long distance transportation. Used in virtually every galaxy in both Galaxy games. Needs a path.</notes>
		<files>/ObjectData/SuperSpinDriver.arc</files>
	</object>

	<object id="SuperSpinDriverGreen">
		<name>Green Launch Star</name>
		<flags games="1" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Goes to the Trial Galaxies, needs a path</notes>
		<files>/ObjectData/SuperSpinDriverGreen.arc</files>
	</object>

	<object id="SuperSpinDriverPink">
		<name>Hungry Luma Launch Star</name>
		<flags games="3" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Needs a path</notes>
		<files>/ObjectData/SuperSpinDriverPink.arc</files>
	</object>

	<object id="SupportBlock">
		<name>SupportBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SupportFlushPoint">
		<name>SupportFlushPoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceMainGate">
		<name>SurfingRaceMainGate</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceSignBoard">
		<name>SurfingRaceSignBoard</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceStep">
		<name>SurfingRaceStep</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceSubGate">
		<name>SurfingRaceSubGate</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceTutorialParts">
		<name>SurfingRaceTutorialParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfingRaceVictoryStand">
		<name>SurfingRaceVictoryStand</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurfRay">
		<name>Ray</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a ray and you can surf it, it only appaer in SMG1 in 2 galaxies.</notes>
		<files>/ObjectData/SurfRay.arc</files>
	</object>

	<object id="SurpBeltConveyerExGalaxy">
		<name>SurpBeltConveyerExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpCocoonExGalaxy">
		<name>SurpCocoonExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpCubeBubbleExLv2Galaxy">
		<name>SurpCubeBubbleExLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpFishTunnelGalaxy">
		<name>SurpFishTunnelGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpPeachCastleFinalGalaxy">
		<name>SurpPeachCastleFinalGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpRedBlueEx">
		<name>SurpRedBlueEx</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpSnowCapsuleGalaxy">
		<name>SurpSnowCapsuleGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpSurfingLv2Galaxy">
		<name>SurpSurfingLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpTamakoroExLv2Galaxy">
		<name>SurpTamakoroExLv2Galaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpTearDropGalaxy">
		<name>SurpTearDropGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpTeresaMario2DGalaxy">
		<name>SurpTeresaMario2DGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SurpTransformationExGalaxy">
		<name>SurpTransformationExGalaxy</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SweetDecoratePartsOrange">
		<name>SweetDecoratePartsOrange</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SweetsDecoratePartsFork">
		<name>SweetsDecoratePartsFork</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SweetsDecoratePartsSpoon">
		<name>SweetsDecoratePartsSpoon</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwingBros">
		<name>SwingBros</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwingRope">
		<name>SwingRope</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchAppearAncientStep">
		<name>SwitchAppearAncientStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchArea">
		<name>SwitchArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchCube">
		<name>SwitchCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchCylinder">
		<name>SwitchCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchGravityBombHeiPlanet">
		<name>SwitchGravityBombHeiPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SwitchGravityBombHeiPlanet.arc</files>
	</object>

	<object id="SwitchingMoveBlock">
		<name>SwitchingMoveBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveBlockMainPlanetA">
		<name>SwitchingMoveBlockMainPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveBlockStartPlanet">
		<name>SwitchingMoveBlockStartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/SwitchingMoveBlockStartPlanet.arc</files>
	</object>

	<object id="SwitchingMoveBuzzAreaBlockBlue">
		<name>SwitchingMoveBuzzAreaBlockBlue</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveBuzzAreaBlockRed">
		<name>SwitchingMoveBuzzAreaBlockRed</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveStairsAreaBlockBlue">
		<name>SwitchingMoveStairsAreaBlockBlue</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveStairsAreaBlockRed">
		<name>SwitchingMoveStairsAreaBlockRed</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveStartAreaBlockBlue">
		<name>SwitchingMoveStartAreaBlockBlue</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveStartAreaBlockRed">
		<name>SwitchingMoveStartAreaBlockRed</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveWallJumpAreaBlockBlue">
		<name>SwitchingMoveWallJumpAreaBlockBlue</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchingMoveWallJumpAreaBlockRed">
		<name>SwitchingMoveWallJumpAreaBlockRed</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchSphere">
		<name>SwitchSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="SwitchSynchronizerReverse">
		<name>SwitchSynchronizerReverse</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Syati">
		<name>Syati</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TakoBarrelA">
		<name>TakoBarrelA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TakoBarrelB">
		<name>TakoBarrelB</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Takobo">
		<name>Octoomba</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Blue octopus-like enemies.</notes>
		<files>/ObjectData/Takobo.arc</files>
	</object>

	<object id="TakoHei">
		<name>Octoguy</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Pink enemies that shoot rocks.</notes>
		<files>/ObjectData/TakoHei.arc</files>
	</object>

	<object id="TakoHeiRelayPlanet">
		<name>TakoHeiRelayPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TakoHeiRelayPlanet.arc</files>
	</object>

	<object id="TakoSho">
		<name>Elite Octoomba</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Green Octoombas that shoot two rocks instead of one.</notes>
		<files>/ObjectData/TakoSho.arc</files>
	</object>

	<object id="TalkSyati">
		<name>TalkSyati</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Tamakoro">
		<name>Tamakoro</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroFlipPanelAppearStep">
		<name>TamakoroFlipPanelAppearStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroFlipPanelPlanet">
		<name>TamakoroFlipPanelPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroFlipPanelPlanet.arc</files>
	</object>

	<object id="TamakoroGarigariCylinderPlanet">
		<name>TamakoroGarigariCylinderPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroGarigariCylinderPlanet.arc</files>
	</object>

	<object id="TamakoroGarigariFallStepA">
		<name>TamakoroGarigariFallStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroGarigariFallStepB">
		<name>TamakoroGarigariFallStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroGarigariFallStepC">
		<name>TamakoroGarigariFallStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroGarigariFallStepD">
		<name>TamakoroGarigariFallStepD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroGarigariFallStepE">
		<name>TamakoroGarigariFallStepE</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroGoalRelayStep">
		<name>TamakoroGoalRelayStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroHoleBombHeiPlanet">
		<name>TamakoroHoleBombHeiPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroHoleBombHeiPlanet.arc</files>
	</object>

	<object id="TamakoroJumpGuidanceArea">
		<name>TamakoroJumpGuidanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroJumpGuidanceCube">
		<name>TamakoroJumpGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroKuriboLift">
		<name>TamakoroKuriboLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroMoveGuidanceArea">
		<name>TamakoroMoveGuidanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroMoveGuidanceCube">
		<name>TamakoroMoveGuidanceCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroPlanetStartPlanet">
		<name>TamakoroPlanetStartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroPlanetStartPlanet.arc</files>
	</object>

	<object id="TamakoroPolePlanet">
		<name>TamakoroPolePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroPolePlanet.arc</files>
	</object>

	<object id="TamakoroRailToSearchWanwan">
		<name>TamakoroRailToSearchWanwan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroSearchWanwanAppearStep">
		<name>TamakoroSearchWanwanAppearStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroTutorial">
		<name>TamakoroTutorial</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TamakoroVsSearchWanwanPlanet">
		<name>TamakoroVsSearchWanwanPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TamakoroVsSearchWanwanPlanet.arc</files>
	</object>

	<object id="TamakoroWithTutorial">
		<name>TamakoroWithTutorial</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TanakaBlock">
		<name>TanakaBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TanakaCube">
		<name>TanakaCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TanakaEnemy">
		<name>TanakaEnemy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TearDropPlanet">
		<name>TearDropPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TearDropPlanet.arc</files>
	</object>

	<object id="TemplateStageGeometry">
		<name>TemplateStageGeometry</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Terebo">
		<name>Octoboo</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>An octoomba ghost enemy which can be given a path to determine where it moves.</notes>
		<files>/ObjectData/Terebo.arc</files>
	</object>

	<object id="TereboGroup">
		<name>TereboGroup</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Teresa">
		<name>Boo</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The standard boo enemy.</notes>
		<files>/ObjectData/Teresa.arc</files>
	</object>

	<object id="TeresaAtomic">
		<name>TeresaAtomic</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaBeamKameck">
		<name>TeresaBeamKameck</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaChief">
		<name>TeresaChief</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionBridgeA">
		<name>TeresaMansionBridgeA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionBridgeB">
		<name>TeresaMansionBridgeB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionCandlestand">
		<name>TeresaMansionCandlestand</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionDoorA">
		<name>TeresaMansionDoorA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionDoorB">
		<name>TeresaMansionDoorB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionEntranceDoor">
		<name>TeresaMansionEntranceDoor</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionGatePlanet">
		<name>TeresaMansionGatePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TeresaMansionGatePlanet.arc</files>
	</object>

	<object id="TeresaMansionGlaringLightA">
		<name>TeresaMansionGlaringLightA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionGlaringLightB">
		<name>TeresaMansionGlaringLightB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionHoleCover">
		<name>TeresaMansionHoleCover</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionLightA">
		<name>TeresaMansionLightA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionLightB">
		<name>TeresaMansionLightB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionNoGatePlanet">
		<name>TeresaMansionNoGatePlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TeresaMansionNoGatePlanet.arc</files>
	</object>

	<object id="TeresaMansionPlanetA">
		<name>TeresaMansionPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionPlanetB">
		<name>TeresaMansionPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionPlanetC">
		<name>TeresaMansionPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaMansionPlanetD">
		<name>TeresaMansionPlanetD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaPicture">
		<name>Picture of a Boo</name>
		<flags games="3" known="0" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRaceGoalPlanet">
		<name>TeresaRaceGoalPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TeresaRaceGoalPlanet.arc</files>
	</object>

	<object id="TeresaRacePartsA">
		<name>TeresaRacePartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRacePartsB">
		<name>TeresaRacePartsB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRacePartsBallA">
		<name>TeresaRacePartsBallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRacer">
		<name>TeresaRacer</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRaceSpaceStickA">
		<name>TeresaRaceSpaceStickA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRaceSpaceStickB">
		<name>TeresaRaceSpaceStickB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRaceSpaceStickC">
		<name>TeresaRaceSpaceStickC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRaceStartPlanet">
		<name>TeresaRaceStartPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TeresaRaceStartPlanet.arc</files>
	</object>

	<object id="TeresaRoomDoor">
		<name>TeresaRoomDoor</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRoomGlaringLight">
		<name>TeresaRoomGlaringLight</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TeresaRoomPlanet">
		<name>TeresaRoomPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TeresaRoomPlanet.arc</files>
	</object>

	<object id="TeresaWater">
		<name>TeresaWater</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestBubbleFlower">
		<name>TestBubbleFlower</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestEffectObj">
		<name>TestEffectObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestFlushWater">
		<name>TestFlushWater</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestHeadingBall">
		<name>TestHeadingBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestHeadingGuard">
		<name>TestHeadingGuard</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestHeadingPanel">
		<name>TestHeadingPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestHeadingTargetBall">
		<name>TestHeadingTargetBall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestPointLight">
		<name>TestPointLight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestRain">
		<name>TestRain</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestStarLightKinoko">
		<name>TestStarLightKinoko</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestStarLightReceiveSwitch">
		<name>TestStarLightReceiveSwitch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestStarLightTico">
		<name>TestStarLightTico</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TestYoshiNeedleFruitBody">
		<name>TestYoshiNeedleFruitBody</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ThreeSwingByPlanet">
		<name>ThreeSwingByPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ThreeSwingByPlanet.arc</files>
	</object>

	<object id="ThrowCoin">
		<name>ThrowCoin</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Tico">
		<name>Luma</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The stereotypical Luma... not much to say, other than the Purple color is unused in-game. Credit to NWPlayer123/Growlithe for finding the Purple Luma.</notes>
		<files>/ObjectData/Tico.arc</files>
		<field id="0" type="list" name="Color (SMG2)" values="0=Yellow, 1=Blue, 2=Green, 3=Red, 4=Purple, 5=Pink, 6=Orange" notes="" />
	</object>

	<object id="TicoAstro">
		<name>TicoAstro</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoBaby">
		<name>Baby Luma</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoBig">
		<name>Supermassive Luma</name>
		<flags games="2" known="1" complete="1" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is a large Luma. It needs a message ID in order for it to talk. </notes>
		<files>/ObjectData/TicoBig.arc</files>
	</object>

	<object id="TicoCoin">
		<name>TicoCoin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoComet">
		<name>Comet Luma</name>
		<flags games="1" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The Luma on the Comet Observatory that offers to move Prankster Comets around.</notes>
		<files>/ObjectData/TicoComet.arc</files>
	</object>

	<object id="TicoDomeLecture">
		<name>TicoDomeLecture</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoFat">
		<name>TicoFat</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoFatCoin">
		<name>TicoFatCoin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoFatFruit">
		<name>TicoFatFruit</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoFatStarPiece">
		<name>TicoFatStarPiece</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoGalaxy">
		<name>TicoGalaxy</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoJii">
		<name>TicoJii</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoRail">
		<name>TicoRail</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoReading">
		<name>TicoReading</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoSeedGuidanceCube">
		<name>TicoSeedGuidanceCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoShop">
		<name>Luma Shop</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoShopDice">
		<name>TicoShopDice</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoStarLight">
		<name>TicoStarLight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TicoStarRing">
		<name>TicoStarRing</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimeAttackClock">
		<name>TimeAttackClock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimeChangeSky">
		<name>TimeChangeSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimerCoinBlock">
		<name>TimerCoinBlock</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimerGravityChangeDrillRoom">
		<name>TimerGravityChangeDrillRoom</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimerGravityChangeDrillRoomWall">
		<name>TimerGravityChangeDrillRoomWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimerGravityRoomPlanet">
		<name>TimerGravityRoomPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TimerGravityRoomPlanet.arc</files>
	</object>

	<object id="TimerPieceBlock">
		<name>TimerPieceBlock</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TimerSwitch">
		<name>TimerSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TmakoroPlanetA">
		<name>TmakoroPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TmakoroPlanetB">
		<name>TmakoroPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TmpItemObj">
		<name>TmpItemObj</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TogeBegomanLauncher">
		<name>TogeBegomanLauncher</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Togepin">
		<name>Togepin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TogepinAttackFoulArea">
		<name>TogepinAttackFoulArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TogepinAttackMan">
		<name>TogepinAttackMan</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TogepinScorer">
		<name>TogepinScorer</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Togezo">
		<name>Spiny</name>
		<flags games="2" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A spiny-- it can only be defeated by Yoshi or Rainbow Mario.
Used in Starshine and Yoshi Star Galaxies.</notes>
		<files>/ObjectData/Togezo.arc</files>
	</object>

	<object id="TogezoGeneratePoint">
		<name>TogezoGeneratePoint</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TombSpider">
		<name>Tarantox</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Tongari">
		<name>Tongari</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Tongari2D">
		<name>Tongari2D</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Torpedo">
		<name>Torpedo Ted</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The underwater Bullet Bills, although they didn't appear in SMG2, they can be spawned in that game as well.</notes>
		<files>/ObjectData/Torpedo.arc
/ObjectData/TorpedoLight.arc
/ObjectData/TorpedoPropellor.arc</files>
	</object>

	<object id="TowerModeCylinder">
		<name>TowerModeCylinder</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ToyFactoryDecoratePartsGearA">
		<name>ToyFactoryDecoratePartsGearA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrampleStar">
		<name>TrampleStar</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TransformFaceTicoBabyDemoObj">
		<name>TransformFaceTicoBabyDemoObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrapBaseA">
		<name>TrapBaseA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Trapeze">
		<name>Trapeze</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxBlueChip">
		<name>TreasureBoxBlueChip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCoin">
		<name>TreasureBoxCoin</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedAirBubble">
		<name>TreasureBoxCrackedAirBubble</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedBlueChip">
		<name>TreasureBoxCrackedBlueChip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedCoin">
		<name>TreasureBoxCrackedCoin</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedEmpty">
		<name>TreasureBoxCrackedEmpty</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedKinokoLifeUp">
		<name>TreasureBoxCrackedKinokoLifeUp</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedKinokoOneUp">
		<name>TreasureBoxCrackedKinokoOneUp</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedPowerStar">
		<name>TreasureBoxCrackedPowerStar</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxCrackedYellowChip">
		<name>TreasureBoxCrackedYellowChip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxEmpty">
		<name>TreasureBoxEmpty</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxGoldEmpty">
		<name>TreasureBoxGoldEmpty</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxKinokoLifeUp">
		<name>TreasureBoxKinokoLifeUp</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxKinokoOneUp">
		<name>TreasureBoxKinokoOneUp</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureBoxYellowChip">
		<name>TreasureBoxYellowChip</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TreasureSpot">
		<name>Coin Spot</name>
		<flags games="3" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is those yellow domes on the ground that you shoot with a starbit to get a coin.</notes>
		<files>/ObjectData/TreasureSpot.arc</files>
	</object>

	<object id="TreeCube">
		<name>TreeCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrialBallPlanet">
		<name>TrialBallPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TrialBallPlanet.arc</files>
	</object>

	<object id="TrialBubbleAPlanet">
		<name>TrialBubbleAPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TrialBubbleAPlanet.arc</files>
	</object>

	<object id="TrialBubbleMoveWallA">
		<name>TrialBubbleMoveWallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrialBubbleRevolvingPartsA">
		<name>TrialBubbleRevolvingPartsA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrialBubbleRotateWallA">
		<name>TrialBubbleRotateWallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrialBubbleSPlanet">
		<name>TrialBubbleSPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TrialBubbleSPlanet.arc</files>
	</object>

	<object id="TrialBubbleTimerMoveWallA">
		<name>TrialBubbleTimerMoveWallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriangleTowerRailMoveStepSpring">
		<name>TriangleTowerRailMoveStepSpring</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriangleTowerRotateStep">
		<name>TriangleTowerRotateStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriangleTowerRotateStepSpring">
		<name>TriangleTowerRotateStepSpring</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriangleTowerSpringPlanet">
		<name>TriangleTowerSpringPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TriangleTowerSpringPlanet.arc</files>
	</object>

	<object id="TriangleTowerStepSpring">
		<name>TriangleTowerStepSpring</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrickRabbit">
		<name>Yellow Starbunny</name>
		<flags games="3" known="1" complete="0" />
		<category id="23" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrickRabbitFreeRun">
		<name>TrickRabbitFreeRun</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrickRabbitFreeRunChild">
		<name>TrickRabbitFreeRunChild</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="ChildObj/&lt;layer&gt;/ChildObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TrickRabbitFreeRunCollect">
		<name>TrickRabbitFreeRunCollect</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TridentPlanet">
		<name>TridentPlanet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TridentPlanet.arc</files>
	</object>

	<object id="Tripod2Boss">
		<name>Tripod2Boss</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBoss">
		<name>Megaleg</name>
		<flags games="1" known="1" complete="0" />
		<category id="4" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossBaseJointPosition">
		<name>TripodBossBaseJointPosition</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossBodyA">
		<name>TriPodBossBodyA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossBodyABloom">
		<name>TripodBossBodyABloom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossBottomKillerCannon">
		<name>TripodBossBottomKillerCannon</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossCoin">
		<name>TripodBossCoin</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossCore">
		<name>TripodBossCore</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossEyeLight">
		<name>TripodBossEyeLight</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossEyeLightBloom">
		<name>TripodBossEyeLightBloom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossFixParts">
		<name>TripodBossFixParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossFoot">
		<name>TripodBossFoot</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossFootBloom">
		<name>TripodBossFootBloom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearA">
		<name>TriPodBossGearA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearB">
		<name>TriPodBossGearB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearBody">
		<name>TriPodBossGearBody</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearC">
		<name>TriPodBossGearC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearSmallA">
		<name>TriPodBossGearSmallA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearSmallB">
		<name>TriPodBossGearSmallB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossGearSmallC">
		<name>TriPodBossGearSmallC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossGuardWall">
		<name>TripodBossGuardWall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossHeadLight">
		<name>TriPodBossHeadLight</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossKillerGenerater">
		<name>TripodBossKillerGenerater</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossKinokoOneUp">
		<name>TripodBossKinokoOneUp</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg1A">
		<name>TriPodBossLeg1A</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg1B">
		<name>TriPodBossLeg1B</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg1C">
		<name>TriPodBossLeg1C</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg2A">
		<name>TriPodBossLeg2A</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg2ABloom">
		<name>TriPodBossLeg2ABloom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLeg3A">
		<name>TriPodBossLeg3A</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TriPodBossLegBottom">
		<name>TriPodBossLegBottom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossRailMoveParts">
		<name>TripodBossRailMoveParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossRotateParts">
		<name>TripodBossRotateParts</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossShell">
		<name>TripodBossShell</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossSparkLine">
		<name>TripodBossSparkLine</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossStarSpike">
		<name>TripodBossStarSpike</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossStepPoint">
		<name>TripodBossStepPoint</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossStepStartArea">
		<name>TripodBossStepStartArea</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossSwitch">
		<name>TripodBossSwitch</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossUnderKillerCannon">
		<name>TripodBossUnderKillerCannon</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodBossUpperKillerCannon">
		<name>TripodBossUpperKillerCannon</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TripodPlanet">
		<name>TripodPlanet</name>
		<flags games="3" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TripodPlanet.arc</files>
	</object>

	<object id="TropicalCloudTowerPlanet">
		<name>TropicalCloudTowerPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TropicalCloudTowerPlanet.arc</files>
	</object>

	<object id="TShapePlanet">
		<name>TShapePlanet</name>
		<flags games="1" known="0" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TShapePlanet.arc</files>
	</object>

	<object id="Tsukidashikun">
		<name>Pushy Wall</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A wall with a face that will try to push Mario. Used in Freezeflame, Buoy Base, Throwback, and Fluffy Bluff Galaxies.</notes>
		<files>/ObjectData/Tsukidashikun.arc</files>
	</object>

	<object id="TubeColorsA">
		<name>TubeColorsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeColorsB">
		<name>TubeColorsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubedRelayPlanet">
		<name>TubedRelayPlanet</name>
		<flags games="1" known="0" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TubedRelayPlanet.arc</files>
	</object>

	<object id="TubeSlider">
		<name>TubeSlider</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderCoinCreator">
		<name>TubeSliderCoinCreator</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderCoinCreatorPurple">
		<name>TubeSliderCoinCreatorPurple</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderCourceSnow">
		<name>TubeSliderCourceSnow</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderCourse">
		<name>TubeSliderCourse</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderCrystal">
		<name>TubeSliderCrystal</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderDamageObj">
		<name>TubeSliderDamageObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderEnemy">
		<name>TubeSliderEnemy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderGoalPlanet">
		<name>TubeSliderGoalPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TubeSliderGoalPlanet.arc</files>
	</object>

	<object id="TubeSliderHana">
		<name>TubeSliderHana</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderJumpStep">
		<name>TubeSliderJumpStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TubeSliderStartPlanet">
		<name>TubeSliderStartPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TubeSliderStartPlanet.arc</files>
	</object>

	<object id="TubeSliderTicoCoin">
		<name>TubeSliderTicoCoin</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Tuntun">
		<name>Tuntun</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TuntunBreakObj">
		<name>TuntunBreakObj</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TurtleBeamKameck">
		<name>TurtleBeamKameck</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwilightAir">
		<name>TwilightAir</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwinFallLakePlanet">
		<name>Twin Falls Planet</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TwinFallLakePlanet.arc</files>
	</object>

	<object id="TwinFallLakeWaterFall">
		<name>TwinFallLakeWaterFall</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwinPeanutsPlanetA">
		<name>TwinPeanutsPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwinPeanutsPlanetB">
		<name>TwinPeanutsPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwisterSan">
		<name>Large Galactic Tornado</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A bigger galactic tornado, found in Dusty Dunes' first area.</notes>
		<files>/ObjectData/TwisterSan.arc</files>
	</object>

	<object id="TwisterSanSlim">
		<name>Slim Galactic Tornado</name>
		<flags games="3" known="1" complete="1" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A slimmer Galactic Tornado, which launches Mario up in the air as usual. Found in Melty Monster Galaxy.</notes>
		<files></files>
		<field id="1" type="bool" name="Tan Color" values="obj_arg1 to 1 for Tan Color." notes="The Tan-ish color found in Melty Monster." />
	</object>

	<object id="TwistKinoko">
		<name>TwistKinoko</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwoLegs">
		<name>TwoLegs</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwoLegsBullet">
		<name>TwoLegsBullet</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="TwoLegsPlanet">
		<name>TwoLegsPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/TwoLegsPlanet.arc</files>
	</object>

	<object id="TwoLegWalker">
		<name>Two Leg Walker</name>
		<flags games="3" known="1" complete="1" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Beta Object. It does not even seem to be textured. </notes>
		<files>/ObjectData/TwoLegWalker.arc</files>
	</object>

	<object id="TwoWheelTank">
		<name>Two Wheel Tank</name>
		<flags games="1" known="1" complete="1" />
		<category id="22" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Beta object. It is not even textured with colors. It looks like a weird version of a Mario Kart vehicle.</notes>
		<files>/ObjectData/TwoWheelTank.arc</files>
	</object>

	<object id="UFOBattleStageC">
		<name>UFOBattleStageC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOBattleStageD">
		<name>UFOBattleStageD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOBattleStageE">
		<name>UFOBattleStageE</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOKinoko">
		<name>Starshroom</name>
		<flags games="3" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/UFOKinoko.arc</files>
	</object>

	<object id="UFOKinokoLanding">
		<name>UFOKinokoLanding</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOKinokoLandingAstro">
		<name>UFOKinokoLandingAstro</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOKinokoLandingBlackSmoke">
		<name>Black Smoke</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOKinokoUnderConstruction">
		<name>Toad Ship under construction</name>
		<flags games="1" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This object changes to represent the Toad Ship more or less built depending on the player's progress ingame.</notes>
		<files>/ObjectData/UFOKinokoUnderConstruction.arc</files>
	</object>

	<object id="UFONormalB">
		<name>UFONormalB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFONormalD">
		<name>UFONormalD</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleA">
		<name>UFOSandObstacleA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleAEffect">
		<name>UFOSandObstacleAEffect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleB">
		<name>UFOSandObstacleB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleBEffect">
		<name>UFOSandObstacleBEffect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleC">
		<name>UFOSandObstacleC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOSandObstacleCEffect">
		<name>UFOSandObstacleCEffect</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOShapePassThroughPlanet">
		<name>UFOShapePassThroughPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/UFOShapePassThroughPlanet.arc</files>
	</object>

	<object id="UFOShapePassThroughPlanetParts">
		<name>UFOShapePassThroughPlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOShapePlanetWanwanRoute">
		<name>UFOShapePlanetWanwanRoute</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UFOStrongA">
		<name>UFOStrongA</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Unbaba">
		<name>Magmaargh</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Big Blargh-like enemies that emerge from the lava.</notes>
		<files>/ObjectData/Unbaba.arc</files>
	</object>

	<object id="UnbabaSlim">
		<name>Magmaw</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes>An enemy similar to the Magmaargh enemy, but just moves in a predetermined path instead of rising from the lava.</notes>
		<files>/ObjectData/UnbabaSlim.arc</files>
	</object>

	<object id="UnderGroundDangeonPlanetA">
		<name>UnderGroundDangeonPlanetA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UnderGroundDangeonPlanetB">
		<name>UnderGroundDangeonPlanetB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UnderseaTunnelPlanet">
		<name>UnderseaTunnelPlanet</name>
		<flags games="1" known="0" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/UnderseaTunnelPlanet.arc</files>
	</object>

	<object id="UniverseAir">
		<name>UniverseAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Unizo">
		<name>Urchin</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UnizoLand">
		<name>Land Urchin</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UnizoLauncher">
		<name>UnizoLauncher</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="UnizoShoal">
		<name>UnizoShoal</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ValveSwitch">
		<name>ValveSwitch</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ViewGroupCtrlArea">
		<name>ViewGroupCtrlArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ViewGroupCtrlCube">
		<name>ViewGroupCtrlCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRBreadGalaxy">
		<name>VRBreadGalaxy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRBubbleSpace">
		<name>VRBubbleSpace</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRDarkSpace">
		<name>VRDarkSpace</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRMechanicalGalaxy">
		<name>VRMechanicalGalaxy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VROrbit">
		<name>VROrbit</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRSandwichSun">
		<name>VRSandwichSun</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRStormSky">
		<name>VRStormSky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRWhirlpool">
		<name>VRWhirlpool</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VRWireframeVR">
		<name>VRWireframeVR</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VR_GrandGalaxy">
		<name>VR_GrandGalaxy</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VsBegomanSpikePlanet">
		<name>VsBegomanSpikePlanet</name>
		<flags games="3" known="0" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/VsBegomanSpikePlanet.arc</files>
	</object>

	<object id="VsBoomerangBrosPlanet">
		<name>VsBoomerangBrosPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/VsBoomerangBrosPlanet.arc</files>
	</object>

	<object id="VsBossJugemAir">
		<name>VsBossJugemAir</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VsKingTossinPlanet">
		<name>VsKingTossinPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/VsKingTossinPlanet.arc</files>
	</object>

	<object id="VsKoopaLv3Sky">
		<name>VsKoopaLv3Sky</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VSKuriboChiefSpherePlanet">
		<name>VSKuriboChiefSpherePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/VSKuriboChiefSpherePlanet.arc</files>
	</object>

	<object id="VsOtaRockTankIcePlanet">
		<name>VsOtaRockTankIcePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/VsOtaRockTankIcePlanet.arc</files>
	</object>

	<object id="VsOtaRockTankIcePlanetFence">
		<name>VsOtaRockTankIcePlanetFence</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VsOtaRockTankIcePlanetIce">
		<name>VsOtaRockTankIcePlanetIce</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="VsOtaRockTankIcePlanetLava">
		<name>VsOtaRockTankIcePlanetLava</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallClimbPartsStick">
		<name>WallClimbPartsStick</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallClimbPlanetA">
		<name>WallClimbPlanetA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallClimbPlanetB">
		<name>WallClimbPlanetB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallClimbPlanetC">
		<name>WallClimbPlanetC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallEye">
		<name>WallEye</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WallWalkAction2DPlanet">
		<name>WallWalkAction2DPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WallWalkAction2DPlanet.arc</files>
	</object>

	<object id="WallWalker">
		<name>WallWalker</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanderBox">
		<name>WanderBox</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanderGate">
		<name>WanderGate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanBreakBlock">
		<name>WanwanBreakBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanConveyPlanet">
		<name>WanwanConveyPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WanwanConveyPlanet.arc</files>
	</object>

	<object id="WanwanConveySeesaw">
		<name>WanwanConveySeesaw</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanEscapePlanet">
		<name>WanwanEscapePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WanwanEscapePlanet.arc</files>
	</object>

	<object id="WanwanEscapePlanetParts">
		<name>WanwanEscapePlanetParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanGoal">
		<name>WanwanGoal</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanLiftUpStepA">
		<name>WanwanLiftUpStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanObstacleFloaterA">
		<name>WanwanObstacleFloaterA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanObstacleFloaterB">
		<name>WanwanObstacleFloaterB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanObstacleFloaterC">
		<name>WanwanObstacleFloaterC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanObstaclePile">
		<name>WanwanObstaclePile</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanRedBluePanelPlanet">
		<name>WanwanRedBluePanelPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WanwanRedBluePanelPlanet.arc</files>
	</object>

	<object id="WanwanRolling">
		<name>Chomp</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A rolling chomp enemy.</notes>
		<files>/ObjectData/WanwanRolling.arc</files>
	</object>

	<object id="WanwanRollingGold">
		<name>Golden Chomp</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A rolling gold chomp enemy, will release a Power Star when defeated.
Used in Gusty Garden and Chompworks Galaxies.</notes>
		<files>/ObjectData/WanwanRollingGold.arc</files>
	</object>

	<object id="WanwanRollingMini">
		<name>Chomp Pup</name>
		<flags games="3" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A mini rolling Chomp enemy. Used in Dreadnought, Chompworks, and Sky Station Galaxies.</notes>
		<files>/ObjectData/WanwanRollingMini.arc</files>
	</object>

	<object id="WanwanRollingPartsA">
		<name>WanwanRollingPartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanSearch">
		<name>WanwanSearch</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WanwanSearchBig">
		<name>WanwanSearchBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WarmEatenPlanetParts01">
		<name>WarmEatenPlanetParts01</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WarpCube">
		<name>WarpCube</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WarpPod">
		<name>Teleporter</name>
		<flags games="3" known="1" complete="0" />
		<category id="25" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WarpStepStar">
		<name>WarpStepStar</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WatchTowerRotateStep">
		<name>WatchTowerRotateStep</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterAcrossSpherePlanet">
		<name>WaterAcrossSpherePlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WaterAcrossSpherePlanet.arc</files>
	</object>

	<object id="WaterArea">
		<name>WaterArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterBazooka">
		<name>WaterBazooka</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterBazookaTowerMoveStepA">
		<name>WaterBazookaTowerMoveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterBazookaTowerMoveStepB">
		<name>WaterBazookaTowerMoveStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterBazookaTowerMoveStepC">
		<name>WaterBazookaTowerMoveStepC</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterCaveWall">
		<name>WaterCaveWall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterCube">
		<name>WaterCube</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterCylinder">
		<name>WaterCylinder</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterDropBottom">
		<name>WaterDropBottom</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterDropMiddle">
		<name>WaterDropMiddle</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterDropTop">
		<name>WaterDropTop</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterfallCaveCover">
		<name>WaterfallCaveCover</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterfallCaveNoBreakCover">
		<name>WaterfallCaveNoBreakCover</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterfallL">
		<name>WaterfallL</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterfallS">
		<name>WaterfallS</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFireBarPlanet">
		<name>WaterFireBarPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WaterFireBarPlanet.arc</files>
	</object>

	<object id="WaterFortressConveyerA">
		<name>WaterFortressConveyerA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressConveyerB">
		<name>WaterFortressConveyerB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressConveyerC">
		<name>WaterFortressConveyerC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressConveyerD">
		<name>WaterFortressConveyerD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressDoor">
		<name>WaterFortressDoor</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressPlanet">
		<name>Space Storm Planet</name>
		<flags games="2" known="1" complete="0" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WaterFortressPlanet.arc</files>
	</object>

	<object id="WaterFortressRain">
		<name>Space Storm Rain</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the Rain from Topman's Tower.</notes>
		<files>/ObjectData/WaterFortressRain.arc</files>
	</object>

	<object id="WaterFortressRotateStepA">
		<name>WaterFortressRotateStepA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressRotateStepB">
		<name>WaterFortressRotateStepB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressRotateStepC">
		<name>WaterFortressRotateStepC</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressRotateStepD">
		<name>WaterFortressRotateStepD</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterFortressTopFence">
		<name>WaterFortressTopFence</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterLayerBreak">
		<name>WaterLayerBreak</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterLeakPipe">
		<name>WaterLeakPipe</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterPlant">
		<name>WaterPlant</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterPressure">
		<name>Bubble Shooter</name>
		<flags games="3" known="1" complete="0" />
		<category id="25" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Also known as the Water Shooter, this object shoots bubbles that Mario can ride.</notes>
		<files></files>
	</object>

	<object id="WaterRoad">
		<name>WaterRoad</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterRoadCavePlanet">
		<name>Sand Spiral Tunnel</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A tunnel with sand flowing through it from Sand Spiral Galaxy.</notes>
		<files>/ObjectData/WaterRoadCavePlanet.arc</files>
	</object>

	<object id="WaterRoadCaveRotateGround">
		<name>WaterRoadCaveRotateGround</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterRoadCaveStepA">
		<name>WaterRoadCaveStepA</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterRoadCaveStepB">
		<name>WaterRoadCaveStepB</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterSphere">
		<name>WaterSphere</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterSphereCoralPlanet">
		<name>WaterSphereCoralPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WaterSphereCoralPlanet.arc</files>
	</object>

	<object id="WaterStream">
		<name>WaterStream</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WaterTransparentPlanet">
		<name>Temporary High Model</name>
		<flags games="1" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Unused/Beta model. Is a box that says Temporary High model Please wait...</notes>
		<files>/ObjectData/WaterTransparentPlanet.arc</files>
	</object>

	<object id="WeatherVane">
		<name>WeatherVane</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WhirlPool">
		<name>WhirlPool</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WhirlPoolAccelerator">
		<name>WhirlPoolAccelerator</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WhiteOutPlanet">
		<name>WhiteOutPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WhiteOutPlanet.arc</files>
	</object>

	<object id="WhiteRoom">
		<name>WhiteRoom</name>
		<flags games="3" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WhiteSnowTree">
		<name>WhiteSnowTree</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WindMillPropeller">
		<name>WindMillPropeller</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WindMillPropellerMini">
		<name>WindMillPropellerMini</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WingBlockCoin">
		<name>Winged Coin Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It needs a path to run on. It has coins inside. </notes>
		<files>/ObjectData/WingBlockCoin.arc</files>
	</object>

	<object id="WingBlockStarPiece">
		<name>Winged Star Piece Block</name>
		<flags games="2" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A winged block with Stabits inside. It needs a path.</notes>
		<files>/ObjectData/WingBlockStarPiece.arc</files>
	</object>

	<object id="WireCoverCage">
		<name>WireCoverCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodBox">
		<name>Wooden Box</name>
		<flags games="3" known="1" complete="1" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a wooden box. You can spin into them to get various items.

Wooden boxes cannot release over 70 star bits.

Note: it is recommended to set all scale factors to the same value for collision to work right.</notes>
		<files>/ObjectData/WoodBox.arc
/ObjectData/WoodBoxBreak.arc</files>
		<field id="0" type="bool" name="Release coin" values="1" notes="If set, the box releases a coin when opened." />
		<field id="2" type="int" name="Star bits" values="" notes="The box releases that many star bits when opened. (max. value: 70)" />
		<field id="3" type="bool" name="'Secret found' SFX" values="0" notes="If set, the 'secret found' SFX is played when the box is opened." />
		<field id="4" type="bool" name="Release 1-Up" values="0" notes="If set, the box releases a 1-Up when opened." />
	</object>

	<object id="WoodCircleCutPlanet">
		<name>WoodCircleCutPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WoodCircleCutPlanet.arc</files>
	</object>

	<object id="WoodDrumPlanet">
		<name>WoodDrumPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WoodDrumPlanet.arc</files>
	</object>

	<object id="WoodDrumRailLiftA">
		<name>WoodDrumRailLiftA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodGarigariCutPlanet">
		<name>WoodGarigariCutPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WoodGarigariCutPlanet.arc</files>
	</object>

	<object id="WoodLogBridge">
		<name>WoodLogBridge</name>
		<flags games="2" known="0" complete="0" />
		<category id="2" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Upsettingly, There is no model for this object.
Although, there is WoodLogBridgeParts. It's 1 log of the bridge used.</notes>
		<files>/ObjectData/WoodLogBridge.arc</files>
	</object>

	<object id="WoodLogBridgeShort">
		<name>WoodLogBridgeShort</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodWallDownFall">
		<name>WoodWallDownFall</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodWallDownRotate">
		<name>WoodWallDownRotate</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodyDecoratePartsA">
		<name>WoodyDecoratePartsA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodyDecoratePartsB">
		<name>WoodyDecoratePartsB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WoodyRocketA">
		<name>WoodyRocketA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap01Model">
		<name>WorldMap01Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap01Sky">
		<name>World 1 Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World 1 Map's Sky</notes>
		<files>/ObjectData/WorldMap01Sky.arc</files>
	</object>

	<object id="WorldMap02Model">
		<name>WorldMap02Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap02Sky">
		<name>World 2 Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World 2's Map Sky</notes>
		<files>/ObjectData/WorldMap02Sky.arc</files>
	</object>

	<object id="WorldMap03Model">
		<name>WorldMap03Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap03Sky">
		<name>World 3 Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The World 3 Map Sky</notes>
		<files>/ObjectData/WorldMap03Sky.arc</files>
	</object>

	<object id="WorldMap04Model">
		<name>WorldMap04Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap04Sky">
		<name>World 4 Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World Map 4's Sky</notes>
		<files>/ObjectData/WorldMap04Sky.arc</files>
	</object>

	<object id="WorldMap05Model">
		<name>WorldMap05Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap05Sky">
		<name>World 5 Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World Map 5's Sky</notes>
		<files>/ObjectData/WorldMap05Sky.arc</files>
	</object>

	<object id="WorldMap06Model">
		<name>WorldMap06Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap06Sky">
		<name>WorldMap06Sky</name>
		<flags games="2" known="1" complete="1" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World Map 6's Sky</notes>
		<files>/ObjectData/WorldMap06Sky.arc</files>
	</object>

	<object id="WorldMap07Model">
		<name>WorldMap07Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMap07Sky">
		<name>Grand World Map Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>World 7's Map Sky</notes>
		<files>/ObjectData/WorldMap07Sky.arc</files>
	</object>

	<object id="WorldMap08Model">
		<name>WorldMap08Model</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMapAccessArea">
		<name>WorldMapAccessArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMapAccessLight">
		<name>WorldMapAccessLight</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMapAccessPanel">
		<name>WorldMapAccessPanel</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldMapSyncSky">
		<name>Starship Mario Sync Sky</name>
		<flags games="2" known="1" complete="0" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/WorldMapSyncSky.arc</files>
	</object>

	<object id="WorldMapSyncSoundEmitterCube">
		<name>WorldMapSyncSoundEmitterCube</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldWarpPointEntrance">
		<name>WorldWarpPointEntrance</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WorldWarpPointExit">
		<name>WorldWarpPointExit</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="WormEatenPlanet">
		<name>Gusty Garden Apple Planet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The apple planets that the worm burrows through in Gusty Garden Galaxy</notes>
		<files>/ObjectData/WormEatenPlanet.arc</files>
	</object>

	<object id="YellowChip">
		<name>YellowChip</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's a star chip. Collect 5 of these to unlock something. Usually a Launch Star</notes>
		<files>/ObjectData/YellowChip.arc</files>
		<field id="0" type="int" name="Group ID" values="" notes="Has to be the same for all 5 star chips and the corresponding YellowChipGroup" />
	</object>

	<object id="YellowChipGroup">
		<name>YellowChipGroup</name>
		<flags games="3" known="1" complete="0" />
		<category id="3" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Needs a SW_A.</notes>
		<files>/ObjectData/YellowChipGroup.arc</files>
		<field id="0" type="int" name="Group ID" values="" notes="Has to be the same as the 5 YellowChip's." />
	</object>

	<object id="YoshiBlock">
		<name>YoshiBlock</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiBoxBreakPlanet">
		<name>YoshiBoxBreakPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiBoxBreakPlanet.arc</files>
	</object>

	<object id="YoshiCapture">
		<name>YoshiCapture</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiCaptureClimbPlanet">
		<name>YoshiCaptureClimbPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiCaptureClimbPlanet.arc</files>
	</object>

	<object id="YoshiCaptureGuidanceArea">
		<name>YoshiCaptureGuidanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiCaptureRelayPlanet">
		<name>YoshiCaptureRelayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiCaptureRelayPlanet.arc</files>
	</object>

	<object id="YoshiCaughtPlanet">
		<name>YoshiCaughtPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiCaughtPlanet.arc</files>
	</object>

	<object id="YoshiClimbMountainPlanet">
		<name>YoshiClimbMountainPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiClimbMountainPlanet.arc</files>
	</object>

	<object id="YoshiClipGhostRoomPlanet">
		<name>YoshiClipGhostRoomPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiClipGhostRoomPlanet.arc</files>
	</object>

	<object id="YoshiClipGhostRoomPlanetClipParts">
		<name>YoshiClipGhostRoomPlanetClipParts</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiEatGuidanceArea">
		<name>YoshiEatGuidanceArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiEgg">
		<name>Yoshi Egg</name>
		<flags games="2" known="1" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>As the name implies, this is the yoshi egg.</notes>
		<files>/ObjectData/YoshiEgg.arc</files>
	</object>

	<object id="YoshiEggCapsuleCage">
		<name>YoshiEggCapsuleCage</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiEggStep">
		<name>YoshiEggStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiFruit">
		<name>Yoshi Fruit</name>
		<flags games="2" known="1" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>This is the pink fruit that yoshi can eat to get starbits. They are also located on Starship Mario.</notes>
		<files>/ObjectData/YoshiFruit.arc</files>
	</object>

	<object id="YoshiFruitBig">
		<name>YoshiFruitBig</name>
		<flags games="2" known="0" complete="0" />
		<category id="24" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiHeadPlanet">
		<name>YoshiHeadPlanet</name>
		<flags games="3" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The wooden Yoshi Head Planet from Space Junk. Not much to explain, it's a planet.</notes>
		<files>/ObjectData/YoshiHeadPlanet.arc</files>
	</object>

	<object id="YoshiHomeLift">
		<name>YoshiHomeLift</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="YoshiKillerThrowPlanet">
		<name>YoshiKillerThrowPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiKillerThrowPlanet.arc</files>
	</object>

	<object id="YoshiPullStepPlanet">
		<name>YoshiPullStepPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YoshiPullStepPlanet.arc</files>
	</object>

	<object id="YoshiSendOffArea">
		<name>YoshiSendOffArea</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/AreaObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="Yukkina">
		<name>Sorbetti</name>
		<flags games="2" known="1" complete="0" />
		<category id="13" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>Sorbetti.</notes>
		<files>/ObjectData/Sorbetti.arc</files>
	</object>

	<object id="YukkinaBodyPlanet">
		<name>Sorbetti Battle Planet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>The planet you fight Sorbetti on</notes>
		<files>/ObjectData/YukkinaBodyPlanet.arc</files>
	</object>

	<object id="YukkinaGroundSnow">
		<name>Spike of Snow</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>It's....a spike of snow.</notes>
		<files>/ObjectData/YukkinaGroundSnow.arc</files>
	</object>

	<object id="YukkinaRellayPlanet">
		<name>YukkinaRellayPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/YukkinaRellayPlanet.arc</files>
	</object>

	<object id="YukkinaTree">
		<name>Leaveless Tree</name>
		<flags games="2" known="1" complete="1" />
		<category id="8" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes>A tree with no leaves.</notes>
		<files>/ObjectData/YukkinaTree.arc</files>
	</object>

	<object id="ZeroGravityBox">
		<name>ZeroGravityBox</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZeroGravityCylinder">
		<name>ZeroGravityCylinder</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/PlanetObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZeroGravityRoomPlanet">
		<name>ZeroGravityRoomPlanet</name>
		<flags games="2" known="1" complete="1" />
		<category id="21" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files>/ObjectData/ZeroGravityRoomPlanet.arc</files>
	</object>

	<object id="ZeroGravityRoomRotateStep">
		<name>ZeroGravityRoomRotateStep</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZeroGravitySphere">
		<name>ZeroGravitySphere</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZigZagCrushBlockA">
		<name>ZigZagCrushBlockA</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZigZagCrushBlockB">
		<name>ZigZagCrushBlockB</name>
		<flags games="2" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="MapParts/&lt;layer&gt;/MapPartsInfo" />
		<notes></notes>
		<files></files>
	</object>

	<object id="ZoneHalo">
		<name>ZoneHalo</name>
		<flags games="1" known="0" complete="0" />
		<category id="1" />
		<preferredfile name="Placement/&lt;layer&gt;/ObjInfo" />
		<notes></notes>
		<files></files>
	</object>

</database>
